OSE Game: Difference between revisions

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(Added some more information)
(Added some more information)
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**Vehicle Design
**Vehicle Design
**Etc
**Etc
*Can lead to intresting ideas, as well as bring people into feilds they may not have found intresting:
**KSP took literal rocket science (albeit minus some innacuracies) and mad it accesable and "cool"
**City Skylines makes City/Transportation Planning fun and accesable
**Farm, Driving, and Flight Simulators are Commonplace (Also for heavy machienery etc these can be useful training tools


=Industry Examples that can be used for ideas=
=Industry Examples that can be used for ideas=

Revision as of 02:57, 6 May 2020

Basics

  • A mix of a video game, a simulation software, and a design/planning software
  • Integrates OSE Machines, OSE Devices, OBI Buildings, OSE Infastructure to make a hybrid between "SatisFactory", "Cities: Skylines", and "Farm Simulator"
  • May start out in development more as a game, -but if enough work is put in (and/or code is sourced from other projects), it can also act as a simulation program for:
    • City Planning
    • Transportation Planning
    • Farm/Industrial Managment
    • Vehicle Training (with the Open Source Simulation Construction Set it could be used as a simulator for using heavy equipment, driving etc
    • Building Design
    • Factory Design
    • Vehicle Design
    • Etc
  • Can lead to intresting ideas, as well as bring people into feilds they may not have found intresting:
    • KSP took literal rocket science (albeit minus some innacuracies) and mad it accesable and "cool"
    • City Skylines makes City/Transportation Planning fun and accesable
    • Farm, Driving, and Flight Simulators are Commonplace (Also for heavy machienery etc these can be useful training tools

Industry Examples that can be used for ideas

From Ayo

See Also