Extreme Enterprise Hackathon Design
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Design
General design: masses fund it, masses participate in numerous tasks to which they are educated to collaborate upon, and peak performers are paid to help attract the masses, and $150k proto budget ($75/person) is disbursed in the 3 days, not before or after to keep the intensity up. Main roles are architecture, design, prototype, document. Documentation is the masses - enabled by collaborative literacy. Architecture is the heavyweight modular product management. Design is the SMEs, and prototype is the reification that happens in realtime during the event with qualified people.
- Minimum of 2000 people - event is not held unless 2000 people commit. This allows for a significant prototyping budget, and jobs to be created for the lead organizers based on outcome. Proper incentivization.
- Extreme_Enterprise_Event_Design#Extreme_Rules
- Product is the interior design-less version - which is filled in as needed via crowd contributions. Could definitely do a contest.
Irresistable Offer
- What are the critical elements of an irresistable offer?
- Killer vid?
- Valuable product - participants get it at cost, and Enterprise Manual for free
- Learn valuable skills - do you want to learn open source product design tools and techniques that can transform your workplace to collaborative? Get access to a whole series and make products come alive. (Challenge: we haven't mastered getting people to show up yet)
- Learn effective techniques for crowdsource design and apply it to your workplace. Key: protocolization, standards and templates, task breakdown, and open source toolchains, which means you open up the potential labor pool to many more people (Applies to fulfilling house mods for Plan Check Documents).
- Learn to design your dream house like a professional. As a result, you will be able to take 6 house modules - and like Legos - compose them - so that you can build a house of many shapes and forms.
- Be part of the solution. Visionary pitch.
- We need you to help unleash collaborative genius of crowds: develop the best house in the world.
- Crowdsourcing is not collaborative. We make it collaborative.
- Join, and Develop and get a discount on the 2 Week Seed Eco-Home Build.
- Get in line to order the house
- We are about delivering by training a workforce of thousands of builders around the world. All proceeds go to scholarships for Builder tech school training.
- What is the message to enterprises? Transform your workplace by learning method of large-scale, crowd-collaborative development. Learn various tools and techniques that you can use for design work, and how to leverage crowd-development sites - including our own - to lower your design and development costs. Learn how to involve the crowds to develop for you. (Trick is - many companies privatize that benefit - and we work for the common good - so how to overcome this? Crowdsourcing in business means 'turking the poor'
- Several specific messages and perks to target audiences, or one general offer?
Breakdown
- For up to 80,000 people - Extreme Enterprise Role Architecture
- Extreme_Enterprise_Task_Breakdown#Tech_Tasks
- Extreme Enterprise Task Breakdown
- Extreme_Enterprise_Task_Breakdown#Business.2FMarketing.2FFunding_Roles
- Extreme_Enterprise_Event_Design#Role_Architecture
More
- Icons - can be a team for generating these
- Diagrams for publication - generate an attractive graphic from a description. Diagram + concept in one person.
- Part Libray - BOM Generation - Cost - FreeCAD Workbench
- Renders - of the thing
- Infographic protocol - devise a protocol for publication graphics beyond infographic protocol
- Machine infographic protocol - already exists
- Interior design crowdsource contest - Sweet Home 3D - part of Marketing Mix (product, pricing, promotion, Distribution).
Links
- 24 Hour Hackathon
- Hackathon Guide
- Extreme Enterprise
- Extreme Enterprise SMEs
- Extreme Enterprise Event Design