Design Class: Difference between revisions

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General format is understanding scope, where it fits in civilization-building, understanding components, principles, best practices, calculations, interface design, modularity, product ecology.
General format is understanding scope, where it fits in civilization-building, understanding components, principles, best practices, calculations, interface design, modularity, product ecology.


*[[Electrical Design Guide]] - house electrical systems
#[[Electrical Design Guide]] - house electrical systems
*[[Collaborative Design Guide]] - how to design collaboratively
#[[Collaborative Design Guide]] - how to design collaboratively
*[[Meta Design Guide]] - about designing in general
#[[Meta Design Guide]] - about designing in general
*[[Enterprise Design Guide]] - how to design [[OSE-Spec]] enterprises
#[[Enterprise Design Guide]] - how to design [[OSE-Spec]] enterprises
*[[Living House Design Guide]] - based on the Living Building Challenge
#[[Living House Design Guide]] - how to add biological integration into housing.
*[[Money Design Guide]] - how to design a distributed financial system backed by hardware-based cryptocurrency
#[[Money Design Guide]] - how to design a distributed financial system backed by hardware-based cryptocurrency
*[[Open Source Helical Piers Design Guide]]
#[[Open Source Helical Piers Design Guide]]
#[[Philosophy of Collaborative Design and Economic Time Binding]]
#[[Philosophy of Collaborative Design and Economic Time Binding]]
#[[Mental Models]] - survey of various perceptions of reality towards accurate mental models. based on the principles of [[General Semantics]]
#[[Mental Models]] - survey of various perceptions of reality towards accurate mental models. based on the principles of [[General Semantics]]

Revision as of 13:47, 30 October 2021

OSE Design

OSE teaches how to design anything using an integrated product ecology approach. OSE's university level design takes all sectors of society, and provides deep knowledge on how to design all aspects of civilization. This includes agriculture, technology, and infrastructure.

A given year has 200 lessons, and here is year 1.

General

General format is understanding scope, where it fits in civilization-building, understanding components, principles, best practices, calculations, interface design, modularity, product ecology.

  1. Electrical Design Guide - house electrical systems
  2. Collaborative Design Guide - how to design collaboratively
  3. Meta Design Guide - about designing in general
  4. Enterprise Design Guide - how to design OSE-Spec enterprises
  5. Living House Design Guide - how to add biological integration into housing.
  6. Money Design Guide - how to design a distributed financial system backed by hardware-based cryptocurrency
  7. Open Source Helical Piers Design Guide
  8. Philosophy of Collaborative Design and Economic Time Binding
  9. Mental Models - survey of various perceptions of reality towards accurate mental models. based on the principles of General Semantics
  10. Geological Survey of the World - understanding rock, soil, water, oil, and other resources by classification and composition.
  11. Survey of Tools and Their Use - across broad disciplines from clean room to agriculture across all sectors of society. Small and large tools.
  12. How to Use FreeCAD - and collaborative workflows
  13. Computer Aided Manufacturing - 3D printing, CNC torch table, robotic arms, multimachines
  14. Integrated Agroecology and the Soil Food Web
  15. Agricultural Equipment
  16. How to Design an Aquaponic Greenhouse
  17. Manufacturing Processes
  18. Ball Bearings, Shafts, and Couplers
  19. Motors - Hydraulic, Electric, Mechanical, and Turbines
  20. How to Design a House
  21. Structural Design and Calculations
  22. Earthworks
  23. Applied Physics: Physical Numeracy
  24. Political Numeracy - understanding global statistics and figures
  25. Organizational Psychology, Positive Psychology, and Political Ponerology
  26. How to Design a Replicable Revenue Model
  27. Applied Chemistry
  28. Negotiation, Contracts, and Incentive Structures
  29. How to Design a Precision Motion Axis System
  30. Universal Controller for Automation
  31. Basic Coding: Microcontrollers, Wiki, Spreadsheets
  32. Basic Wood Shop: Tools and Techniques
  33. Basic Metal Shop: Tools and Techniques
  34. Measurement and Data Collection - from squaring foundations to precision desing - tools and techniques
  35. Orders and Magnitude and Scales - expanding one's index of possibilities to all time and space scales based on natural phenomena
  36. Proportions, Interior Design - having to do with numbers, applied to living spaces
  37. How to Design Hydraulic Systems
  38. How to Design Power Electronics - Including applied lesson of AC dimmer and
  39. How to Design and Run a Circuit Mill -
  40. How to Design a Plastic Extruder for 3D Printing and Other Applications
  41. How to Design a Food Forest
  42. How to Do Earthworks. Including digging a pond.
  43. How to Design an Solar Lime Kiln
  44. How to Design Rebar Trusses
  45. How to Design House Framing
  46. How to Design Plumbing Systems.
  47. How to Desing Pumps and Vaccuum Pumps. Hydraulic, pneumatic, agriculture, industry, materials handling, clean room.
  48. How to Design Cordless Power Tools
  49. How to Design Heavy Machines - survey of top important machines
  50. How to Design Frames
  51. How to Design Modular and Scalable Power Cube Systems - based on different fuels and power levels from solar to nuclear.
  52. Designing and Milling with KiCad and Open Source CNC Circuit Mill
  53. How to Design Solenoid Relays for Gases and Fluids
  54. How to Design Things for Distributed Manufacturability and for 3D Printability
  55. How to Design an Aquaponic Crop Plan
  56. How to Design a Plant Nursery - from securing stock, pests and vermin, to marketing

Machines

  1. How to Design a 3D Printer. Different motion configurations, different materials, sizes. Special enclosures.
  2. How to Design a Microhouse on Wheels
  3. How to Design and Build a Cement Mixer
  4. How to Design and Build a CNC Precision Multimachine
  5. How to Design and Build a Heat Exchanger
  6. How to Design and Build a 3D Scanner
  7. How to Design and Build a Bulldozer
  8. How to Design and Build a Backhoe
  9. How to Design and Build a Ironworker
  10. How to Design and Build a Dimensional Sawmill
  11. How to Design and Build a CNC Torch Table
  12. How to Design and Build a Trenncher
  13. How to Design and Build a Gasifier Burner
  14. How to Design and Build a Tractor
  15. How to Design and Build a Laser Cutter
  16. How to Design and Build a Soil Pulverizer
  17. How to Design and Build a Universal Rotor
  18. How to Design and Build a CNC Circuit Mill
  19. How to Design and Build a Microtractor
  20. How to Design and Build a Microhouse based on House Design Guide
  21. How to Design and Build an Induction Furnace
  22. How to Design and Build a Bioplastic Extruder
  23. How to Design and Build a Modern Steam Engine
  24. How to Design and Build a Solar Concentrator
  25. How to Design and Build a Universal Power Supply
  26. How to Design and Build an Open Source Truck
  27. How to Design and Build a Well-Drilling Rig
  28. How to Design and Build a Hay Cutter
  29. How to Design and Build an Open Source Welder
  30. How to Design and Build an Open Source Microcar
  31. How to Design and Build an Aluminum Extractor
  32. How to Design and Build a CEB Press
  33. How to Design and Build a Power Cube
  34. How to Design and Build a Universal Seeder
  35. How to Design and Build a Spader
  36. How to Design and Build a Rod and Wire Mill
  37. How to Design and Build a Press Forge
  38. How to Design and Build a Plasma Cutter
  39. How to Design and Build a Metal Roller
  40. How to Design and Build a Hay Rake
  41. How to Design and Build a Hammermill
  42. How to Design and Build a Bakery Oven
  43. How to Design and Build a Pelletizer
  44. How to Design and Build a Baler
  45. How to Design and Build an Industrial Robot
  46. How to Design a Hydraulic Motor
  47. How to Design and Build a Microcombine
  48. How to Design and Build a Dairy Milker
  49. How to Design and Build a Nickel Iron Battery
  50. How to Design and Build an Electric Motor

Links