Enterprise Track Topics: Difference between revisions
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==Enterprise Track== | ==Enterprise Track== | ||
#The Enterprise Track is dedicated to those individuals with a serious interest in starting an enterprise based on the subject matter learned. At present, we have documented productivity and revenue milestones that | #'''Intended Audience''' -The Enterprise Track is dedicated to those individuals with a serious interest in starting an enterprise based on the subject matter learned. At present, we have documented productivity and revenue milestones that serve as proofs of concept for meaningful enterprises. These enterprises revolve around production of STEAM Camps, production of kits, production of finished machines, and delivery of immersion training programs for collaborative design and build. We are actively developing an open source microfactory and the Open Source Everything Store - to deliver the promise of open source, collaborative, digitally-assisted fabrication and collaborative design as the new paradigm of economic production | ||
# | #'''Co-Creation''' - This is likewise a collaborative, co-creation process in the format of a seminar where discussion is encouraged. During each seminar, held at the Microhouse, we select documenters/note takers. The demands of participants include active commitment to documenting the lessons learned using cloud collaborative Google Docs. | ||
=Topics= | =Topics= |
Revision as of 22:04, 31 December 2019
Introduction
The Enterprise Track is designed for people who are considering starting a business around our open source products. The Enterprise Track consists of a nightly Seminar, in which we discuss key topics enabling successful startup, based on our lessons learned and participant input. We are co-creating a network of open source producers, and invite you to join if you'd like to take an active part in the transition to an economy based on collaborative design. Topics covered will be prioritized by the needs and interests of participants. The Seminar sessions may involve working exercises that generate useful assets for an enterprise - such as working on marketing copy, developing the supply chain, experimenting hands-on with production engineering optimization, documenting operating procedures, developing Lean Six Sigma techniques, and more.
Enterprise Track
- Intended Audience -The Enterprise Track is dedicated to those individuals with a serious interest in starting an enterprise based on the subject matter learned. At present, we have documented productivity and revenue milestones that serve as proofs of concept for meaningful enterprises. These enterprises revolve around production of STEAM Camps, production of kits, production of finished machines, and delivery of immersion training programs for collaborative design and build. We are actively developing an open source microfactory and the Open Source Everything Store - to deliver the promise of open source, collaborative, digitally-assisted fabrication and collaborative design as the new paradigm of economic production
- Co-Creation - This is likewise a collaborative, co-creation process in the format of a seminar where discussion is encouraged. During each seminar, held at the Microhouse, we select documenters/note takers. The demands of participants include active commitment to documenting the lessons learned using cloud collaborative Google Docs.
Topics
- How to Start an Amazon or Etsy Store - What are the steps for, practical issues of, and true costs of starting and running an Amazon or Etsy store.
- Open Hardware Business Models - viable business model options for open hardware, revenue projections and scenarios for sample products; revenue model case studies. Valuation of Open Hardware, Common household products paper, and Case Study of Distributed Eyeglasses Production. SU as model for OSE education franchise. TedX model, X Prize model, Extreme Manufacturing model, STEAM Camps model. Kits.
- Ergonomics and Economics of Kit Production. How to Produce a Universal Axis Kit. How to produce the D3D Universal Kit. How to produce a CNC plotter kit. How to produce a D3D Simple 3D Printer Kit. How to produce a CNC mill kit.
- Open Source Economics - definition of, philosophy of humility, branding, case studies, and growing the pie for everyone.
- The Economics of 3D Printing - producing common goods, custom items, and construction materials using 3D printing. Production rates. Value per printer hour. The 3D printing hype curve: what was missing? Economics of household good production with 3D printers. Economics of Printing with Rubber.
- The Open Source Microfactory Infrastructure - How to design and operate an on open source microfactory. Startup budget. Home workshop. Garage workshop. Basic heavy machine workshop facilities. Full Workshop facility. The Off Grid Microfactory. The Desktop Microfactory. The Open Source Materials Production Facility. Layout, parts inventory, workflow.
- Franchising, Producer Training, and Certification - What is a financial model for disseminating microfactories worldwide? What does an open source franchise look like? Franchise agreements. OSE Producer Certification.
- Product Support and Warranties - How to leverage an online community for support. Forums. Askbot. Product reviews. How to leverage lifetime design for an Unlimited Lifetime Warranty. Collaborative dev can include R&D - marketing - product support via community and forum and simple design - and lifetime guarantee. COTS addresses parts support. Documentation addresses customer support in a major way.
- Production Engineering - Detailed ergonomics of production and revenue genearation. Production rates. Production revenues for machines per hour. Requirements: nitty gritty of STLs, profiles. Using specific nozzle size depending on print size: Microfactory vs Torch Table and larger machines vs construction and furniture.
- Packaging - shipping options, labeling, packaging. Flat rate, envelope, and custom shipments. The USPO mailbox.
- Distribution Channels - How to set up an Amazon or Etsy store. Setting up kit sales on Kit.com. Setting up a Crowd Supply channel. Kickstarter campaigns. E-commerce, m-commerce, and an OSE Everything Store app. Direct marketing. Edumarketing. Sales funnel for OSE collaborators: designing a sales funnel for your open hardware business, and leveraging collaboratively-developed products marketing assets. Drop shipping.
- Collaborative Production of Documentation -- Creating a Build Manual (for builders), Production Manual (for entrepreneurs), and a Product Manual with Troubleshooting and Repair information (for users). How to do a Documentation Sprint to produce a product manual with a Remote Team using realtime collaborative editing: roles involved.
- Open Source Everything Store - The concept of collaborative product development for scaling self-determination. The most efficient way to produce. From vision to execution. On-demand production infrastructure for microfactories. Required uniform infrastructure, delivery time, and producer certification. Open Source Everything Store templates on the wiki. Defining standards for the Open Source Everything Store: The 12 Requirements.
- The Open Source Film Studio - Using the OSE Tablet Video Studio. Making and preparing education products for YouTube, live streams, webinars, and podcasts. Combining the Open Source Film Studio for product photo shoots, promotional materials, and instructionals. How to script and produce an explainer video, a blackboard video, and a whiteboard video. Product Photo Shoot - How to do a product photo shoot.
Collaborative production of video assets with shared Kdenlive files and YouTube assets.
- Product Templates - embeddable website product page templates with 3D visualizations and product reviews for e-commerce. How to create them and use them for your own online store, and how these fit into the Open Source Everything Store.
- Product Strategy - What is a Product Strategy? How to design a robust product strategy. How to design an irresistible offers in open source; education products; bootstrapping products. Physical products, education as products, and the Experience Economy.
More Possible Topics
- Big Picture of the Open Source Economy
- Collaborative Literacy for Enterprise Development
- Open Source Business Models
- 3D Printing Production Engineering
- The 3D Printer BOM. Exercise: optimizing one component, such as GFCI - [1].
- Production Engineering
- BOM Optimization and MOQs
- Workshop Layout - setting up for effective production
- Distributed Quality Control Issues
- Producer and Product Certification
- Economics of 3D Printing
- How to Start an Amazon, Etsy, Banggood, or Online Store for Your Open Source Hardware Business
- Open Source Microfactory Infrastructures - from Home Scale to Off-Grid, Green Microfactory
- The CNC Torch Table: Key Tool of the Open Source Microfactory. Designing for fabrication. Nesting. Operating Costs.
- Production Engineering for Products Made on the CNC Torch Table
- How to Post Events on a Wordpresss Site.
- Creating a Unique Value Proposition - See D3D Simple Value Proposition as an example