OSE Enterprise Training
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Introduction
- Start enterprises, and start state, regional, or national chapters of OSE
- Sales regions are allocated by state, starting with national, then going to region, state, and possibly city region.
- Involved in the Incentive Challenge - intending to produce the cordless drills and other products
- Combine effort to a generic manufacturing capacity. Advancement track to other products, or can remain at initial product
- Website via wiki templates for the official storefront
- Includes distributed Amazon sales
- 12.5% franchise fee, from expected minimum annual revenue of $24k/year.
- Advancement:
- Other products
- STEAM Camps
- Contribution to R&D: franchise fee
- Benefit of franchise: collaborative product development; certification, marketing services, nonprofit structure and benefits thereof, continued training, collaborative sourcing. The bottom line of the commitment is collaborating on product development, as opposed to competing with others, so that innovation is unleashed. First access to production knowhow/training, while making everything open source.
Culture
- Supercooperators, courageous to stand for what is right, ethical, GP nice guys, authentic, ambitious. Abundance mindset.
Qualification
- Endorsement from a local chamber of commerce or enterprise organization
- Securing a business mentor from a pool
Training
- Goal - starting a collaborative business, not going off on your own.
- Technology - understanding the design, design rationale, design evolution, and future developments. Understanding all the part libraries, and understanding how to edit them. Contributes to tech development 50% of the time.
- Each franchisee - produces product, provides customer support, trains staff, provides sales, does local marketing. OSE does global marketing.
- Training period - 3 months, including participation in 1 production run. 1 month of Hamburger University, followed by
Phases
- Phase 1 - producing 3D printers
- Phase 2 - producing 3D printers, filament makers, CNC Torch Tables, and shredders.
- Phase 3 - Developing the Open Source Everything Store once there are 4+ full time entrepreneurs in operation