VPN

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Revision as of 12:43, 9 September 2019 by Maltfield (talk | contribs)
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A VPN is a system that establishes a private network across a public network, such as the Internet

Use in Dev Server

OSE launched a single staging/dev server in Hetzner Cloud in 2019. For security reasons it's imperative that this server is locked-down and sitting *behind* a VPN.

Looking Forward

Ideally, OSE would have a single rack of colocated hardware at a datacenter near FeF. As campuses pop-up, we could provision new racks at new datacenters that peer with each-other over time, if needed.

The reality is that we have a dedicated server in Falkenstein, Germany[1]; a cloud instance at a different DC in Falkenstein; a physical office in Missouri, USA that will likely have servers in the future[2]; and developers all over the world -- which begs the question: how do you architect a VPN with this hodge-podge of geographically dispersed servers & clients?

Certainly a hub-and-spoke [3] openvpn model is possible, but that introduces a single-point-of-failure.

A better option would be a decentralized mesh-style VPN solution, such as ZeroTier.

See Also

Links