Construction Director: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
(9 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
= | =Introduction= | ||
We are looking for a director of the construction and infrastructure aspects of [[Factor e Farm]]. This role involves construction, utility infrastructure, site planning, site maintenance, and furnishing of Factor e Farm. | |||
=Basic Terms= | |||
*Must live on-site at [[FeF|Factor e Farm]] (accommodations are provided, applicant covers their own food) | |||
*Full time commitment (no outside jobs or telecommuting unless specifically negotiated) | |||
*Applicant covers travel to and from FeF | |||
*Applicant covers their own insurance needs | |||
*Semi-monthly blog posting on the [[Factor e Farm Blog]] according to [[FeF Blogging Standards]] | |||
*Financial compensation based on experience and culture fit | |||
*Alignment with [[what is open source|open source culture]] | |||
*Openness to lifelong learning | |||
Duties= | =Experience= | ||
*= | ==Required Experience== | ||
*Professional (or equivalent) carpentry experience at the virtuoso or master level | |||
*Experience with water utility infrastructure, plumbing | |||
*Electrical and plumbing systems design and installation | |||
*General contracting | |||
*Pouring foundations | |||
*Septic system and irrigation system installation | |||
*Construction equipment operation and maintenance - tractors, skid steers, backhoe, etc. | |||
*Ability to read architectural blueprints | |||
*Surveying and leveling | |||
==Desired Experience== | |||
*Passive solar design | |||
*Natural building methods | |||
*CEB or adobe construction experience | |||
*House design | |||
*Steel construction | |||
*Site design | |||
*Architectural drafting | |||
*Interior design | |||
*Experience in heavy machine operation | |||
*[[Pattern Language]] recognition | |||
*Basic working proficiency in technical drafting or CAD | |||
**Reading fabrication drawings | |||
*Basic mechanical design/machine design skills | |||
*Teaching experience | |||
*Pond design and digging | |||
=Duties= | |||
*Designs and builds a wide range of structures within the built environment - including living, working, agriculture, energy, space heating and other infrastructures | |||
*Installs electrical and water system infrastructure. | |||
*Works with [[Floyd Hagerman]] on technology transfer of CEB Contrstruction methods | |||
*Assists FeF documentation team in producing instructional materials | |||
*Writes scripts for construction instructionals | |||
==Details== | |||
Planned construction includes: | |||
*350 square foot microhouse on a week time-scale and $3000-5000 budget for shell structure including kitchen and bathroom | |||
*Gains proficiency in Sawmill and forestry operations | |||
*Works with GVCS equipment and provides feedback to related Product Directors on usability/development needs | |||
*Experience in standard construction techniques is a baseline, but should be complemented with quick learning ability of nonstandard and natural building techniques | |||
*Basic familiarity with equipment maintenance, repair, torching and welding is also desirable | |||
*Construction management skills are required | |||
*Required to cross train in basic fabrication/repair and other [[Core Cross-Training Tompetencies]] | |||
*Documents progress openly with a daily log and vlog on the wiki using an automatic upload platform such as an Android smart phone. | |||
*Interior house design using [[Sweet Home 3D]] | |||
*Produces house design in [[Sketchup]] | |||
*Rooftop water catchment cisterns and shallow well construction | |||
*Digs and develops deep water wells | |||
*Cross trains in [[Core Cross-Training Competencies]] | |||
See also [[Long Term Construction Goals]] |
Latest revision as of 21:47, 23 September 2012
Introduction
We are looking for a director of the construction and infrastructure aspects of Factor e Farm. This role involves construction, utility infrastructure, site planning, site maintenance, and furnishing of Factor e Farm.
Basic Terms
- Must live on-site at Factor e Farm (accommodations are provided, applicant covers their own food)
- Full time commitment (no outside jobs or telecommuting unless specifically negotiated)
- Applicant covers travel to and from FeF
- Applicant covers their own insurance needs
- Semi-monthly blog posting on the Factor e Farm Blog according to FeF Blogging Standards
- Financial compensation based on experience and culture fit
- Alignment with open source culture
- Openness to lifelong learning
Experience
Required Experience
- Professional (or equivalent) carpentry experience at the virtuoso or master level
- Experience with water utility infrastructure, plumbing
- Electrical and plumbing systems design and installation
- General contracting
- Pouring foundations
- Septic system and irrigation system installation
- Construction equipment operation and maintenance - tractors, skid steers, backhoe, etc.
- Ability to read architectural blueprints
- Surveying and leveling
Desired Experience
- Passive solar design
- Natural building methods
- CEB or adobe construction experience
- House design
- Steel construction
- Site design
- Architectural drafting
- Interior design
- Experience in heavy machine operation
- Pattern Language recognition
- Basic working proficiency in technical drafting or CAD
- Reading fabrication drawings
- Basic mechanical design/machine design skills
- Teaching experience
- Pond design and digging
Duties
- Designs and builds a wide range of structures within the built environment - including living, working, agriculture, energy, space heating and other infrastructures
- Installs electrical and water system infrastructure.
- Works with Floyd Hagerman on technology transfer of CEB Contrstruction methods
- Assists FeF documentation team in producing instructional materials
- Writes scripts for construction instructionals
Details
Planned construction includes:
- 350 square foot microhouse on a week time-scale and $3000-5000 budget for shell structure including kitchen and bathroom
- Gains proficiency in Sawmill and forestry operations
- Works with GVCS equipment and provides feedback to related Product Directors on usability/development needs
- Experience in standard construction techniques is a baseline, but should be complemented with quick learning ability of nonstandard and natural building techniques
- Basic familiarity with equipment maintenance, repair, torching and welding is also desirable
- Construction management skills are required
- Required to cross train in basic fabrication/repair and other Core Cross-Training Tompetencies
- Documents progress openly with a daily log and vlog on the wiki using an automatic upload platform such as an Android smart phone.
- Interior house design using Sweet Home 3D
- Produces house design in Sketchup
- Rooftop water catchment cisterns and shallow well construction
- Digs and develops deep water wells
- Cross trains in Core Cross-Training Competencies
See also Long Term Construction Goals