OSE Pedagogy: Difference between revisions
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=Theory= | =Theory= | ||
*[[Production Learning]] [[Androgogy]] which results in [[Extreme Learning]] and guarantees abundance through [[Extreme Production]] to deliver the end of [[Artificial Scarcity]]. | *[[Production Learning]] [[Androgogy]] which results in [[Extreme Learning]] and guarantees abundance through [[Extreme Production]] to deliver the end of [[Artificial Scarcity]]. |
Revision as of 18:30, 18 May 2025
Practice
Theory
- Production Learning Androgogy which results in Extreme Learning and guarantees abundance through Extreme Production to deliver the end of Artificial Scarcity.
More Theory
- Perfected instructionals, people refactor to cheatsheets (reinforcement learning not by reread but by synthesis from scratch)
- Perfected CAD - allowing diversification to programmers for creating design software, digital fabrication to provide reification and Distributed Prototyping, and connection to Universal Basic Assets infrastructure to provide materials at near zero marginal cost