Team Role Descriptions: Difference between revisions
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=Founding Director= | =Founding Director= |
Revision as of 00:24, 29 April 2012
See:
Founding Director
- Lead strategist and strategic partnership developer
- Lead Extreme Manufacturing platform developer
- Approves human resource allocations and budgets for development
- Maintains close rapport with Production, Farm, and Construction Directors towards a scalable OSE Campus development model
- Produces Instructional Videos on Organizational Innovation towards disruptive change
Executive Assistant
- Maintains close rapport with Founding Director (FD) regarding the progress of the organization
- Responds to emails, collaboration inquiries, makes phone calls for information requests, parts sourcing, etc.
- Maintains the FD's calendar, sets up travel, appointments, interviews, conference calls, and other engagements
- Negotiates speaking engagements
- Undergoes cross-training Crash Programs presented by Factor e Farm
- Undergoes basic training in open suorce video editing, CAD, custom fabrication, agriculture, and construction
- Produces one instructional video per 1-2 months regarding the Executive Assistant position and its duties
- Schedules Flash Mob development sessions, and helps to recruit Flash Mob members
- Responds to initial contacts and does follow-ups (community relations)
- Organizes facility tours, work days for outsiders, team work sessions for FeF participants
- Organizes dinners
- Organizes work days
- Provides tours to new team members and helps them set up their living and working environment
- Orders materials and supplies for the project
- Must have their own transportation to run errands.
General Product Director
- Management - Networks and assesses progress needs of ongoing projects, and provides support for progress acceleration
- Works closely with FD
- Proposes resource allocation (human capital, materials, budgets) to ongoing projects
- Makes execution proposals for Extreme Manufacturing Control Panel steps
- Prioritizes execution of XM steps
- Collaboration network development - Establishes contacts with related projects that are already working on open source versions of GVCS tools
- Helps OSE Fellows develop Distributive Enterprise by setting clear goals, timelines, budgets and reporting to FD on recovery plans
- Approves Distributive Enterprise Business Plans for the OSE Fellows
Introduction
- Oversees team of Product Managers
- Works with Human Resources Director to recruit Product Managers and help Product Managers recruit their teams
- Follows Principles of Open Culture.
The PD follows:
- XM Platform for steps of a development procedure
- OSE Specifications for product design
- OSE Documentation Standards for video and written documentation making sure that collaborative development occurs and the procedures developed are replicable
- OSE CAD Standards for CAD and Fabrication Drawing standards
- Distributive Enterprise Standards for developing Distributive Enterprise based on the product
- Extreme Recruiting standards for assembling a competent development team
Product Director Qualities (aka Systems Engineer)
- 10 years experience in systems engineering and large scale
product/program management
- Prefer project management certification (PMI)
- Oversee all product managers
- Experience with agile project management
- Experience tracking multiple projects
- Experience in open source development
- Degree in engineering
- Mentoring experience
- Talent development
- P&L experience
- Specification development experience
- Risk assessment skills
- Experience in creating system development schedules
- Creative thinker
- Strong team leadership skills
- Willingness to learn and adapt
Product Director Team
- Works with Development Team (Flash Mobs, Designers,
- Recruits Flash Mob members by Strategic Flash Mob Recruiting
- Organizes 5 Flash Mob sessions per week to accelerate
Construction Director
- Works with Floyd Hagerman on technology transfer of CEB Contrstruction methods
- Utilizes assistance from FeF Documentor to produce related instructionals
- Writes scripts for construction instructionals
- Develops a process for building a 350 square foot microhouse on a week time-scale and $3000-5000 budget for shell structure including kitchen and bathroom, minus closed loop blackwater system
- Gains proficiency in Sawmill and forestry operations by recruiting teaching talent and
We are recruiting a master builder to test and demonstrate the usability of GVCS tools in the construction of state-of-art housing and other infrastructure at Factor e Farm.
We are particularly interested in those people with diversified experience set. Experience in standard construction techniques is a baseline, but should be complemented with quick learning ability of nonstandard and natural building techniques. Basic familiarity with equipment maintenance, repair, torching and welding is also desirable. Construction management skills are a plus.
The builder is required to document progress openly with a daily log and vlog on the wiki (see Marcin Log for an example) using an automatic upload platform such as an Android smart phone.
Overall Duties
Long term goals for the construction aspect of the GVCS includes ability to:
- Build a limestone firing kiln to produce hydrated lime.
- Demonstrate optimized CEB construction technique workflow for on-demand housing construction.
- Demonstrate state of art rainwater catchment using ozonation as key component of purification process
- Demonstrate greenwood gasification process at 98% efficiency for combined heat power purposes
- Demonstrate green roofs as an effective eco-roofing technique
- Include solar concentrator as part of combined heat and power system at under $1 per peak watt installed cost
- Demonstrate 50 kW wind turbine with open source tower technology
- Demonstrate arched, timbrel vault, Nubian vault, and corbeled arch construction for earthen roofs
- Demonstrate septic fertigation technique for wastewater treatment, and rooftop/well hybrid for freshwater
- Demonstrate open source well rig, open source cement mixer, and open source rebar production
- Demonstrate super-insulated homes with bioplastic glazing from onsite resources, including glass block from cullet
- Demonstrate biomass pellet-fueled construction machinery
- Demonstrate construction material costs at $1 per square foot by using $13k of equipment (starting from metal melting):
- $2k bulldozer
- $2k for two tractors/skid loaders
- $1k CEB press
- $1k sawmill
- $500 cement mixer
- $500 limestone kiln
- $2k bioplastic extruder
- $1k well rig
- $500 soil pulverizer
- $500 trencher
- $1k wind turbine
- $1k solar concentrator