1000 Hour Curriculum

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Essential curriculum with work-study possibilities which leads an aspirant on a rigorous path to uncovering their potential. It is founded on Moral Intelligence applied to Solving Pressing World Issues, and is taught in a 4 year program. The program begins with Learning How to Learn, applying principles of General Semantics to effective, Collaborative Swarming and retention via techniques of Collaborative Time Binding.

Approach

The course is a survey, but it provides further study as deep as.one wants.to go, all the way to source information - defined as the first known record of some knowledge artifact. It is designed to overwhelm, thereby teaching one how to process information in a natural way by building hooks upon which additional knowledge can be hung. However, the end point is always active - such as an economically significant build of an artifact or other material object, such as organization, culture, or instititution.

The approach builds from moral intelligence and applies it to meaningful pursuit based on a holistic perspective on reality. The process involves mental, physical, and spiritual exertion to build the character of a new civilization that has built upon the past. The information must thus be transparent open source and collaborative. While resulting intangible results that provide for a modern comfort of living in harmony with natural life support systems.

Each lesson can be understood by someone with a high school education.

The approach is integrated, meaning that each lesson starts with advanced knowledge based on simple principles, which are modules of prerequisite knowledge. Each lesson aims to be explained in simple terms for understanding, but advanced concepts are interjected. This is called multilevel learning: same lesson includes different complexity levels, where the student is taught to parse the knowledge as needed to get to the desired depth of understanding. Each lessob could this be 1 hour or a lifetime of study. Each lesson goes through all the levels of Bloom's taxonomy [1] But also includes a.Firehose Approach where students are expected to pursue a psychologically sanding course until a Breakout Point BP. The BP may either.be breakthrough or pivot, and.students are encourage to explore this concept in depth.

As such, this demands the highest level of humility to operate from ignorance as opposed to mastery - until mastery is gained. The remedy for the overload is a student customized method for accessing understandable facts, and separating them from ones that cause overwhelm. We call this process extreme cognitive overload management. This is part of the mental rigor every subject our students through. Successful management depends on building of humility, will, skill, and esteem in each experimeter. Because there are physical, mental, and character aspects, we expect students to perform at whatever level in each, of course intending to push their limits in any case through a commitment to discipline and excellence.

Content

Learning

  1. Learning how to learn. Moral intelligence and self-determination. Hooks and mashup of elements for creativity. Reptilian brain. Neocortex evolution. Time Binding. General Semantics. Tools of learning: memory, reading, retention, creativity.
  2. Learning how to learn: integrated multi-level learning.
  3. Counting - another take on principle physics
  4. Math, statistical analysis, spreadsheets, parametric design, algorithms, graphing data
  5. Datanvisualization
  6. First principle physics and Numeracy. Known phenomena. Atomic and nuclear structure, and subatomic part interactions. Macroscopic phenomena up to cosmic scale. Chemicals. Big bang. Energy, force, and time.
  7. Material Abundance - study of the relative scarcity and abundance of materials in Earth's crust, and readily accessible in space.
  8. World Statistics - population, resources, economies.
  9. Materials and their.properties
  10. how to make all known materials. Applied chemistry
  11. 5 Kingdoms
  12. Genetics
  13. 500 Technology Modules - all tech
  14. Psychology - character, positive psychology, hope, Reptilian brain, mental models, neuroplasticity.
  15. Running a Microcivilization - the necessary elements of a country or state
  16. The World: an interaction of civilizations and how they coordinate with one another
  17. History and Green History of the World
  18. Negotiation
  19. Money - creating proof of value backed by assets and not only belief. History of money, and the transparency of optimized production
  20. Heavy Machine Design Guide.
  21. Control and Control Logic. How are things controlled, from genetic expression to a tractor and world economies.
  22. Efficiency- workflow optimization, design optimization, integration of design
  23. Integrated learning
  24. integrated design
  25. integrated Enterprise
  26. enthalpy and embodied energy of materials
  27. graphical design
  28. musical composition
  29. computer aided engineering
  30. computer aided design
  31. Critical theory - how humans create comfortable unfreedok and the role of overpsecialization, with the solution of Integrated Education, Design, and Enterprise
  32. Critical thinking - general Semantics applied to driving ourselves sane. How.to perceive knowledge accurately, and the role of material security (and thus Reptilian brain)

Novel Approaches

  1. New Work - mass unjobbing transition into Global Village communities, ending war and poverty. Subsumed agriculture, as ag is built in.
  2. Swarming - its logic and applications in basic rapid build and beyond
  3. Swarm delivery and logistics -6 multimedia (land, air water, subter, subaqua, space )
  4. Extreme Design
  5. Distributed Market Substitution
  6. Technosphere evolution
  7. Swarm breeding in plants and animals
  8. Open asset creation - the creation of entrepreneurial yet public infrastructures for creating a new world
  9. The open asset bank - a currency system based on abundance, not scarcity
  10. hydrogen economy - energy storage addressed
  11. hydrogen home - The home powered by hydrogen generated on the side for 100% self-sufficiency
  12. Solar steel - hydrogen direct reduce steel and solar PV induction powered steel remounting for local steel production in every community
  13. Solar concrete - local solar powered concrete production without net carbon emissions
  14. biomass transition from fossil fuels
  15. Bioregional civilization design a new borders
  16. Space frames and robotic manufacturing from scrap steel as a basic infrastructure of any community
  17. charcoal combine - the new Rockefella distributing wealth
  18. The new campus - regen contract community for learning and world transformation. As a 1000-10000 person village.
  19. Freehouse - housing as a guaranteed basic asset.
  20. The solar micro factory - a reconfigurable stackable movable enterprise for 1-month scale trillion dollar productivity reconfiguration
  21. the aquaponic greenhouse - The five Kingdom minimal growing space
  22. open source everything store - micro factory and power cube construction set and appliance construction set
  23. The general store - on demand production on the size of Walmart with 100% local resources
  24. Edge of Knowledge paradigm. That every single individual should have an honest chance to go to the edge of all known and contribute to civilization. We lay out a path to do this developing moral intelligence, humility, and self esteem - in the fashion of expanding one's index of possibilities
  25. Morally Intelligent AI - programming an AI to foster good human relations
  26. Opem Sector Medical
  27. Open Sector Human Augmentation
  28. Hydrogen Homes - homes that produce their own fuel.

Tech

  1. Processing- with heat, pressure (multimedia), EM, plasma, force, friction, nuclear particles, etc applied to food and all other materials,
  2. Food processing - canning, baking, freeze drying, etc. All known processes
  3. Semiconductor mfg - the materials
  4. Microprocessor Design and build
  5. Sensor Design and build - from force to EM, micro and macro, single to arrays, senders and receivers
  6. Computer Programming and algorithms, formulas, parametric designs
  7. Computer vision
  8. Logistics algorithms and programming. Integration with heavyachines.
  9. Communications - across all EM spectrum, and other physical, chemical, other at all scales from subatomic to universal
  10. Biomass vs Oil - how to derive all chem from plants.
  11. Hand-teachable.robots
  12. Power Electronics Design - the Universal Power Supply
  13. Hot metal processing
  14. Precusion machining
  15. Lasers
  16. Electric motors - linear and rotary and gen. Injectors.
  17. Plastic synthesis
  18. Appliwdnchem. 100 most important processes.
  19. Compression and expansion - HVAC, storage, pumping, all pumps types (multimedia)
  20. Machine Design
  21. House Design -
  22. Airflow.design - cars, airplanes, rockets, windmills
  23. Landscape Design
  24. Applied geology -Rock, concrete, and hardscape. Powders, hardscape.