Preempitve Learning: Difference between revisions
(Created page with "see also - what is creative learning?") |
No edit summary |
||
Line 1: | Line 1: | ||
=Intro= | |||
OSE is into [[Collaborative Creation of Genius]] as a pre-requisite to the potential existential risk of humans gaining the power of gods without gaining the wisdom of gods. Integrated learning is required, not narrow, disciplinary learning that does not recognize connections to othe disciplines. The latter, by design, causes major disruptions in social and natural life support systems today. There are some factors such as [[Ponerology]] and psychological mindsets of scarcity - but by and large - major improvement in societal funcitoning can occur only with integrated education. | |||
This goes into [[Rapid Learning]], augmented learning in the digital age, and psychologically - into the [[Authentic Sharing of Cutting Edge Information]]. The world does not engage in the latter, as patents and trade secrets dominate and limit the ability of people by contributing to [[Second Best]] learning, not unleashed learning. | |||
=More= | |||
see also - what is creative learning? | see also - what is creative learning? |
Revision as of 21:29, 17 April 2021
Intro
OSE is into Collaborative Creation of Genius as a pre-requisite to the potential existential risk of humans gaining the power of gods without gaining the wisdom of gods. Integrated learning is required, not narrow, disciplinary learning that does not recognize connections to othe disciplines. The latter, by design, causes major disruptions in social and natural life support systems today. There are some factors such as Ponerology and psychological mindsets of scarcity - but by and large - major improvement in societal funcitoning can occur only with integrated education.
This goes into Rapid Learning, augmented learning in the digital age, and psychologically - into the Authentic Sharing of Cutting Edge Information. The world does not engage in the latter, as patents and trade secrets dominate and limit the ability of people by contributing to Second Best learning, not unleashed learning.
More
see also - what is creative learning?