OSE Formula: Difference between revisions

From Open Source Ecology
Jump to navigation Jump to search
No edit summary
No edit summary
Line 3: Line 3:
*Use open source technology, develop it, and publish early and often
*Use open source technology, develop it, and publish early and often
*Develop up to robust productization
*Develop up to robust productization
*Create product ecologies, such as the [[Global Village Construction Set]] and the [[Knowledge Kernel]] for civilization.
*Continuously upgrade one's abilities and index of possibility to break all self-imposed and external limits
*Collaborate at the core, for a transparent and inclusive economy of abundance.
*Prove revenue models around the product by dogfooding.
*Prove revenue models around the product by dogfooding.
*Integrate products developed into a working civilization startup experiment, such as [[Civilization 100]] or [[Civilization 10000]].
*Integrate products developed into a working civilization startup experiment, such as [[Civilization 100]] or [[Civilization 10000]].
*Continue to optimize product using the [[Second Toyota Paradox]] for lifetime design and product ecosystem modularity
*Continue to optimize product using the [[Second Toyota Paradox]] for lifetime design and product ecosystem modularity
*Create [[Universal Basic Resource]] infrastructures that allow libre access to productivity on a small scale
*Create [[Universal Basic Resource]] infrastructures that allow libre access to productivity on a small scale

Revision as of 22:16, 20 February 2026

This is the standard OSE playbook:

  • Use open source technology, develop it, and publish early and often
  • Develop up to robust productization
  • Create product ecologies, such as the Global Village Construction Set and the Knowledge Kernel for civilization.
  • Continuously upgrade one's abilities and index of possibility to break all self-imposed and external limits
  • Collaborate at the core, for a transparent and inclusive economy of abundance.
  • Prove revenue models around the product by dogfooding.
  • Integrate products developed into a working civilization startup experiment, such as Civilization 100 or Civilization 10000.
  • Continue to optimize product using the Second Toyota Paradox for lifetime design and product ecosystem modularity
  • Create Universal Basic Resource infrastructures that allow libre access to productivity on a small scale