Collaborative Development Theory

From Open Source Ecology
Revision as of 18:26, 23 February 2024 by Marcin (talk | contribs)
Jump to navigation Jump to search

Based on OSE Discipline, a public interest method of development arises to match the power of the largest organizations. This addresses the 100x reinvention of the wheel when 100 different companies are vying for a space. This allows for the completion of development toward Great product, as opposed to reaching an inferior state of development - as is the current industry standard. Great product is feasible only when the extra effort is made to liberate such great production.

In terms of development effort, with 24 people one can scratch the surface of a simple product for which much open source prior art exists, but to develop a fighter jet or a semiconductor manufacturing facility over a weekend requires much greater effort. If an R&D team at a corporation could develop a design in a 1-2 years with 1000 people, and that design can be built in another year with a team of 1000 workers, then the design-build of a complex technology over a weekend would require about a million people, with accompanying logistics and information management challenges that can be solved only within the framework of Open Sector development. Such an effort would require 'preparation' in the form of a Collaboratively Literate population - thus the preparation for inleashed design-build capacity relies on shifting culture. Since this culture requires Sharing, such a cultural shift is reminiscent of the 'second coming of the savior' as pormised in many religions. That is - this means thorough tranformation of human enterprise into collaborative, where competitive waste has been eradicated on a transition to a permanent peacetime economy.