OBI Aesthetics: Difference between revisions

From Open Source Ecology
Jump to navigation Jump to search
(Added a Category to the Page)
(Fixed a Category Link)
Line 42: Line 42:
*[
*[


[[Category: Marketing]] [[Category: OBI]] [[Category: Urban Planning]]
[[Category: Marketing]] [[Category: Open Building Institute]] [[Category: Urban Planning]]

Revision as of 18:08, 2 February 2021

Basics

  • The OBI buildings will have an aesthetic
  • This will most likely be only one at the start (model t's can only come in black etc), but forks should eventually allow for any design
  • For CEBs complex masonry like CEB Vaults and Quoin may improve aesthetic properties, as well as open up new building forms/sizes

Aesthetic 1

Aesthetic 2

Concrete

  • Main External Componet, and some internal areas (ones with little wall use (ie no screws or piles of outlets) )
  • Can be VERY intresting aesthetic wise with Concrete 3D Printing (may require finishing as the nozzle size on those devices is...larger than 2mm

Plants

  • One of the main criticism of Brutalism was the dull grey with lack of greenery/life
  • Modular planters, wall planters, windowboxes, and wall gardens will fix this
  • Also could be used to produce food etc
  • Also PBRs could be used in an artistic manner
  • Bioluminescent plants/fungi (not for lighting, short of emergency navigation only light) for art

General Principles of the Aesthetic

  • A Mix of Brutalism and (post-) Postmodernism (Architecture)
  • Concrete for durability, simplicity, and repeatability, but more artistic than brutalism's blocky nature
  • ALSO could do many complex shapes+lattices via the concrete 3d printing
  • External Areas, and Internal Public Inside Aeras can be fluid, and non blocky, but most rooms should be square-ish

Mosaics

  • Most of these are rare, old, and if not old VERY expensive, especially for non-geometric art (ie a picture, not a pattern backsplash)
  • With Digitally Fabricated Mosaics we should be able to put them anywhere for relitively cheap
  • Main limit is tile sourceing

Internal Links

External Links

  • [