Extreme Experience: Difference between revisions

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OSE is curating extreme experience in its education programs. We design programs to [[LtL]], [[LtH]], to design new civilizations, etc. This requires responsibility. Responsibility unrequited lifelong learning. Regeneration required lifetime design.
OSE is curating extreme experience in its education programs. We design programs to [[LtL]], [[LtH]], to design new civilizations, etc. This requires responsibility. Responsibility unrequited lifelong learning. Regeneration required lifetime design.


This means we push people to their limits physically, emotionally, cognitively, conatibely, and in character development.
This means we push people to their limits physically, emotionally, cognitively, conatibely, and in character development. How?


You will get your share of physical labor in [[Swarm Builds]], insltense like a team sport. LtL teaches subtle physical skill, suchbas agility, bodyncontrol, breath work, and focus. This gets into the emotional and conative. We push the cognitive by ultimately learning his tonwrap one's head around problems larger than oneself -/universal problems of the human spirit.
You will get your share of physical labor in [[Swarm Builds]], insltense like a team sport. LtL teaches subtle physical skill, such as agility, body control, breath work, and focus. This gets into the emotional and conative, practiced both through the body and through encounter with others. We push the cognitive by ultimately learning how to wrap one's head around problems larger than oneself -/universal problems of the human spirit - requiring mindmapping, hyper linking, and augmentation with teams and learning machines. We practice the human spirit, with in-service trips. This all builds character and grit - learning hard skill, soft skill, fast and slow thinking, initiative and reflection. We learn to not other, acquiring skills of universal.consciousness and collaboration. This is a discipline and a lifelong journey. Youbare joining a crew of people who find purpose clarify it, and do it again and again - spreading value and values to the world.

Revision as of 20:46, 20 March 2025

OSE is curating extreme experience in its education programs. We design programs to LtL, LtH, to design new civilizations, etc. This requires responsibility. Responsibility unrequited lifelong learning. Regeneration required lifetime design.

This means we push people to their limits physically, emotionally, cognitively, conatibely, and in character development. How?

You will get your share of physical labor in Swarm Builds, insltense like a team sport. LtL teaches subtle physical skill, such as agility, body control, breath work, and focus. This gets into the emotional and conative, practiced both through the body and through encounter with others. We push the cognitive by ultimately learning how to wrap one's head around problems larger than oneself -/universal problems of the human spirit - requiring mindmapping, hyper linking, and augmentation with teams and learning machines. We practice the human spirit, with in-service trips. This all builds character and grit - learning hard skill, soft skill, fast and slow thinking, initiative and reflection. We learn to not other, acquiring skills of universal.consciousness and collaboration. This is a discipline and a lifelong journey. Youbare joining a crew of people who find purpose clarify it, and do it again and again - spreading value and values to the world.