Robust Design: Difference between revisions
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=About= | =About= | ||
Various strategies that make a product more robust. These can be myriad: | Various strategies that make a product more robust - or resistent to breakdown. These can be myriad: | ||
#[[Lifetime Design]] | #[[Lifetime Design]] | ||
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=Philosophy= | =Philosophy= | ||
This relates to the [[OSE Vision]], and to [[Antifragility]] of systems consistent with [[Lifelong Learning]] for evolution, transcendence, and [[Sublimation]]. Robustification | This relates to the [[OSE Vision]], and to [[Antifragility]] of systems consistent with [[Lifelong Learning]] for evolution, transcendence, and [[Sublimation]]. Robustification contributes to antifragility, and antifragility can be considered equivalent to - at minimum - robustness + learning, or at maximum - robustness + sublimation. |
Latest revision as of 06:42, 14 July 2023
About
Various strategies that make a product more robust - or resistent to breakdown. These can be myriad:
- Lifetime Design
- Modular Design
- Construction Set Approach
- System Robustification
- Technological Recursion
- Design-for-Disassembly
- Design-for-Tolerancing
- Product Ecologies
and many more.
Concept
AKA the Taguchi method - [1]
Philosophy
This relates to the OSE Vision, and to Antifragility of systems consistent with Lifelong Learning for evolution, transcendence, and Sublimation. Robustification contributes to antifragility, and antifragility can be considered equivalent to - at minimum - robustness + learning, or at maximum - robustness + sublimation.