Building a Team
Last Updated April 18, 2012.
- Scaling strategy: Impact, Organization (staff, campus infrastructure, org infrastructure, replication strategy), Budget, Economic Sustainability
- Metrics, Milestones, Project Evaluation & Review
Abstract
We are developing the open source economy - an economy that dramatically increases the rate of innovation by optimizing both production and distribution of wealth - while promoting environmental regeneration and social justice. Our route to the open source economomy is a scalable, mainstreamable, open source product development platform - which relies on unleashed collaboration - unrestrained by monopolistic practices, trade secrets, or intellectual property access.
The OSE project is evolving towards a scalable, open source product development platform - as a combination of non-profit and for-profit organizational ecology. To reach the scalable, open product development platform, we are developing the Extreme Manufacturing agile development methodology. We are applying this agile methodology to the development of the Global Village Construction Set as a test case intended to pave the way for a generalized open economic development platform. Operating cost reduction is one of our keys to maximizing platform scalability towards (1), an OSE Campus - or 24 staff and 200 students on site at near-zero external cost (autonomous operation) - and (2), large-scale replication (an OSE Campus for every 100,000 population in the developed world by 2018).
Our goal for the nonprofit sector, collaborative product development platform is to raise $5M by year-end 2012 and to build up to a team of 24 full time developers (entrepreneurs, organizers, fabricators, engineers, disruptors) towards developing the OSE Microfactory by year-end 2014 ($80k/month/4000 square foot facility/4 people)- with the first OSE Campus built by year-end 2015, and 12 students trained by year-end 2016, 100 by year-end 2016, 1000 by year-end 2017, and 10,000 by year-end 2018. We expect a full open economic option (collaborative development for any goods and services) to be unleashed by 2018.
One emergent pressing need is a scalable strategy for motivating and retaining development talent while maintaining low budgets. We propose herein a self-funding human resources strategy to eliminate dependence on external funding for keeping a well-staffed organization.
To extend our open product development method towards a rapid, agile, parallel, scalable development platform requires an improved human resources strategy. Rapid refers to a beta product release time scale of 3 months with 3 monthly prototyping cycles - while maintaining high quality control and producing complete documentation. Scalable means extendable up to 24 parallel projects). It is the goal of this write-up to define the recruiting strategy by communicating the enterprise and values model.
Problem Statement and Solution
Typical human resource budgets for nonprofit organizations are typically over 50% of their budget (such as ~70% for salaries and independent contractors at at Benetech, p.6.). In order to facilitate internet-scale phenomenon scaling of our organization - one possible avenue is creating a self-funding, modular organization. We are taking on a unique approach to achieve this via a self-funding human resource strategy in the nonprofit sector. As an open source project with growing social capital (access to TED network, Shuttleworth Foundation, and other support networks), we are well-positioned to leverage widespread volunteer support while stretching available funding for high impact.
Progress to Date
We have already demonstrated measurable success in recruitment. This includes 600+ True Fans and growing, 3 full time OSE developers (Marcin, Aaron, Yoonseo), 3 current DPVs (Jose, Brianna, Andrew), several Replications around the US including 2 enterprise startups, collaboration with Team Wikispeeed, collaboration with Creation Flame, and over 100 active wiki contributors, and approaching a million hits for the Global Village Construction Set TED Talk.
OSE Campus Operational Model
The OSE Campus is a mix between a non-profit education institution and a for-profit enterprise.
The OSE Campus is essentially an open source, learning and enterprise community. The organizational ecology involves a university-like campus, where in addition to entrepreneurship training, the participants engage in the use and testing of the products and services that are developed. Since the products are related to the creation of living and working infrastructures of communities based on local resources - the OSE Campus is effectively an autonomous, high-tech village - where by design, it is demonstrated that reconnection to producing one's necessities is a workable means to a better world. This may be typically accepted as socially unacceptable because people are lazy - but this critique may no longer be relevant if it can be shown that it takes 2 hours per day to achieve a modern standard of living from local natural resources. This is intended to be a village to disrupt the economic paradigm of artificial scarcity, towards one based on pursuit of higher purpose - where higher purpose starts with solution of pressing world issues via unleashed innovation engendered by open economic collaboration.
Funding and Economic Sustainability Model
Scaling Strategy
Scaling strategy: Impact, Organization (staff, campus infrastructure, org infrastructure, replication strategy), Budget, Economic Sustainability
Progress to Date
We have released 4 beta products of the GVCS in the Civilization Starter Kit. Improvements are ongoing. We have been so far able to capitalize basic off-grid infrastructure at low cost - a 4000 square foot workshop at $10/square foot, and a 3000 square foot living unit for $15/square foot - by using our open source compressed earth brick press, power unit, and soil pulverizer. We are currently modifying the tractors for robust operation. To date, we have b