Milestones

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Big Picture Milestones

  • 1Y $600k Seed Eco-Home Design-Build Curriculum
  • 1Y $600k - Open source CAD customizer for blueprints generation.
  • 1Y $2.4M - Solar concrete towards 9% global co2 emissions reduction. Seed funding for solar concrete paradigm via integrated quarry and cement plants.
  • 1Y $2.4M - development of 64-640 hp heavy solar RTK GPS machines for utility, ag, constructruction from solar steel and rubber. 24 full time engineers with integrated design.
  • 4Y $10M - Transformation of STEAM in schools to global colaborative product development, with distributive enterprises started as STEAM-instigated Distributive Enterprise Clubs a la lifetime design consumer goods store

General Timeline from 2016

(Work in progress - 2003-2035)

edit

Predicted Achivements

  • 2058 - Kardashev Scale 1 level of energy is stewarded responsibly. Humans begin to settle the universe [1]
  • 2048 - Augmented humanity enjoys prosperity, and open source immortality is achieved [2]
  • 2038 - 12 OSE Campuses have been built around the world, with the first autonomous republic formed as prejudice dissolves and artificial scarcity ends. [3]
  • 2028 - GVCS 50 completed, and OSE Campus replication started. [4]
  • 2028 - Industrial productivity on a small scale has been normalized, as anyonce can build anything from a 3d printer to a jet engine - on their own or in teams - using the Open Source Microfactory
  • Cross.png2025 - Distributed Market Substitution in housing achieved
  • Cross.png2024 - $12M Seed Eco-Home enterprise, with replicability of Core Enterprise Module proven
  • Cross.png2023 - First cohort of 24 Apprentices trained, up to $1.2M enterprise
  • Cross.png2020 - Full time development effort grows to 100 people. [5]
  • Check.png2019 - Open Source Earth Manual - book on OSE - begun.
  • Check.png2018 - First immersion program started. Needs work.
  • Check.png - 2017 - MicroTrac v17.10 built in 5 days.
  • Check.png2016 - First Distributive Enterprise formulated as the D3D 3D Printer. Open Building Institute started. FIrst 5 day build of a 1400 sf home achieved, with exterior finished but not interior.
  • Check.png2013 - Civilization Starter Kit v0.01 published.
  • Check.png2012 - Distributive Enterprise concept introduced and published in the MIT Innovations Journal, 2014. Industrial productivity achieved on a small scale, with the first 1 day build of a heavy machine - the CEB Press - was achieved with 12 people.
  • Check.png2011 - OSE reaches the world stage at TED in 2011 - see TED Talk
  • Check.png2011 - MJ - My personal record is 1250 block produced in 8 hours (6x12 6" tall variety) - with me operating the OSE pulverizer attached to a Bobcat and stacking block on pallets - no helper. That was a gruelling day of work, but for one person, producing nearly 20 tons of bricks (about 10 pallets) is not bad. These were not stabilized, though. I did put crusher fines in there to make the soil flow.
  • Check.png2008 - GVCS defined and begun in 2008. See UM Presentation. Importance: marks the beginning of a modular breakdown of all human technology to a manageadble and minimum construction set, thus making the problem of open sourcing all human technology manageable.
  • Check.png2006 - Factor e Farm secured in 2006 as the research and development facility for Open Source Ecology.
  • Check.png2003 - Open Source Ecology concept formulated

Refactoring

  • Refactor via Priorities, Timeline, Budget, Team, Roadmap, Sequencing
  • Refactor via Zachman Framework


Personal Transformation - MJ

  • 2004 - found that I didn't have the tools or skills to be a good land steward, after "reading all the books"
  • 2006 - Missouri Underground and conspiracy theory stage.
  • 2008 - technology works!
  • 2011 - industrial productivity on a small scale achieved (10 block per minute with CEB Press, tractor built in 5 days). 1300 large block, or 2000 normal block - in 8 hrs. Or 4200 of small block equivalent, unassisted.
  • 2016 - Distinction between vision and execution. Marx died.
  • 2019- unlock of the Art of Possibility, based on tech skill, swarm organization, and ability to break problems into small chunks.
  1. Terms and conditions apply.
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