Extreme Swarm Design/Build: Difference between revisions
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To date, we have reached several important milestones for [[Extreme Builds]]. We have compressed the build time of heavy machines from months - to days. For example, [[Ironworker 2]] took us 6 months to build with 1 person, and [[Ironworker 3]] took us 24 hours to build with 2 poeple. This relied on modularity and mastery of [[Critical Mechanisms]]. We have achieved 1 day builds, such as the 1 day build of the CEB press, which was the [[OSE Christmas Gift to the World 2012]]. We began regular [[3D Printer Workshop]], where we build 3D printers from parts | To date, we have reached several important milestones for [[Extreme Builds]]. We have compressed the build time of heavy machines from months - to days. For example, [[Ironworker 2]] took us 6 months to build with 1 person, and [[Ironworker 3]] took us 24 hours to build with 2 poeple. This relied on modularity and mastery of [[Critical Mechanisms]]. We have achieved 1 day builds, such as the 1 day build of the CEB press, which was the [[OSE Christmas Gift to the World 2012]]. We began regular [[3D Printer Workshop]], where we build 3D printers from parts | ||
, in one day. We ran several events where we built a house in one week, | , in one day. We ran several events where we built a house in one week, such as the [[Seed Eco-Home]]. That is only the beginning. | ||
The next question that arises is, ''can humans master their technology to build anything, quickly, as needed?'' Currently complex technology takes months. There are counerexamples, such as a modular, 10 story building going up on one day [https://www.cnn.com/videos/business/2021/06/16/10-story-building-constructed-in-one-day-orig.cnn-business]. There are extreme examples, but can Extreme Manufacturing become a norm, readily replicable at low cost anywhere? | |||
This naturally would require open design, open source modularity, a pattern language for technology allowing building things like Legos, open digital manufacturing to produce parts, open materials to produce cyclic material flow inexpensively by using solar energy, and open enterprise dissemination to spread this wide. In the mainstream world, note of these 6 elements are available, as proprietary design, proliferation of incompatible standards, fossil fuels, and scarcity-based business models are the norm. | |||
OSE |
Revision as of 19:54, 31 December 2023
To date, we have reached several important milestones for Extreme Builds. We have compressed the build time of heavy machines from months - to days. For example, Ironworker 2 took us 6 months to build with 1 person, and Ironworker 3 took us 24 hours to build with 2 poeple. This relied on modularity and mastery of Critical Mechanisms. We have achieved 1 day builds, such as the 1 day build of the CEB press, which was the OSE Christmas Gift to the World 2012. We began regular 3D Printer Workshop, where we build 3D printers from parts , in one day. We ran several events where we built a house in one week, such as the Seed Eco-Home. That is only the beginning.
The next question that arises is, can humans master their technology to build anything, quickly, as needed? Currently complex technology takes months. There are counerexamples, such as a modular, 10 story building going up on one day [1]. There are extreme examples, but can Extreme Manufacturing become a norm, readily replicable at low cost anywhere?
This naturally would require open design, open source modularity, a pattern language for technology allowing building things like Legos, open digital manufacturing to produce parts, open materials to produce cyclic material flow inexpensively by using solar energy, and open enterprise dissemination to spread this wide. In the mainstream world, note of these 6 elements are available, as proprietary design, proliferation of incompatible standards, fossil fuels, and scarcity-based business models are the norm.
OSE