Extreme Manufacturing Coopetitions: Difference between revisions

From Open Source Ecology
Jump to navigation Jump to search
(Created page with "These are collaborative competitions, held every quarter where OSE Clubs come to a physical location to collaborate and compete. Clubs combine technology, art, writing docume...")
 
m (Added an internal link)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
These are collaborative competitions, held every quarter where OSE Clubs come to a physical location to collaborate and compete.
These are collaborative competitions, held every quarter where [[OSE Clubs]] come to a physical location to collaborate and compete.


Clubs combine technology, art, writing documentation – and hands-on, practical skills. Clubs work in parallel in different locations. We all collaborate on design, documentation on the internet, and build prototypes locally. The work culminates with an Extreme Build Coopetition once every quarter where we meet in real life. The Coopetition is a cooperative competition where teams compete to help each other for the fastest and most productive build – with rules rigged for cooperation.
Clubs combine technology, art, writing documentation – and hands-on, practical skills. Clubs work in parallel in different locations. We all collaborate on design, documentation on the internet, and build prototypes locally. The work culminates with an Extreme Build Coopetition once every quarter where we meet in real life. The Coopetition is a cooperative competition where teams compete to help each other for the fastest and most productive build – with rules rigged for cooperation.


[[File:coopetition.png]]
[[File:coopetition.png]]
=Developmnent Cycle=
Extreme Manufacturing Coopetitions occur every 3 months:
Elements of the Three Month Cycle:
#Dev Plan / Design challenge - 1 month before cycle
#Sponsor recruitment
#Teacher training
#Participant recruitment
#Research and development phase (2 months?)
##OSE clubs operate regularly - weekly or daily - to achieve the objectives of the plan
##One month into the program - we plan the project for the next cycle
#'''Extreme Build Coopetition''' - culmination of research and development phase - with a real product that is added to the [[Open Source Everything Store]]
#Reflection and planning phase (2 weeks)
##Analysis of results and awards
##Reflection, reformulation and reiteration
[[Category: Challenges and Competitions]]

Latest revision as of 00:08, 27 September 2023

These are collaborative competitions, held every quarter where OSE Clubs come to a physical location to collaborate and compete.

Clubs combine technology, art, writing documentation – and hands-on, practical skills. Clubs work in parallel in different locations. We all collaborate on design, documentation on the internet, and build prototypes locally. The work culminates with an Extreme Build Coopetition once every quarter where we meet in real life. The Coopetition is a cooperative competition where teams compete to help each other for the fastest and most productive build – with rules rigged for cooperation.

Coopetition.png

Developmnent Cycle

Extreme Manufacturing Coopetitions occur every 3 months:

Elements of the Three Month Cycle:

  1. Dev Plan / Design challenge - 1 month before cycle
  2. Sponsor recruitment
  3. Teacher training
  4. Participant recruitment
  5. Research and development phase (2 months?)
    1. OSE clubs operate regularly - weekly or daily - to achieve the objectives of the plan
    2. One month into the program - we plan the project for the next cycle
  6. Extreme Build Coopetition - culmination of research and development phase - with a real product that is added to the Open Source Everything Store
  7. Reflection and planning phase (2 weeks)
    1. Analysis of results and awards
    2. Reflection, reformulation and reiteration