Extreme Manufacturing
Contents
Introduction
Extreme Manufacturing (XM) is paradigm of manufacturing where manufacturing transitions from the factory floor into community-based manufacturing facilities - where anyone can participate in production. XM can take the form of an Open Source Microfactory or another social production process. OSE uses a social technology for production where a swarm of people, under experienced leadership - is able to produce complex products in rapid time - such as building a car from scratch in one day. As such, XM is competitive with traditional production, but it also incorporates the human spirit of cooperation within a rapid learning environment. The goal is to relocalize and distribute production to make it more responsible, and to reconnect people with productive work. By relocalizing production, an additional benefit of reconnecting people to the natural environment is attained - as invariably the questions of ecological integrity arise as production becomes more transparent.
Due to the personal breakthroughs involved with discovering one's power of productivity - a significant healing effect results in peoples' psyches. As confidence is built, that confidence begins to translate to one's general approach to life. People gain in capacity of their self-deterimination - as in Self-Determination Theory. Thus, people become less susceptible to economic and political control - reshaping their identity more around that of a creator - not a passive and powerless consumer of the world around them.
Using principles of Extreme Manufacturing, OSE has so far performed one day builds of the CEB Press, Tractor, and 3D Printer, and has done 5 day builds of the Seed Eco-Home and Aquaponic Greenhouse. OSE can build a single large machine with 12 people in one day, and a 1400 square foot Seed Eco-Home in 5 days with 50 people. Our next milestones include building a village in 3 months with 200 people. To build up to that, we intend to test a 3 month program with 50 people first, whose first implementation is the Summer of Extreme Design-Build 2020.
General Economics of Swarming
AKA Swarm Advantage
Most advanced tech is nonlinearly expensive. This implies that generally, multiples of a more common (less advanced but not necessarily less performant) variant are more effective and cost effective, under the assumption of Lifetime Design.
This is the basic reason why swarms can be more effective and more cost effective. In other words, swarms can outperform exotic technologies.
The swarm advantage has profound implications for peacetime Solving Class and Distribution - in that swarming has high potential for leveling the playing field. In warfare, Stalin was noted to say that quantity has a quality all its own. The political equivalent of swarm advantage is populism, which is an unsolved aspect of democracy. Given that swarms are a technology that can be used for good or evil, an interesting question is how to apply swarm techniques for raising the level of society towards general self-realization, as opposed to destructive ends.
Qualities
An open source hardware manufacturing method. Its focus is module-based, Contract-First Design, open source design and collaboration, and a swarming build techniques where a large team can work in parallel - both during the design and build process. Extreme manufacturing is lean in all respects. Such efficiency requires elimination of any form of waste, especially competitive waste. The name is derived from Extreme Programming. This technique is currently under active development by Open Source Ecology. OSE is developing a revenue model for Extreme Manufacturing consistent with Distributive Enterprise.
The practical manifestation of XM efficiency is machines that can be built in a parallel, swarm build process in a single day. So far, the one day build has been achieved for the CEB Press, Ironworker Machine, Power Cube, Tractor, and 3D Printer.
Training
OSE is currently developing XM Workshop Immersion Training for specific machines.
Origins
Read about origin of the term on Ouishare, October 25, 2012 . formerly at http://ouishare.net/2012/10/wikispeed-agile-manufacturing/ -
Archived copy of Ouishare article by Benjamin Tincq from October 25, 2012: File:Extrememanufacturing.pdf
11 Principles Supported by OSE's Extreme Manufacturing
See Principles of Extreme Manufacturing
Links
- Wikipedia article on Extreme Manufacturing and its origin - [1]
- OSE blog article on Extreme Manufacturing, 2012 - [2]
- Ouishare article on the origins of Extreme Manufacturing - [3]
- Scrum Breakfast - Extreme Manufacturing explained - nice article about the 10 principles of Extreme Manufacturing - [4].
- Towards a methodology for accelerated innovation - Extreme Design Build
- Contract-First Design
- Description of the Wikispeed agile method -[5]
- Why Extreme Builds?
2012 Explanation of the Wiki Page for Extreme Manufacturing
Other Similar Enterprises
- FactoryX - [6]
Links
- Why did agriculture mechanize but not construction? https://constructionphysics.substack.com/p/why-did-agriculture-mechanize-and via [7]
- Wikipedia article - https://en.wikipedia.org/wiki/EXtreme_Manufacturing