Distributive Enterprise Development: Difference between revisions
No edit summary |
|||
Line 10: | Line 10: | ||
=Rollout= | =Rollout= | ||
Steps in Distributive Enterprise Development of replicable OSE Campuses include: | Steps in Distributive Enterprise Development of replicable OSE Campuses include: | ||
#First Distributive Enterprise - starts with developing production efficiency. Specifically - with efficient productivity on a small scale, such as [[12 Printer Production Engineering]] as an example of [[Extreme Manufacturing]] | #First Distributive Enterprise - starts with developing production efficiency. Specifically - with efficient productivity on a small scale, such as [[12 Printer Production Engineering]] as an example of [[Extreme Manufacturing]]. Demonstrate that an Extreme Entrepreneur can generate $100k revenue per year at 2 hours of work per day as promised in the [[Artificial Scarcity]] video. | ||
#Business Development - creating an enterprise infrastructure around the Extreme Manufacturing enterprise. This includes marketing, licensing, training, and franchising - all in an open source intellectual property regime. | #Business Development - creating an enterprise infrastructure around the Extreme Manufacturing enterprise. This includes marketing, licensing, training, and franchising - all in an open source intellectual property regime. This includes developing Continuing Product Development. Once the enterprise is working, a solid R&D function must be built in to leverage widespread collaborative development that shifts the dial towards open collaboration as opposed to proprietary development. For this to happen, new enterprises must capture market share that displaces the current militaristic economic principles. It should be noted here that from OSE's perspective, proprietary economic development is related closely to war and military conquest, which is unsustainable. | ||
#Hiring - OSE's growth strategy is to perform R&D - open source product development towards [[Distributed Market Substitution]] as an antidote to the competitive and military economy. | |||
=Links= | =Links= |
Revision as of 02:00, 16 April 2019
Next Goals
To transcend Artificial Scarcity on earth, OSE proposes Distributive Enterprise. The first step is demonstrating the feasibility of the world's first true distributive enterprise. Currently, we are working on the 12 Printer Production Engineering - and the related business model of generating $1k/person/day by Extreme Manufacturing of 3D printers.
An enterprise must include operations and marketing so that $1k/person/day can scale to every day of the year ($365k revenue), and then to multiple people - at least 12 - as an open source franchise model that encloses no intellectual property in any realm of endeavor whatsoever.
However, we propose a work day of 2 hours per day to meet all needs as a basis for self-determination, hence the revenue projections drop to 1/4 of the above, or $90k per person. This is plenty to sustain a farmer-scientist or Open Source Ecologist lifestyle, where the village is an OSE Campus dedicated to eradicating all global pain points.
At the level of a Dunbar Number Village, the potential revenue from a full village is about $14M from honest (productive) work, augmented by Neosubsistence in practice. The goal of the OSE Campus is to demonstrate the functioning of small units of integrated social organization, based on responsibility. As such, the OSE Campus forms the basis of autonomous republics or city states of tomorrow.
Rollout
Steps in Distributive Enterprise Development of replicable OSE Campuses include:
- First Distributive Enterprise - starts with developing production efficiency. Specifically - with efficient productivity on a small scale, such as 12 Printer Production Engineering as an example of Extreme Manufacturing. Demonstrate that an Extreme Entrepreneur can generate $100k revenue per year at 2 hours of work per day as promised in the Artificial Scarcity video.
- Business Development - creating an enterprise infrastructure around the Extreme Manufacturing enterprise. This includes marketing, licensing, training, and franchising - all in an open source intellectual property regime. This includes developing Continuing Product Development. Once the enterprise is working, a solid R&D function must be built in to leverage widespread collaborative development that shifts the dial towards open collaboration as opposed to proprietary development. For this to happen, new enterprises must capture market share that displaces the current militaristic economic principles. It should be noted here that from OSE's perspective, proprietary economic development is related closely to war and military conquest, which is unsustainable.
- Hiring - OSE's growth strategy is to perform R&D - open source product development towards Distributed Market Substitution as an antidote to the competitive and military economy.