Developer Crash Course: Difference between revisions
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=Intro= | |||
This is about rapid on-boarding for full OSE-developer capacity to collaborate as a team of 1000 or more people. | |||
This is like the invention of email lists, Git, and code modularity that was behind [[The Success of Open Source]]. | |||
=8 Lessons= | =8 Lessons= | ||
#'''Collaboration'''. Collaboration: what it is and isn't. OSE vision. Collaborative Literacy. Goals and scope (edit down the Collaborative Literacy Webinar). Relation to solving pressing world issues. | #'''Collaboration'''. Collaboration: what it is and isn't. OSE vision. Collaborative Literacy. Goals and scope (edit down the Collaborative Literacy Webinar). Relation to solving pressing world issues. |
Revision as of 23:11, 24 May 2020
Intro
This is about rapid on-boarding for full OSE-developer capacity to collaborate as a team of 1000 or more people.
This is like the invention of email lists, Git, and code modularity that was behind The Success of Open Source.
8 Lessons
- Collaboration. Collaboration: what it is and isn't. OSE vision. Collaborative Literacy. Goals and scope (edit down the Collaborative Literacy Webinar). Relation to solving pressing world issues.
- FreeCAD and 3D Printing. Designing as a crowd. FreeCAD and part libraries, workbenches for 50 Tools. 500 Modules.
- Wiki - what is is. How to do a template. Dev Template. Work Log. Recent Changes. Hypertext. Modularity. Module-Based Design - Development Process. Embedding Collaborative Docs and other assets - live, editable things. Contributor Template. Dev Template. Enterprise Template.
- Enterprise -
- Product Ecologies - Recursion. Bootstrapping. Progress of tech. 500 Modules
- [[500 Modules - Summary of All Mechanisms.
- Microfactory - from desktop, the garage, or hackerspace to 4000 square foot module. Production Processes. and