Extreme Education: Difference between revisions
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=Summary= | =Summary= | ||
Extreme education is | Extreme education is an applied learning method for special civilization operators - or civilization-grade systems architects - which leverages the [[Expertise-Embedded Design Principle]] for rapid learning using modular design. | ||
=Industry Standards= | |||
*Extreme learning (learn-do-enterprise) - https://joincolossus.com/article/joe-liemandt-class-dismissed/ | |||
=Links= | =Links= | ||
* [[Extreme Learning]] | * [[Extreme Learning]] | ||
*[[Extreme Teaching]] | *[[Extreme Teaching]] | ||
Latest revision as of 04:22, 26 January 2026
Summary
Extreme education is an applied learning method for special civilization operators - or civilization-grade systems architects - which leverages the Expertise-Embedded Design Principle for rapid learning using modular design.
Industry Standards
- Extreme learning (learn-do-enterprise) - https://joincolossus.com/article/joe-liemandt-class-dismissed/