OSE Collaboration Ecology: Difference between revisions
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=Intro= | |||
The goal is to develop OSE to the point of Linux-scale development - where thousands of people are contributing to the kernel for a new civilization. Indeed, our level of cooperation must exceed that of Linux, as a civilization is more complicated that a computer kernel. | |||
We make the road by walking at OSE, and currently we use a combination of elements to move development forward. Each is in development: | |||
#[[OSE Developers]] | |||
#[[OSE STEAM Camps]] - creating a collaborative design-literate public | |||
#[[OSE Clubs]] - transforming schools and other organizations to collaborative design | |||
#[[Open Source Everything Store]] | |||
#Rapid prototyping via [[Open Source Microfactory]] machines, especially 3D printers | |||
=Links= | =Links= | ||
*[[Iterative Development]] | |||
*[[OSE Collaboration Architecture]] | *[[OSE Collaboration Architecture]] | ||
*[[OSE Collaboration Protocol]] | *[[OSE Collaboration Protocol]] |
Revision as of 05:35, 16 January 2020
Intro
The goal is to develop OSE to the point of Linux-scale development - where thousands of people are contributing to the kernel for a new civilization. Indeed, our level of cooperation must exceed that of Linux, as a civilization is more complicated that a computer kernel.
We make the road by walking at OSE, and currently we use a combination of elements to move development forward. Each is in development:
- OSE Developers
- OSE STEAM Camps - creating a collaborative design-literate public
- OSE Clubs - transforming schools and other organizations to collaborative design
- Open Source Everything Store
- Rapid prototyping via Open Source Microfactory machines, especially 3D printers