OSE Clubs: Difference between revisions

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*Tuesday - FreeCAD
*Tuesday - FreeCAD
*Hack nite with Charlie - somewhere in town.
*Hack nite with Charlie - somewhere in town.
*Space at STEM center can be used for thegreater community


=Mentor Score Card=
=Mentor Score Card=

Revision as of 16:44, 16 November 2018

OSE Clubs

OSE Clubs are groups at schools, universities, and other communities which get involved in OSE development. This is an ongoing involvement, at least for one development/challenge cycle. The goal is creating productive open source enterprises around the open source products that are being developed. Involvement includes:

  • Webinars - 1/2 hour per week
  • Minimum of 3 hours of Design Sprints or development time per person per week
  • Quarterly Incentive Challenges - where OSE clubs meet in a physical location and compete for prizes

The focus of Clubs is to work cooperatively, and then to 'compete' by building upon each others' work. We design products on the Critical Path of OSE - such as the open source microfactory - and larger products.

Clubs get ongoing support from OSE for ongoing development - and participation in quarterly incentive design challenges where the goal is to develop an economically significant product every quarter. As such, the OSE Club has an entrepreneurial component - towards bringing production back to the community level - by teaching about open source design and collaboratively-developed, free enterprise.

The goal is have many venues worldwide that engage in rapid parallel development - a public engineering effort. Because we teach entry level skills, use readily accessible open source software tools, and develop part libraries that people can build upon - we can engage a large audience of non-specialists in meaningful work.

Club Mentors

Each club must include general membership (students or others) as well as a Mentor or Organizer. The Mentor is required to take a 3 day Continuing Education Training program. The first outcome of the Training Program is building the OSE 3D printer for Club use. The printer is used in rapid prototyping - especially developing other machines based on the modular, scalable Universal Axis construction system.

The OSE 3 day training is a prerequisite to starting an official OSE Club.

Open Source Product Development

See the Open Source Microfactory Narrative for a brief overview of the Microfactory as a practical step towards the Open Source Economy.

For example - a cordless drill, aerial drone, different CNC machines, Raspberry Pi cell phone - as well as simple things such as 3D printed pens or 3D printed rubber mallet - these are all things that can be made with the open source microfactory 3D printer, laser cutter, and CNC circuit mill.

Professional Development

See more information at 2 Day Teacher Training Workshop

For more information on the first 3 day immersion - see https://microfactory.opensourceecology.org/professional-development/

Cost

The cost structure for the 2 day continuing professional education is $1400 - and $2000 for the 3 day program. The cost is per team of 2 educators, and includes a build of the OSE 3D printer to keep for their school or OSE Club. Can't afford the cost? No problem - we can help you secure the funding from supporting organizations and individuals.

The 2 day program is more for professional education. The 3 day program is also professional education - but adds the dimension of meaningful involvement with OSE by qualifying to start an OSE Club. To start an OSE Club - the Mentor must commit to at least one quarter of mentorship for their club - and must form a team of 6 or more students/members.

The promise of the 2 Day and 3 Day teacher/mentor training would be to increase involvement with design that matters. We could offer other microfactory tools - see options at https://microfactory.opensourceecology.org/workshops/. Our work means that teachers are incentivized to do something much bigger than what they do in their own school - by becoming involved in important world work. OSE work fosters both STEM/STREAM learning - as well as social entrepreneurship. OSE has the benefit of a construction set approach. For example, our Universal Axis is a robotics construction set - and can be scaled from rods that are 8 mm to 1" to 3". Imagine kids beginning to build heavy duty machining tools - to bring unleashed productive capacity back to communities - while taking care of the environment.

Mentor Roles

Mentors are expected to collaborate in any of these ways:

  1. Weekly training meeting with OSE via a webinar - for project details and continued skills training
  2. Weekly working meeting with students to provide guidance on current projects
  3. Helping to define the quarterly development projects
  4. Collaborating on defining incentive challenges to run parallel with quarterly development projects
  5. Helping to fundraise for incentive challenges and Extreme Builds by finding local sponsors or other resources
  6. Mentoring students in preparing One Million Cups presentations
  7. Developing Part Libraries for their specific clubs
  8. Maintaining a wiki page, including Part Library page for their specific club.
  9. Taking students to a quarterly Extreme Build Coopetition
  10. Inviting other teachers and serving as ambassadors to other educators
  11. Guiding students to keep their work logs and time sheets. Setting up a Club Timesheet.
  12. Working with students on additions to their Open Source Everything Store for fundraising for club activity
  13. Producing video instructionals and tutorials to improve current materials on an ongoing basis.

Notes

  • LIA - fully OSE-integrated STEM program - professional
  • Charlie and William - personal time - youth in the city
  • In Canada there is a gap with open source - no other school that they are aware of that is doing anything like this. Possibilities of camps where other schools come.
  • Charlie runs a pizzeria
  • Wedmesday - Lyman + 3Dp day. 1.5 hours.
  • Tuesday - FreeCAD
  • Hack nite with Charlie - somewhere in town.
  • Space at STEM center can be used for thegreater community

Mentor Score Card

  1. Development hours logged by their club
  2. Number of part library entries generated by their club
  3. Number of Open Source Everything Store products developed by the club
  4. Number of other club mentors recruited to start OSE clubs
  5. Revenue generated from their Open Source Everything store as produced via their Club Microfactory
  6. Number of tutorials generated by their club

Curriculum

Links