Learning How to Learn: Difference between revisions

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=Basics=
=Executive Summary=
Learning How to Learn is a core part of the entry level college-level curriculum for all of OSE's higher learning. The general curriculum of OSE's 4 year college-level program includes, [[Architectures of Civilization]], [[Learning How to Learn]], and [[Learning How to Be a Human]] as part of integrated education aimed at cultivating future stewards of the planet. Such stewards are intended to become pillars of a world of abundance, equal opportunity, democracy, and freedom on a more level playing field: a truly collaborative world in an inclusive economy of abundance.


How do you learn something completeley new and complex rapidly? Here are hints for rapid, interdisciplinary learning for systems thinkers.
=Curriculum Overview=
*General Semantics and Forming Accurate Mental Models of Reality across 24 disciplines and sectors of society
*Logic and Logical Fallacies
*Numeracy, literacy, and first principles thinking
*Thinking by analogy, metaphor, or story
*How to establish practices, habits, and routines of lifelong learning. [[Atomic Habits]].
*Learning how to teach
*Learning how to read well
*Learning his to write well
*Learning how to speak well
*How to negotiate win-win
*'''Visual Communication'''. By hand, computer, and AI. Icons, graphics, diagrams and other visual information and how to create it by hand or digitally. Because a picture is worth a thousand words, this is an important topic for anyone's basic proficiency.
*How to use design tools, calculators, CADs, spreadsheets, tables, etc.
*Multiple intelligences - from moral to emotional to logical
*Multiple literacies: language, computer, collaborative literacy, and 12 others
*Feynman Technique and other tools for cultivating clarity
*Numeracy and Probability - gaining rapid quantitative underestanding
*Physical Numeracy - understanding the physical phenomena, scales, and orders of magnitude
*Rapid Learning Techniques in General
*Mnemonic Habits
*Integrated Problem solving
*Recognizing Wisdom vs Bullshit - how to determine soundness of key mental models across all diaciplines
*Architectures and Institutions of Civilization
*Seminal World Literature
*How to Learn the Law
*How to Practice Investigative Journalism, Primary research, Meta-analysis, how to find public records, and other inquiry
*How to study industry standards and prior art
*Human possibility in character, logic, physical, emotional, and spiritual skills. Towards understanding theeaningvofnpeak performance and setting personal goals
*Personal and political transformations
*Scarcity and abundance - key philosophies of civilization from the dawn of history to present
*War and peace


#Do not engage a topic without a clear reason for why you want to learn it. This is the preparation phase. The best practice here is to connect the learning to a specific goal. Specific goals can be aspirational, and if they are aspirational, they can provide a lot of inspiration and motivation. Thus, a significant part of your learning should be spent in the preparation phase. The preparation phase will allow you to become clear on what your goals are (so you can attain your goals rapidly), and it will also expand your index of possibilities.
==Civilization Design==
#But even before reason/motivation is energy level, and [[Fear of Sucking]]. Both are related to health: physical and psychological/emotional. Thus, a prerequisite for boundless learning is attention to one's health if one is interested in longevity as opposed to a burst of inspiration and dying at a young age. Physical health allows one to have the energy to take on larger goals. While some people are motivated by extreme conviction, it helps to be healthy. Extreme conviction doesn't guarantee the value or ethics of one's pursuits, while a healthy, balanced life tends to improve one's ethical compass.
*Approach to Redesigning Civilation - test driven, comprehensive, modular process designed to implement a comprehensive ecotechnosphere. Scope and 10000m view.
#Expand your index of possibilities. Rest assured that the more you know, the more certain you should be how little you know. There is always room to grow.  There are alwys unknown unknowns: things that we don't know that we don't know. Thus the curious mind should always keep alive and learning. Appreciate the [[Johari Window]] for what you don't know, and seek actively to become aware of the things that you are not aware of that you don't know - so that you can improve your life.
*Rapid learning techniques in Engineering, math, biology, genetics, nanotechnology Economics, Law, Governance, manufacturing, farming, geology and mining, forestry, energy, transportation, aerospace, medicine, landscape design and terraformong, semiconductors, and military, automation, and AI.
#The limit of learning is each of us becoming godlike in their capacity. Unlimited capacity is an inspiration to strive for, and we should not externalize the capacity for what mey be seen as magic to anyone other than ourselves.
*Modular design across 24 sectors and disciplines
#There is no such thing as born genius. Everyone takes practice. In the nature vs nurture argument - it is nurture that wins. Not being aware of this reality is to accept eternal widening of inequality. People are not equal. It is morally incumbent on intelligent society to craete ways for people to grow.
#Read widely, on multiple perspectives, and broadly. Understand that interdisciplinary thinking allows you to make analogies and to use one field of knowledge to help you learn more rapidly in other fields.
#Cultivate [[First Principles Thinking]] and [[Critical Thinking]] to expand your index of possibilities.
#Strive to know everything about everything as your mindset. Cultivate curiosity, exploration, and novel approaches. Cultivate integrated thinking that allows you to pick knowledge from multiple fields and apply it to relevant solutions.
#Consider what is important and eternal, and distinguish that from noise.
#Understand that people overestimate what they could do in the short term, but underestimate what they can do in the long term. Thus, strive for the long view to get farther in life.
#“Everything should be made as simple as possible, but no simpler.” - Einstein. If it's too complicated, it probably shouldn't be. When somebody says something is really complicated, they are likely not at the top of their game and not the right person to teach you rapidly. See an example of a simple model that was more correct in the [[Heliocentric Theory]]:


[[File:heliocentric.gif]]
=Industry Standards. Other efforts.=
#Identify seminal books on the topic, both classics and current - and read them.
*Bradley Jawl Module - [https://docs.google.com/presentation/d/1fuEG_vWNLipnQqF9eSvGcCbFvykGuuhA9sBItLUocJE/edit?slide=id.g928f791e31_0_20#slide=id.g928f791e31_0_20]


=Learning Assessment=
=Links=
Can a person learn? Can you assess if a person can learn? The answer to the former is a clear yes, though many people do not learn new things, or learn slowly. can you assess how well a person learns? What existing assessments are there? For if we can measure it, we can improve it.
*[[Learning How to Be a Human]]
 
*[[Learning How to Learn 2024]]
And next, what is the state of learning assessment? Ideally, we would define an operational definition of learning - extending whatever exists to new realms of possibility - so that we can promote:
#People learning faster
#Poeple learning how to learn
#Becoming aware of blindspots and unknows to facilitate learning
#Help people open up to new learning and new possibility
#Promote positive psychology and growth, as opposed to stagnation and reactionary thought
#Expand the index of possibilities by helping individuals uncover new powers - of learning and performance in all areas from production, personal development, and art
#A transition to a more balanced society with more fulfilled and meaningful lives, where people take control of their destiny as in [[Self-Determination Theory]]
 
Specifically for OSE - how do we create responsible individuals, who act as stewarts of their communities, so they can stewart the world?
 
=Resources=
*[[TED Talks on Rapid Learning]]
*[[Farnam Street]]
*[[The Knowledge Project]]

Latest revision as of 04:06, 23 April 2025

Executive Summary

Learning How to Learn is a core part of the entry level college-level curriculum for all of OSE's higher learning. The general curriculum of OSE's 4 year college-level program includes, Architectures of Civilization, Learning How to Learn, and Learning How to Be a Human as part of integrated education aimed at cultivating future stewards of the planet. Such stewards are intended to become pillars of a world of abundance, equal opportunity, democracy, and freedom on a more level playing field: a truly collaborative world in an inclusive economy of abundance.

Curriculum Overview

  • General Semantics and Forming Accurate Mental Models of Reality across 24 disciplines and sectors of society
  • Logic and Logical Fallacies
  • Numeracy, literacy, and first principles thinking
  • Thinking by analogy, metaphor, or story
  • How to establish practices, habits, and routines of lifelong learning. Atomic Habits.
  • Learning how to teach
  • Learning how to read well
  • Learning his to write well
  • Learning how to speak well
  • How to negotiate win-win
  • Visual Communication. By hand, computer, and AI. Icons, graphics, diagrams and other visual information and how to create it by hand or digitally. Because a picture is worth a thousand words, this is an important topic for anyone's basic proficiency.
  • How to use design tools, calculators, CADs, spreadsheets, tables, etc.
  • Multiple intelligences - from moral to emotional to logical
  • Multiple literacies: language, computer, collaborative literacy, and 12 others
  • Feynman Technique and other tools for cultivating clarity
  • Numeracy and Probability - gaining rapid quantitative underestanding
  • Physical Numeracy - understanding the physical phenomena, scales, and orders of magnitude
  • Rapid Learning Techniques in General
  • Mnemonic Habits
  • Integrated Problem solving
  • Recognizing Wisdom vs Bullshit - how to determine soundness of key mental models across all diaciplines
  • Architectures and Institutions of Civilization
  • Seminal World Literature
  • How to Learn the Law
  • How to Practice Investigative Journalism, Primary research, Meta-analysis, how to find public records, and other inquiry
  • How to study industry standards and prior art
  • Human possibility in character, logic, physical, emotional, and spiritual skills. Towards understanding theeaningvofnpeak performance and setting personal goals
  • Personal and political transformations
  • Scarcity and abundance - key philosophies of civilization from the dawn of history to present
  • War and peace

Civilization Design

  • Approach to Redesigning Civilation - test driven, comprehensive, modular process designed to implement a comprehensive ecotechnosphere. Scope and 10000m view.
  • Rapid learning techniques in Engineering, math, biology, genetics, nanotechnology Economics, Law, Governance, manufacturing, farming, geology and mining, forestry, energy, transportation, aerospace, medicine, landscape design and terraformong, semiconductors, and military, automation, and AI.
  • Modular design across 24 sectors and disciplines

Industry Standards. Other efforts.

  • Bradley Jawl Module - [1]

Links