OSE License for Distributive Economics - Requirements: Difference between revisions

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Additinal items required in the OSE License for Distributive Economics include - in addition to the technical knowhow on the technology side - the following enterprise assets. The intent here is to avail all the assets that lead to easy, lucrative, and fun replication of enterprise. By shifting enterprise from [[Artificial Scarcity]]-based revenue models to abundance-based revenue models, there is hopw for achieving [[Self-Determination]]. Ie - to transition from employment to self-determination. The principle for doing this is embodied in the [[OSE Change Model]], and is for the sake of this [[End State]] in general. We believe that a prerequisite for a prosperous society at large is a distributed economy. This is somewhat obvious: distributed economy is distributed production is distributed wealth - and is the next phase of evolution of human economic systems. As such, [[Distributed Market Substitution]] appears an inevitability - if humanity is to evolve out of artificial scarcity-based economics.
Additinal items required in the OSE License for Distributive Economics include - in addition to the technical knowhow on the technology side - the following enterprise assets. The intent here is to avail all the assets that lead to easy, lucrative, and fun replication of enterprise. By shifting enterprise from [[Artificial Scarcity]]-based revenue models to abundance-based revenue models, there is hopw for achieving [[Self-Determination]]. Ie - to transition from employment to self-determination. The principle for doing this is embodied in the [[OSE Change Model]], and is for the sake of this [[End State]] in general. We believe that a prerequisite for a prosperous society at large is a distributed economy. This is somewhat obvious: distributed economy is distributed production is distributed wealth - and is the next phase of evolution of human economic systems. As such, [[Distributed Market Substitution]] appears an inevitability - if humanity is to evolve out of artificial scarcity-based economics.


Some assets enabling easy, lucrative, and fun replication of enterprise include:
Some assets enabling easy, lucrative, and fun replication of enterprise include the items in [[Template:Enterprise]]. Availing the following information eliminates countless hours of reinventing the wheel everywhere - and allow for innovation to be unleashed past its current and slow rate.


PRODUCT
#[[Unique Value Proposition]]
1 Unique Value Proposition [[{{{1}}} Unique Value Proposition]] 0
#[[Product Strategy]]
2 Product Strategy [[{{{1}}} Product Strategy]] 0
#[[Business Plan]]
3 Business Plan [[{{{1}}} Business Plan]] 0
#[[Open Source Franchise]]
4 Open Source Franchise [[{{{1}}} Open Source Franchise]] 0
#[[Training and Management]]
PRODUCTION
#[[Facility Design]]
5 Training and Management [[{{{1}}} Training and Management]] 0
#[[Supply Chain Development]]
6 Facility Design [[{{{1}}} Facility Design]] 0
#[[Production]]
7 Supply Chain Development [[{{{1}}} Supply Chain Development]] 0
#[[Quality Control]]
8 Production [[{{{1}}} Production]] 0
#[[Product Assets]]
9 Quality Control [[{{{1}}} Quality Control]] 0
#[[Marketing Strategy]]
MARKETING
#[[Marketing Plan]]
10 Product Assets [[{{{1}}} Product Assets]] 0
#[[Product Webpage]]
11 Marketing Strategy [[{{{1}}} Marketing Strategy]] 0
#[[Sales and Distribution Strategy]]
12 Marketing Plan [[{{{1}}} Marketing Plan]] 0
#[[Customer Support]]
13 Product Webpage [[{{{1}}} Product Webpage]] 0
#[[Shipping]]
SALES AND SUPPORT
#[[Open Source Everything Store]]
14 Sales and Distribution Strategy [[{{{1}}} Sales Strategy]] 0
#[[Marketing and Sales Data]]
15 Customer Support [[{{{1}}} Customer Support]] 0
#[[Customer Feedback]]
16 Shipping [[{{{1}}} Shipping]] 0
#[[Continuing Improvement]]
17 Open Source Everything Store [[{{{1}}} Open Source Everything Store]] 0
#[[Future Work]]
IMPROVEMENT
18 Marketing and Sales Data [[{{{1}}} Marketing and Sales Data]] 0
19 Customer Feedback [[{{{1}}} Customer Feedback]] 0
20 Continuing Improvement [[{{{1}}} Continuing Improvement]] 0
21 Future Work

Latest revision as of 21:40, 22 June 2020

Additinal items required in the OSE License for Distributive Economics include - in addition to the technical knowhow on the technology side - the following enterprise assets. The intent here is to avail all the assets that lead to easy, lucrative, and fun replication of enterprise. By shifting enterprise from Artificial Scarcity-based revenue models to abundance-based revenue models, there is hopw for achieving Self-Determination. Ie - to transition from employment to self-determination. The principle for doing this is embodied in the OSE Change Model, and is for the sake of this End State in general. We believe that a prerequisite for a prosperous society at large is a distributed economy. This is somewhat obvious: distributed economy is distributed production is distributed wealth - and is the next phase of evolution of human economic systems. As such, Distributed Market Substitution appears an inevitability - if humanity is to evolve out of artificial scarcity-based economics.

Some assets enabling easy, lucrative, and fun replication of enterprise include the items in Template:Enterprise. Availing the following information eliminates countless hours of reinventing the wheel everywhere - and allow for innovation to be unleashed past its current and slow rate.

  1. Unique Value Proposition
  2. Product Strategy
  3. Business Plan
  4. Open Source Franchise
  5. Training and Management
  6. Facility Design
  7. Supply Chain Development
  8. Production
  9. Quality Control
  10. Product Assets
  11. Marketing Strategy
  12. Marketing Plan
  13. Product Webpage
  14. Sales and Distribution Strategy
  15. Customer Support
  16. Shipping
  17. Open Source Everything Store
  18. Marketing and Sales Data
  19. Customer Feedback
  20. Continuing Improvement
  21. Future Work