Wiki Taxonomy: Difference between revisions

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=Simple Artificial Intelligence=
=Introduction=
One of the simplest ways to create artificial intelligence capacity for the display of wiki content is to name files according to strict rules, and to follow a certain structure for the given data, such that data may be pulled up and converted into attractive publications. A graphic artist can create attractive templates, which combine high quality visual display with standard format/filename editable content. As such - attractive, weak AI web pages can be served and exported. This would make a great Master's thesis, with the innovation being the development of data standards and procedural standards that allow this process to be applied to effective project management simply by using wikis, spreadsheets, and wiki templates.


To do this, we start with a clear separation between data and its display.
The development of the 50 [[GVCS]] tools and other focused open hardware projects follows a taxonomy - a nomenclature that allows any of the numerous pieces of information required to design and build any of the artifacts. If you understand this taxonomy, then you can in principle find any of the 250,000 wiki pages that will exist for documenting the GVCS in its entirety. When you think about this - this is extremely powerful - to essentially augment your abilities via the capacity to pull up any information to your fingertips - without having to look for it or without wading through endless pages of content. This taxonomy is designed such that the diligent student can find out anything required to build a civilization from scratch - within seconds. Thus - it is important to understand this taxonomy.


#We begin with a premise that we are developing an infinitely scalable platform for [[OSPD]] using wikis, embeddable docs, and wiki templates, where any number of machines can be developed rapidly and their status can be analyzed in real-time. For example, any heavy machine in the [[Tractor Construction Set]] - which can be hundreds of machines. In this case, a scalable process is afforded by the existence of modules, a sufficient but incomplete set of which have already been tested and built in the period from 2008-2016.
The [[Module Based Design]] indicates that we are tracking about a quarter million development items for the project! To find any of the quarter million pages, you need to understand: [[Module Based Design]], [[Machine Naming Convention]]; [[List of GVCS Modules]]; [[Versioning]]; and [[Development Spreadsheet]]. To orient between all the versions done - know that there is a list of all [[Genealogies]] and that each project should have its own genealogy. Understanding HOW we design our products would also be useful if you actually want to assess the quality of the content on this wiki as it relates to the completion of the [[Global Village Construction Set]]. To understand HOW we design, you would need to understand the [[OSE Specifications]] that determine our human-centric, collaborative design for a transparent and inclusive economy of abundance.  


#Start with [[Development Template]] which already exists. This is the 'back end' which can be displayed subsequently in any way desired.
#[[Module Based Design]] - the key to massive parallel development is breakdown into bitesize chunks.
#To make visualization consistent, similar formatting and display standards should be used.
#[[Machine Naming Convention]] - all GVCS machines have a unique name. Use that exact name.
 
#[[List of GVCS Modules]] - each machine is broken into modules. You need to understand what those modules are, which is listed and should be refined continuously.
=Development Page Template=
#'''[[Versioning]] - Most Important - otherwise the project collapses in confusion as it is not clear which version is which. Version numbers allow for unique naming - across the dimension of time. This is critical for a long-term project. Using Git does not solve this - as not all of our documentation lends itself to Git-based repositories. See also this discussion on [[The Case for Using Wiki Version History]]
Old: Then there is the [[GVCS_Development_Template]] for technical development.
#[[Development Spreadsheet]] - this is the ultimate breakdown of modules into their 20 development steps at the technology level, and more steps at the enterprise level. OSE is developing both open hardware products, and enterprises around those products.
 
New 11/15: [[Image:check.png]] [[Development Template]]
 
=Instructional Page Template=
 
This should cover everything required to replicate a machine. May have some overlap with Product Page
 
*Design Rationale
*Conceptual Diagram
*Bill of Materials (with weblinks to sources)
*Demo Video (could include animation of CEB press from Blender, or real footage)
*Demo Photos
*Instructional Video (A to Z on the Fabrication)
*Functional/Block Diagram - explaining further details, if any, not covered in Conceptual Diagram; explanations of key mechanisms
*3d CAD file (metal fabrication), 2d fabrication drawings (metal), 2d electronics design file to build circuit boards, wiring diagram,
*Machine-readable CAM files
*2d Exploded Part Diagram
*Computer Software Control Code for Automated Devices, or any other software
*Hydraulic Circuit Diagram, or any other supporting diagrams
*Calculations (for scaling purposes)
 
=User Manual Template=
 
*How it Works?
*Why it Works?
*Operation Procedures
*Safety
*Maintenance
*Troubleshooting, Repair
 
Why it works = (to be inspired look at bicyclying science, david gordon wilson)
 
=Older Outline of Wiki Templates=
 
Page Title should be ''Machine Name'', where official ''Names'' are found at http://opensourceecology.org/gvcs.php, and the icons are found in [http://openpario.mime.oregonstate.edu/documents/1016 this GIMP file]
 
Machine Page Template: (one page for every machine)
 
Bold links to:
*'''Development Page Template'''
*'''Instructional Page Template'''
*'''User Manual Page Template'''
 
Followed by:
 
*Product Icon - Isaiah's icon
*Status Headline - few words on where it is (such as completed, design completed, which prototype number, etc.)
*Problem Statement - may be taken from [[Proposal 2012]]
*Performance Analysis vs. Industry Standards (data viz)
*Cost Analysis vs. Industry Standards
*Conceptual Diagram - graphic of working concept
*Product Ecology - show how it fits with other products of [[Product Ecologies]]
*Demo Video
*Demo Photos
*Design Rationale - main decisions for instantiation and how they relate to [[OSE Specifications]]
*Status Chart - infographic showing percent completed, funded, Step of [[GVCS_Development_Template]] (references development template)
 
=Log=
*[[Wiki Templates Log]]


=Links=
=Links=
*[[OSE Wiki Templates]]
*[[Wiki Taxonomy 2017]]
*[[OSE Wiki Editing Philosophy]]
*[[Naming Convention]]


[[Category: Wiki]]
[[Category: Wiki]]
[[Category: Templates]]
[[Category: Templates]]

Latest revision as of 03:25, 19 February 2021

Introduction

The development of the 50 GVCS tools and other focused open hardware projects follows a taxonomy - a nomenclature that allows any of the numerous pieces of information required to design and build any of the artifacts. If you understand this taxonomy, then you can in principle find any of the 250,000 wiki pages that will exist for documenting the GVCS in its entirety. When you think about this - this is extremely powerful - to essentially augment your abilities via the capacity to pull up any information to your fingertips - without having to look for it or without wading through endless pages of content. This taxonomy is designed such that the diligent student can find out anything required to build a civilization from scratch - within seconds. Thus - it is important to understand this taxonomy.

The Module Based Design indicates that we are tracking about a quarter million development items for the project! To find any of the quarter million pages, you need to understand: Module Based Design, Machine Naming Convention; List of GVCS Modules; Versioning; and Development Spreadsheet. To orient between all the versions done - know that there is a list of all Genealogies and that each project should have its own genealogy. Understanding HOW we design our products would also be useful if you actually want to assess the quality of the content on this wiki as it relates to the completion of the Global Village Construction Set. To understand HOW we design, you would need to understand the OSE Specifications that determine our human-centric, collaborative design for a transparent and inclusive economy of abundance.

  1. Module Based Design - the key to massive parallel development is breakdown into bitesize chunks.
  2. Machine Naming Convention - all GVCS machines have a unique name. Use that exact name.
  3. List of GVCS Modules - each machine is broken into modules. You need to understand what those modules are, which is listed and should be refined continuously.
  4. Versioning - Most Important - otherwise the project collapses in confusion as it is not clear which version is which. Version numbers allow for unique naming - across the dimension of time. This is critical for a long-term project. Using Git does not solve this - as not all of our documentation lends itself to Git-based repositories. See also this discussion on The Case for Using Wiki Version History
  5. Development Spreadsheet - this is the ultimate breakdown of modules into their 20 development steps at the technology level, and more steps at the enterprise level. OSE is developing both open hardware products, and enterprises around those products.

Links