Main Page Old: Difference between revisions

From Open Source Ecology
Jump to navigation Jump to search
m (Text replace - "openfarmtech.org/forum" to "forum.opensourceecology.org")
 
(310 intermediate revisions by 22 users not shown)
Line 1: Line 1:
{{site header}}
=<center> <big>Open Source Ecology</big></center>=
''In other languages: [[User:Erich|Deutsch]] &deg; [[Pagina Principal ES|Español]] &deg; [[Main Page-FR|Français]] &deg; [[Página Principal|Português]]''


----
See brief video introduction to our work - '''''The Global Village Construction Set in 2 Minutes'''''
=Introduction=


This wiki is dedicated to the open, collaborative development of a basic and robust infrastructure for a Global Village economy, as embodied in the list of the 28 of the above products and services. Such a village is by design
<html>
*one which promotes the highest autonomy and freedom
<script type="text/javascript" src="http://s3.www.universalsubtitles.org/embed.js">
*grounded in self-sufficiency
(
*dedicated to voluntary pursuits, right livelihood, and quality of life
  {"video_url": "http://www.youtube.com/watch?v=CD1EWGQDUTQ"}
The basic assumption for a New Village economy is that humans are capable of transcending struggle for survival and resource conflicts, where this preoccupation is replaced by higher pursuits of personal and societal evolution.
)
</script>
</html>


The selection of 28 products is based on
[[Image:Backhoe.jpg|thumb|[[LifeTrac]], one of the first [[GVCS tools|technologies]] in the "[[Global Village Construction Set]]"]]
*Availability of a land or facility base
*Essential contribution to an infrastructure for living and working
*Essential goods and services of wide use and large markets
*Provision of a robust village economy and sufficient surplus for further developments
*Generative nature of the product, thus promoting self-replication of the village
*Selection of a widely applicable and sufficient, but not complete, range of economic activity to support a community
*Viability of a community on a village scale, perhaps 100 people, but as few as 2 or as many as sustained by the land base


=Global Village Construction Set=
Updates on the ground are found at the [http://blog.opensourceecology.org/ Factor e Farm blog].
In effect, the 28 products serve as a sufficient, but incomplete, basis for a Global Village Construction Set. We are talking about resettling land to become its stewarts - whether in locations already settled or on frontiers.


Economy creates culture and culture creates politics. Politics sought are ones of freedom, voluntary contract, and human evolution in harmony with life support systems. Note that resource confilicts and overpopulation are eliminated by design. We are after the creation of new society, one which has learned from the past and moves forward with ancient wisdom and modern technology.
[[Open Source Ecology]] is a movement dedicated to the collaborative development of [[GVCS tools|tools]] for replicable, open source, modern off-grid "resilient communities." By using [[:Category: OSA|permaculture]] and [[Open Source Fab Lab|digital fabrication]] together to provide for basic needs and open source methodology to allow low cost replication of the entire operation, we hope to empower anyone who desires to move beyond the struggle for survival and "[[evolve to freedom]]."


Furthermore, it should be noted that this is a real experiment, and product selection is based on us living with the given technologies. First, it is the development of real, economically significat hardware, product, and engineering. Second, this entire set is being compiled into one setting, and land is being populated with the respective productive agents. The aim is to define a new form of social organization where it is possible to create advanced culture, thriving in abundance and largely autonomous, on the scale of a village, not nation or state.
By our analysis, most of the technologies needed for a sustainable and pleasant standard of living could be reduced to the cost of scrap metal + labor. There is immense potential for social transformation once this technology is fully developed for building interconnected self-sufficient communities, since people will be freed from material constraints and able to seek self-actualization.  


=Enabling Technology - Salient Features of Technology Base=
We understand that this is an ambitious task, but we have accomplished much and are making rapid progress. [[Factor e Farm]] is the land-based facility where we are putting this theory into practice. Our means of achieving these goals are meticulously detailed in the "[[Global Village Construction Set]]" and the [[OSE Proposal]].


Without going into details, the main features for the comprehensive technology base are:
As far as we know, this is a one of a kind project, but we hope to change that. If there is indeed another project like ours, please  [[contact us|tell us about it]].
*''Hybridization of power devices'' - decoupling of power source from the working unit in order to produce electrical drive is a formula for increasing integrated efficiency of electromechanical devices such as vehicles, tools, heavy equipment, etc. For example, the hybrid car decouples the engine from its wheels by using an electrical generator to feed electric wheel motors. Note that this eliminates the clutch, transmission, crank case and its oil, differential, drive train, and other parts, and replaces these items with electric wire from the generator to electric motor. This is a huge efficiency leap, one in fuel efficiency, and two, in eliminating billions of dollars of industry which is outdated today due to the hybridization option. As such, we can talk of complex machines with huge simplification, assuming easy access to infinitely scaleable and controllable, low cost electric motors (these do not exist today). For example, we can envision an agricultural combine where each moving part is powered by its own electric motor - producing a leap in simplification and maintenance of the overall machine - as all belts, pulleys, gears, and other power transmission components driven by a single engine - are all replaced by electric wire. One can point to many examples where such strategy would provide leapfrog advance in device simplicity and maintenance.
----
'' '''Get to know us''' ''
* The [[Wiki map|site map]] will give you an overview of all the content on this site
* [[Open Source Ecology|Open Source Ecology: Factor e Farm in five minutes]].
* [http://blog.opensourceecology.org/ Our weblog] keeps you informed on what's happening on the ground floor at [[Factor e Farm]].
* The [[Distillations]] videos give an overview. More videos on [http://www.youtube.com/user/marcinose YouTube]. More pictures at [http://www.flickr.com/photos/open_source_ecology/ Flickr].
* '''Open Invitation to [[Visit Factor e Farm]]'''.


*''Solar turbine power generation including heat storage - look at [[Solar Turbine CHP System]]
----
'' '''Contribute''' ''  


*''Open source fab lab'' - combine and expand the [[Multimachine]] with xyz table as in RepRap (http://reprap.org/), and you can envision a robust fabrication device that integrates open source computer aided design (CAD) and computer aided manufacturing (CAM). This device would include a large number of machininga and fabrication operations, and would be producible at the cost of materials if metal casting is available. When deployed, we are talking of '''''producing any advanced object or device at the cost of materials'''''. ''Would you like to fabricate an electric motor for your personal transport vehicle? Here, let me email you a file, go make it on your own village fabber''. In practice, one could conceptualize a single or several Multimachines, with their milling-drilling-lathing functions, surrounding an xyz motion platform with interchangeable heads. These heads could include acetylene torch attachment, plasma cutter, CO2 laser, router, hot wire, or additive heads such as a plastic extruder found in RepRap.  This overall fab lab concept could start with a basic machine such as the Multimachine, with computer controls and table added in time. As such, this is a realistic proposition - with supporting open source knowhow with significant advancement already available. This propels civilization to new levels of decentralized material prosperity, and implies significant reduction of resource conflicts, especially if material feedstocks are sourced locally - as in the next point.
The tools under development are to help you! Please [[Support Open Source Ecology|support Open Source Ecology]] through [[volunteer|volunteering]], [[spread the word|spreading the word]], [[Support Open_Source_Ecology|donating (more info)]], or [[Support Open_Source_Ecology|subscribing (more info)]]. Any donation, big or small, can help. Thank you!


*''Production of local feedstocks''-
<flattr
**Wood and structural masonry compressed earth block (CEB) for construction - produced from on-site trees and soils
uid="marcin_ose"
**[[Compressed Fuel Gas]] for cooking or melting metal - gas produced from trees
title="Open Source Ecology Wiki"
**[[Bioplastics]] - such as cellophane from trees
description="Open Source Ecology is a movement dedicated to the collaborative development of tools for replicable, open source, modern off-grid resilient communities."
**Biofuels - [[Fuel Alcohol]] in temperate zones, palm oil in tropical zones
category="text"
**Industrial detritus (waste materials) processing - includes [[Metal Casting and Extrusion]] or [[Plastic Extrusion & Molding]]
language="en_GB"
**[[Aluminum Extraction from Clays]]
button="compact"
/>


=Sample Scenario=
<paypal>1</paypal>


Imagine a village with buildings of dirt (CEB) with year-round greenhouses (sawmill, CEB, bioplastics from local trees), with all facility energy produced by a solar turbine, where people drive hybrid cars with car bodies (bioplastics) made from local weeds, with critical motors and metal structures (aluminum) extracted from on-site clay, which are fueled by alcohol produced on-site, on a wireless network linked to the greater world. That's just a sampling of the technology base. Food, energy, housing sufficiency. There are no poor among us - because we are all evolving human beings and farmer scientists.
As of September, 2010 - we have also had requests for larger donation options. Thus, we are creating the Gold, Gold Extra, Platinum, and Angel subscriptions - ones at $20, $30, $50, and $100 per month, respectively, in addition to the Standard subscription of $10/month.


=Development Process=
<html><form action="https://www.paypal.com/cgi-bin/webscr" method="post"> <input name="cmd" type="hidden" value="_s-xclick" /> <input name="hosted_button_id" type="hidden" value="UKVQQN32H5E9J" />
<table>
<tbody>
<tr>
<td><input name="on0" type="hidden" /></td>
</tr>
<tr>
<td><select name="os0"> <option value="Standard">Standard : $10.00USD - monthly</option> <option value="Gold">Gold : $20.00USD - monthly</option> <option value="Gold Extra">Gold Extra : $30.00USD - monthly</option> <option value="Platinum">Platinum : $50.00USD - monthly</option> <option value="Angel">Angel : $100.00USD - monthly</option> </select></td>
</tr>
</tbody>
</table>
<input name="currency_code" type="hidden" value="USD" /> <input alt="PayPal - The safer, easier way to pay online!" name="submit" src="https://www.paypal.com/en_US/i/btn/btn_subscribeCC_LG.gif" type="image" /> <img src="https://www.paypal.com/en_US/i/scr/pixel.gif" border="0" alt="" width="1" height="1" />


The open development process involves global contributions of content to a rigorously defined process for developing, deploying, and improving the Global Village Construction Set. The rigor lies in a template that guides the development through all the necessary theoretical and practical aspects of deploying a given product. The same template, or process, is adapted to deliver all the products of the Construction Set. The template starts with product definition and ends with economically significant models of production.
</form>
</html>


=Development Template=
* Find out what our [[current priorities]] are.
* For live discussions, visit our [[chat room]] or access it via an IRC client.
* For discussing projects please post on our [http://forum.opensourceecology.org/ discussion forums].
* See some more ideas on [[how to help|how you can help]] us.
* For the especially active, you can join the [[Build a Village Project]].
* Feel free to [http://openfarmtech.org/w/index.php?title=Special:OpenIDLogin log in] and add research and content to the [http://en.wikipedia.org/wiki/Wiki Wiki] to help develop the [[Global Village Construction Set]]. Read the [[wiki instructions]] for help. See a [http://factorefarm.org/view/projects/all list of all projects and their status] and see how you can help.


An Index for the Open Source Technology Template is shown here, including explanation of each heading.
----


#'''Product Definition'''
=[[Distillations]]=
##'''General''' - What is the product, what needs does it meet, why is it relevant to a village economy, and how is it relevant to making a better world
The [[Distillations]] videos, starting with the second technology of the [[GVCS]] to be built, the [[Compressed Earth Brick Press]]:
##'''General Scope''' - Options, variations in implementation, spinoffs, phases, and evolutions that the product is aimed to include
 
##'''Product Ecology''' - Relationship to other products in a village, as well as ecological qualities of the product, including environmental, human, and technological aspects
<html><center>
##'''Enterprise Options''' - Possible enterprises that may be undertaken, as related to the given product, in the sense of [[neosubsistence]] - or providing both for the needs of the community and for outside markets. Note that village design favors neosubsistence in order to integrate participants' lifestyles for increased self-sufficiency. Enterprise may involve production of the product itself, fabrication of devices that build the product itself, production of other items using the product, education, training, certification, consulting, further R&D activities, and others
<object width="640" height="505"><param name="movie" value="http://www.youtube.com/p/8222E33C29B683CE&amp;hl=en"></param><embed src="http://www.youtube.com/p/8222E33C29B683CE&amp;hl=en" type="application/x-shockwave-flash" width="640" height="505"></embed></object>
##'''Development Approach''' - What contributions are sought to this wiki, and how collaboration may occur with the physical development of the product
<br>Click the arrows to see another video.
##'''Deliverables''' - Specific, robust implementations of products taken from the ''General Scope'' upon which development will focus in this wiki. Forks to different implementations or spinoffs may occur, but should initially be limited to the 28 products that may be administered by a core development team, unless the core team has a sufficient number of administrators who can retain clear direction based on purity of conception, and who can provide quality control of the content.  
</center></html>
##'''Salient Features and Keys to Success''' - Explanation of the critical features of the '''Deliverables''', and how they can produce breakthrough developments, such as those of ecological features, durability, cost reduction, ergonomics of production, and so forth.
 
<center><b>The [[Global Village Construction Set]]</b></center>
 
{{site header}}
(The projects in bold have visible progress.)


Technological features of each phase
[[Category:Main]]
Versioning up to Product Release
Pattern Language
Product ecology
Range of applications
Local resources
OS Tech Pattern Language
Structural diagram of the technology
Funcional or Process Diagram
Workflow for productive activities
Product Development Strategy
Keys to Success
Status and Progress
Timeline
Design calculations
Rates
Yields
Structure
Power
Ergonomics
Economics
Budget
Market segmentation
Industry standards
Marketing
Competition
Economic analysis
Startup
Revenue
Breakeven
Fabrication or production technique
Tooling requirements
Infrastructure requirements for flexible fabrication
Personnel
Growth
Replication
People
Infrastructure
Scaleability
Production level increase
Lifecycle analysis - from Crust to Dust
Metrics of success
Localization
Time liberated
Energy requirements
Ecological lifecycle
Monetary value generated
Ergonomics
Energy inputs of device fabrication
Energy inputs of device operation
Time requirements, fabrication
Time requirements, operation
Sourcing
Collaboration and Input Strategy
Working questions
Information tasks to be done
Peer review process
Seeking qualified reviewers
Engaging qualified reviewers
Resource development- contact core development team if you have:
Ideas
Tools
Other resources
Open Source Markup
Contributing technical drawings or 3D models
Performing calculations
Adding supporting data or websites
Flex fab
Contact core team if you can volunteer fabrication capacity
Products
Contact development team for preorders of items that have reached the product release status
Revenue serves as funding for continuing development

Latest revision as of 22:05, 2 July 2013

Open Source Ecology

In other languages: Deutsch ° Español ° Français ° Português

See brief video introduction to our work - The Global Village Construction Set in 2 Minutes

Updates on the ground are found at the Factor e Farm blog.

Open Source Ecology is a movement dedicated to the collaborative development of tools for replicable, open source, modern off-grid "resilient communities." By using permaculture and digital fabrication together to provide for basic needs and open source methodology to allow low cost replication of the entire operation, we hope to empower anyone who desires to move beyond the struggle for survival and "evolve to freedom."

By our analysis, most of the technologies needed for a sustainable and pleasant standard of living could be reduced to the cost of scrap metal + labor. There is immense potential for social transformation once this technology is fully developed for building interconnected self-sufficient communities, since people will be freed from material constraints and able to seek self-actualization.

We understand that this is an ambitious task, but we have accomplished much and are making rapid progress. Factor e Farm is the land-based facility where we are putting this theory into practice. Our means of achieving these goals are meticulously detailed in the "Global Village Construction Set" and the OSE Proposal.

As far as we know, this is a one of a kind project, but we hope to change that. If there is indeed another project like ours, please tell us about it.


Get to know us


Contribute

The tools under development are to help you! Please support Open Source Ecology through volunteering, spreading the word, donating (more info), or subscribing (more info). Any donation, big or small, can help. Thank you!

<flattr

uid="marcin_ose"
title="Open Source Ecology Wiki"
description="Open Source Ecology is a movement dedicated to the collaborative development of tools for replicable, open source, modern off-grid resilient communities."
category="text"
language="en_GB"
button="compact"
/>

<paypal>1</paypal>

As of September, 2010 - we have also had requests for larger donation options. Thus, we are creating the Gold, Gold Extra, Platinum, and Angel subscriptions - ones at $20, $30, $50, and $100 per month, respectively, in addition to the Standard subscription of $10/month.


Distillations

The Distillations videos, starting with the second technology of the GVCS to be built, the Compressed Earth Brick Press:


Click the arrows to see another video.

The Global Village Construction Set

(The projects in bold have visible progress.)