Extreme Enterprise Hackathon Design: Difference between revisions

From Open Source Ecology
Jump to navigation Jump to search
No edit summary
Line 6: Line 6:
*Product is the interior design-less version - which is filled in as needed via crowd contributions. Could definitely do a contest.
*Product is the interior design-less version - which is filled in as needed via crowd contributions. Could definitely do a contest.


=Irresistable Offer=
#We need you to develop the best house in the world.
#Join, and Develop and get a discount on the 2 Week Builder training.
#Get in line to order the house -
=Breakdown=
=Breakdown=
*For up to 80,000 people - '''[[Extreme Enterprise Role Architecture]]'''
*For up to 80,000 people - '''[[Extreme Enterprise Role Architecture]]'''

Revision as of 15:32, 23 February 2021

Design

General design: masses fund it, masses participate in numerous tasks to which they are educated to collaborate upon, and peak performers are paid to help attract the masses, and $150k proto budget ($75/person) is disbursed in the 3 days, not before or after to keep the intensity up. Main roles are architecture, design, prototype, document. Documentation is the masses - enabled by collaborative literacy. Architecture is the heavyweight modular product management. Design is the SMEs, and prototype is the reification that happens in realtime during the event with qualified people.

  • Minimum of 2000 people - event is not held unless 2000 people commit. This allows for a significant prototyping budget, and jobs to be created for the lead organizers based on outcome. Proper incentivization.
  • Extreme_Enterprise_Event_Design#Extreme_Rules
  • Product is the interior design-less version - which is filled in as needed via crowd contributions. Could definitely do a contest.

Irresistable Offer

  1. We need you to develop the best house in the world.
  2. Join, and Develop and get a discount on the 2 Week Builder training.
  3. Get in line to order the house -

Breakdown

More

  • Icons - can be a team for generating these
  • Diagrams for publication - generate an attractive graphic from a description. Diagram + concept in one person.
  • Part Libray - BOM Generation - Cost - FreeCAD Workbench
  • Renders - of the thing
  • Infographic protocol - devise a protocol for publication graphics beyond infographic protocol
  • Machine infographic protocol - already exists
  • Interior design crowdsource contest - Sweet Home 3D - part of Marketing Mix (product, pricing, promotion, Distribution).

Links

Other