OSE License for Distributive Economics - Requirements: Difference between revisions
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Some assets enabling easy, lucrative, and fun replication of enterprise include the items in [[Template:Enterprise]]. Availing the following information eliminates countless hours of reinventing the wheel everywhere - and allow for innovation to be unleashed past its current and slow rate. | Some assets enabling easy, lucrative, and fun replication of enterprise include the items in [[Template:Enterprise]]. Availing the following information eliminates countless hours of reinventing the wheel everywhere - and allow for innovation to be unleashed past its current and slow rate. | ||
#Unique Value Proposition | #[[Unique Value Proposition]] | ||
#Product Strategy | #[[Product Strategy]] | ||
#Business Plan | #[[Business Plan]] | ||
#Open Source Franchise | #[[Open Source Franchise]] | ||
#Training and Management | #[[Training and Management]] | ||
#Facility Design | #[[Facility Design]] | ||
#Supply Chain Development | #[[Supply Chain Development]] | ||
#Production | #[[Production]] | ||
#Quality Control | #[[Quality Control]] | ||
#Product Assets | #[[Product Assets]] | ||
#Marketing Strategy | #[[Marketing Strategy]] | ||
#Marketing Plan | #[[Marketing Plan]] | ||
#Product Webpage | #[[Product Webpage]] | ||
#Sales and Distribution Strategy | #[[Sales and Distribution Strategy]] | ||
#Customer Support | #[[Customer Support]] | ||
#Shipping | #[[Shipping]] | ||
#Open Source Everything Store | #[[Open Source Everything Store]] | ||
#Marketing and Sales Data | #[[Marketing and Sales Data]] | ||
#Customer Feedback | #[[Customer Feedback]] | ||
#Continuing Improvement | #[[Continuing Improvement]] | ||
#Future Work | #[[Future Work]] |
Latest revision as of 21:40, 22 June 2020
Additinal items required in the OSE License for Distributive Economics include - in addition to the technical knowhow on the technology side - the following enterprise assets. The intent here is to avail all the assets that lead to easy, lucrative, and fun replication of enterprise. By shifting enterprise from Artificial Scarcity-based revenue models to abundance-based revenue models, there is hopw for achieving Self-Determination. Ie - to transition from employment to self-determination. The principle for doing this is embodied in the OSE Change Model, and is for the sake of this End State in general. We believe that a prerequisite for a prosperous society at large is a distributed economy. This is somewhat obvious: distributed economy is distributed production is distributed wealth - and is the next phase of evolution of human economic systems. As such, Distributed Market Substitution appears an inevitability - if humanity is to evolve out of artificial scarcity-based economics.
Some assets enabling easy, lucrative, and fun replication of enterprise include the items in Template:Enterprise. Availing the following information eliminates countless hours of reinventing the wheel everywhere - and allow for innovation to be unleashed past its current and slow rate.
- Unique Value Proposition
- Product Strategy
- Business Plan
- Open Source Franchise
- Training and Management
- Facility Design
- Supply Chain Development
- Production
- Quality Control
- Product Assets
- Marketing Strategy
- Marketing Plan
- Product Webpage
- Sales and Distribution Strategy
- Customer Support
- Shipping
- Open Source Everything Store
- Marketing and Sales Data
- Customer Feedback
- Continuing Improvement
- Future Work