Topgraded Incentive Challenge: Difference between revisions

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An [[Incentive Challenge]] but focusing on buying attention from top talent - whether via direct payment or setup of compelling [[Collaboration Architecture]] which brings the top talent to the table.
An [[Incentive Challenge]] but focusing on buying attention from top talent - whether via direct payment or setup of compelling [[Collaboration Architecture]] which brings the top talent to the table.


A clear methodology is developed for the [[Topgraded Challenge]] - where access to resources is not a question - as a premise. This allows for the proper execution inspired by [[Sublimation]] and unrstricted by lack of resources. We simply say - these are the resources needed - here's how we accomplish the goal. Say $1-5M for a challenge at a pop, over say 6 months.  
A clear methodology is developed for the Topgraded Challenge - where access to resources is not a question - as a premise. This allows for the proper execution inspired by [[Sublimation]] and unrstricted by lack of resources. We simply say - these are the resources needed - here's how we accomplish the goal. Say $1-5M for a challenge at a pop, over say 6 months.  


Methodology Development is key until we prove out the method.
Methodology Development is key until we prove out the method.

Latest revision as of 21:08, 11 June 2022

An Incentive Challenge but focusing on buying attention from top talent - whether via direct payment or setup of compelling Collaboration Architecture which brings the top talent to the table.

A clear methodology is developed for the Topgraded Challenge - where access to resources is not a question - as a premise. This allows for the proper execution inspired by Sublimation and unrstricted by lack of resources. We simply say - these are the resources needed - here's how we accomplish the goal. Say $1-5M for a challenge at a pop, over say 6 months.

Methodology Development is key until we prove out the method.