OSE Crash Course: Difference between revisions

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#[[GVCS TED Talk]] - the talk that brought OSE to the world stage at TED.
#[[GVCS TED Talk]] - the talk that brought OSE to the world stage at TED.
#[[The New Yorker]] - article about the early days of OSE.
#[[Open Building Institute Kickstarter]] - latest effort from 2016, intended to make affordable ecological housing widely accessible. Builds on the GVCS tool set.
#[[Open Building Institute Kickstarter]] - latest effort from 2016, intended to make affordable ecological housing widely accessible. Builds on the GVCS tool set.
#Burndown graph of all machines completed - [http://opensourceecology.org/GVCS/]
#Burndown graph of all machines completed - [http://opensourceecology.org/GVCS/]
#[[Product Ecologies]] - for how the machines fit together
#[[Product Ecologies]] - for how the machines fit together
#[[OSE Specifications]] - the design principles behind what we do
#[[OSE Specifications]] - the design principles behind what we do
#[[Open Source Product Development]] - how traditional product design is tending to modular and open design
#[[OSE Development Process]] - the agile process that we use for open source product development
#[[OSE Development Process]] - the agile process that we use for open source product development
#[[Extreme Manufacturing]] - radically efficient, module based, parallel swarming model of social production for rapid builds
#[[Extreme Manufacturing]] - radically efficient, module based, parallel swarming model of social production for rapid builds

Revision as of 03:49, 17 May 2018

Required reading for all OSE Developers and potential developers:

To find out about OSE's work, study these top 9 resources if you are interested in becoming an OSE Developer:

  1. GVCS TED Talk - the talk that brought OSE to the world stage at TED.
  2. The New Yorker - article about the early days of OSE.
  3. Open Building Institute Kickstarter - latest effort from 2016, intended to make affordable ecological housing widely accessible. Builds on the GVCS tool set.
  4. Burndown graph of all machines completed - [1]
  5. Product Ecologies - for how the machines fit together
  6. OSE Specifications - the design principles behind what we do
  7. Open Source Product Development - how traditional product design is tending to modular and open design
  8. OSE Development Process - the agile process that we use for open source product development
  9. Extreme Manufacturing - radically efficient, module based, parallel swarming model of social production for rapid builds
  10. Distributive Enterprise - OSE is pioneering this new economic paradigm for the open source economy
  11. Open Source Everything Store - the Distributive Enterprise to disrupt Walmart
  12. Roadmap - 20 year plan of OSE to transcend artificial scarcity
  13. Critical Path - current year's plan
  14. OSE Developers - invitation to people who want to help take us there

(Crash course on OSE was a crash course up to 2013)