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=2022 Status=
The revenue goal for 2022 remains $400k, with $150k from foundations and $250k from house sales. However, we are more interested in net revenue, which must mean revenue minus materials and opearations. 5 houses constitute a net of $250k. Current plans call for 4 houses in 2022, thus leaving a small deficit, to be made up in 2023 in order to continue 100% year on year growth until a net of $25M in 2028- marginal for GVCS completion by 2028. We envision a 10x growth as soon as the house revenue model is proven. 24 students' tuition alone would be around $0.4M, and scaling to 2 cohorts would do the job right there.
The 10x can happen through investment in the 50/50 revenue share, as initiated at [[Entrepreneur to Systems Transformation Entrepreneur Program]] and at [[Seed_Home_2_Product_Strategy#2022_Investment_Product_-_Engaging_Investors_in_Mission-Aligned_Funding]]. Floating [[OSE Crypto]] where proof-of-work is buy-in, in other words laundering of funny-money. Funnymoney is thus converted into [[OSE Crypto]]. Laundering should be respected as a true demand of the modern economy, where Federal Reserve backing is an irresponsible mechanism that causes lots of death and suffering.
At best as of Sep 1, 2022 - we have a build in October, and another 2-3 in early December. This would have to be in a warm climate. Critical prep time means instructionals for construction, which are in progress.
=Until 2028 - The Last Mile=
2008-2018 marked the phase of rabid experimentation, until a discovery of the need for a transition from vision to execution. In 2018, the Founder declared that only 10 years remain in [[GVCS]] development - from which the shift will be towards applications and replication. Applications may be full open source microfactories, land-based productive operations, schools, communities, and other infrastructure projects. Specifically - we will use what we have available in 2028 to build and replicate the [[OSE Campus]] concept worldwide.
The OSE Campus is a rallying point of experimental communities to transform the world from proprietary to collaborative. The idea is for each Campus to serve as a focal point of local regeneration, combining to global transformation. This is done by Solving Pressing World Issues, as opposed to continuing the current System
In 2020 this crystallized as the observation of a significant 'error' in the experimental phase: OSE was project managing - not product managing. Since 2018, serious experiments were undertaken regarding replication training ([[Open Source Microfactory Boot Camp]]), and in 2020, the [[Extreme Enterprise]] concept was formulated based on OSE's experience with [[Extreme Manufacturing]]. Through module-based design and swarm builds, we are now capable of building heavy machines in one day, and houses in 5 days. Based on this learning, 2020-2021 is dedicated to solving for large-scale development of enterprise, by getting enough people to show in a rapid timeframe to take significant ''projects'' to ''product'' completion. We are starting with [[Seed Home 2]] as the test case for the extreme enterprise model.
As of 2020, we estimate about $10M budget requirement for completion of the GVCS at the very minimum, where viable products are developed for the remaining technologies. If we are effective, that may involve a bootstrapping model based on Extreme Enterprise. Otherwise, a realistic cost (by MJ) is $50M over 2020-2028 to develop all the [[GVCS]] machines to the enterprise level. Specifically, we mean highly replicable,  irresistible offers consisting of robust product ecologies that solve housing, energy, manufacturing, wealth distribution, and other issues.
=Overview - 2021=
The main learnings from 2021, based on OSE's first immersion, 6 month [[OSE Apprenticeship]] - is that learning OSE's integrated [[Open Source Product Development]] takes more time than 6 months. The techniques include [[Distributive Enterprise]], [[Extreme Manufacturing]], and [[Extreme Enterprise]]. Candidates pursuing these techniques must be designers, builders, entrepreneurs, teachers, and collaborators in one. Each of these requires a rigorous skill set - and rarely if ever is to be found in a single person. For example, the collaborative part involves mastering the balance between control and chaos, to the point of inviting anyone to contribute. Understanding true collaboration mainly involves evolving one's index of possibilities to the most ambitious state, such that autonomy of development effort is never an issue because there is plenty of room for everybody.
Two critical issues remain: ''people showing up'', and training significant numbers in the OSE state of art. ''People Showing Up'' involves thousand-scale strong coordination of talent, in a self-funding way. Training significant numbers at this time means 2-6 year programs at the Master's level where the relevant skills are learned - by culturally-aligned individuals. These individuals must have physical grit enabled by purpose, and a glimpse of possibility regarding collaborative enterprise. They must learn to design and teach - teaching meaning giving in some way.
How do we solve for [[People Showing Up]]?
=Overview - 2018 =
OSE uses several roadmaps. One is the overall roadmap to 2035. Another is the 10 year plan from 2008-2018. Third is a roadmap for each of the 50 machines. Roadmaps focus around product releases, with explicit intent to engage widespread replication as opposed to remaining in a project state. See [[Project vs Product]].
The maps below represent more or less a linear development pattern, while we expect the reality to be more nonlinear. As such, the milestones in the maps below are being followed roughly and loosely. The end state of economic transformation to a [[Collaborative Economy]] remains the same.
=Introduction=
The following are the overarching milestones of OSE for a 20 year period (2016-2035), consistent with evolutionary timescale thinking (500 years). The main milestone for the first 20 years of OSE is eradication of artificial scarcity, as a basis for the evolution of humanity. The following on general roadmaps, and do not necessarily reflect specific milestone dates based on critical paths and sequencing. General notes on sequencing are shown below, but the specific tactical steps are reflected on the [[Critical Path]] and [[OSE Priorities]] page - which both reflect a strategic approach towards the open source economy.


=20 Year Milestones=
=20 Year Milestones=


See corresponding Blog post - [http://opensourceecology.org/open-source-product-development/]
Increasing the social production market share for goods and services...OSE.
(Work in progress - 2003-2035)
(Work in progress - 2003-2035)


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[https://docs.google.com/drawings/d/1RKxtnsjG62n0m-YmpsGIZcPfc4u7Zqy2kpZo4qwmqQA/edit edit]
[https://docs.google.com/drawings/d/1RKxtnsjG62n0m-YmpsGIZcPfc4u7Zqy2kpZo4qwmqQA/edit edit]


=3D Printer Roadmap=
=Roadmap 2019-2025=
Work in progress, as everything.


<html><img src="https://docs.google.com/drawings/d/1AWFQgZceHaB9f-uZ2077LhA4dqCCMEJgIYIE0kv7S-I/pub?w=959&amp;h=673"></html>
<html><img src="https://docs.google.com/drawings/d/e/2PACX-1vQ_s4U1yzqhwPpdD-NViRhAfYZlj462mJ9FPTPNAtIThNxkKAN6rsj8Dp__HBDtDB-TZEHfFsBbwgx8/pub?w=480&amp;h=360"></html>


=2 Year Overview Roadmap=
[https://docs.google.com/drawings/d/1-lTLsUvUjCbIOrsRWwgrFOxoXMC70CWFXV09MfNjMHk/edit edit]
<html><iframe src="https://docs.google.com/presentation/d/1b0mQKJklYse2cTVqcaLSPUyhBqi5P5IHZ1wBh2t4eb8/embed?start=false&loop=false&delayms=3000" frameborder="0" width="960" height="569" allowfullscreen="true" mozallowfullscreen="true" webkitallowfullscreen="true"></iframe></html>


2018 - develop open source cloud editable docs equivalent of google docs, and a Collaborative Cloud CAD platform.
=Roadmap 2018=
<html><iframe src="https://docs.google.com/presentation/d/e/2PACX-1vT2HfWTnYnE4hw_ovERfWi3GHYwJ0OB_MsdgSy5Qo73XP51KLU0p4viwvG9rN_tIdzDgWQjKK8fQAWo/embed?start=false&loop=false&delayms=3000" frameborder="0" width="960" height="569" allowfullscreen="true" mozallowfullscreen="true" webkitallowfullscreen="true"></iframe></html>


Develop list. Prioritize, swat analyze, risk assess to re prioritize.
[https://docs.google.com/presentation/d/1Pd4mqF_whvJdQQa40sdq0qWAIHqzzubg-3bghlcjP34/edit#slide=id.g1861bf60d5_0_6 edit]


=Links=
=OBI Roadmap 2016 and 2022=
*Current world military spending - $1.8T - [http://www.globalissues.org/article/75/world-military-spending]


=Technology Roadmap and Rationale=
*2022 and 2016 - see [[Seed Eco-Home Roadmap]]


<html><iframe src="https://docs.google.com/presentation/d/1VltWZEyVqwjRzf0b2wTALt4VG8G7sGOdCLgcquoVtWs/embed?start=false&loop=false&delayms=3000" frameborder="0" width="960" height="569" allowfullscreen="true" mozallowfullscreen="true" webkitallowfullscreen="true"></iframe></html>
=End of 2017 Tasks=
<html><iframe src="https://docs.google.com/presentation/d/e/2PACX-1vShxnWeSQNeFHqq-ewndYjnmzohaEQeDLHvpfj73h9W9-kKPeKYsQJdHzA333tCPTwxnrNLcMsxtBQJ/embed?start=false&loop=false&delayms=3000" frameborder="0" width="480" height="299" allowfullscreen="true" mozallowfullscreen="true" webkitallowfullscreen="true"></iframe></html>


=Factor e Farm Agriculture Roadmap=
[https://docs.google.com/presentation/d/18mhgIZkMPzzwxm18AwSnlRZk79m4odm3PiJgUhqjPAg/edit#slide=id.g247c826ecc_0_11 edit]
<html><iframe src="https://docs.google.com/presentation/d/1cRkOI03NAjzTY8k0RPYKFBw2PGZMHQFKytxiXtTmug0/embed?start=false&loop=false&delayms=3000" frameborder="0" width="960" height="569" allowfullscreen="true" mozallowfullscreen="true" webkitallowfullscreen="true"></iframe></html>


=Site Development Roadmap=
=Open Source Product Development Method - Roadmap=
*See also [[Factor e Farm Site Plan]]
<html><img src="https://docs.google.com/drawings/d/1YJ2LdsCTc_Ke2UFNqQqAcDZA89sFLG1HAuyTFhi59IM/pub?w=959&amp;h=673"></html>


<html><iframe src="https://docs.google.com/presentation/d/1ioOC9zdJNEZjxu683NIDdf_Gz1BydVhvyhsHXJ_9yv0/embed?start=false&loop=false&delayms=3000" frameborder="0" width="480" height="299" allowfullscreen="true" mozallowfullscreen="true" webkitallowfullscreen="true"></iframe></html>
[https://docs.google.com/drawings/d/1YJ2LdsCTc_Ke2UFNqQqAcDZA89sFLG1HAuyTFhi59IM/edit edit]


=3 Year Technical Roadmap=
=Agriculture Equipment Construction Set Roadmap=
This is the roadmap towards the completion of basic heavy machinery using already-developed library parts. This roadmap phase ends with a robust rapid prototyping infrastructure:
<html><img src="https://docs.google.com/drawings/d/1eku1qwLhy8IESUKhe_ImsBtKJnWEj8bD0w5a2DnwEvU/pub?w=959&amp;h=673"></html>
#OSE Linux Distribution
#Open source CAD, CAM, CAE based on [[FreeCAD]] and the [[Open Cascade Technology]] kernel.
#Open source physical prototyping using CNC torch table, 3D printer, 3D scanner, CNC router, laser cutter, CNC circuit mill, and CNC heavy duty mill.
#[[Strategy]]
Key concepts: once the concept, design rationale, and requirements are stated, and acceptable parts are specified, a massive parallel effort of design can begin. To this end, a design guide is the most important asset - how to interpret ose spec, ecology, simplicity, allowable complexity, allowable tool choice (examples of proper tool use - ex IRONWORKER = 5 sec for cut and mark vs 3 minutes for torch - a factor of 60 time savings). Thus a critical initial piece is the [[OSE Design Guide]].


<html><iframe src="https://docs.google.com/presentation/d/1QXYAdM4GuT_HvXLfZbMKtk04TedYvp1s2OOCWVadMtI/embed?start=false&loop=false&delayms=3000" frameborder="0" width="480" height="299" allowfullscreen="true" mozallowfullscreen="true" webkitallowfullscreen="true"></iframe></html>
[https://docs.google.com/drawings/d/1eku1qwLhy8IESUKhe_ImsBtKJnWEj8bD0w5a2DnwEvU/edit edit]


=Overall Roadmap=
=CEB Press Roadmap=
<html><iframe src="https://docs.google.com/presentation/d/1SwW5EHpSXFctlmgVY27O9lWQZu8NkKrJvCqyH5M_7FU/embed?start=false&loop=false&delayms=3000" frameborder="0" width="480" height="275" allowfullscreen="true" mozallowfullscreen="true" webkitallowfullscreen="true"></iframe></html>


=[[Milestone Areas]]=
<html><img src="https://docs.google.com/drawings/d/1-PQvtimj9avS-AGJ44b2SL7fMJ7r2M72pFYeKy64N1Q/pub?w=959&amp;h=673"></html>
=[[Communication Levels]]=


=Team Development=
[https://docs.google.com/drawings/d/1-PQvtimj9avS-AGJ44b2SL7fMJ7r2M72pFYeKy64N1Q/edit edit]
Two parallel efforts - R&D Team plus Dev team. Latter is primarily tech lead, project manager, and facilitator. 3 people. Tech lead understands direction of technology. Project manager manages and follows up with tasks. Facilitator trains, motivates, rewards, and does HR functions of hiring and firing. Facilitator can do 1 or more teams. Tech lead is one project only.roject manager is one project, assuming  that a time of 5 hours per week is required. 


PM manages and actively follows up on commitments, and provides transparency on dcocumentation. So development is the tech lead, documentation is the PM. One big aspect of OSE is following up on documentation.
[[CEB_Press_Future_Work]]


Facilitator is the outreach guy who gets new people in, and interacts with other communities, so they have to be trained in Ose culture and tech literacy.
=3D Printer Roadmap=


Project manager needs to be trained in tech basics, to understand if things are being delivered to spec. Facilitator oversees cultural literacy of manager and tech lead. Facilitator does outreach, so initial reporting on project progress via FB. FB feed role.
<html><img src="https://docs.google.com/drawings/d/1AWFQgZceHaB9f-uZ2077LhA4dqCCMEJgIYIE0kv7S-I/pub?w=959&amp;h=673"></html>


=Technical Areas of Endeavor=
[https://docs.google.com/drawings/d/1AWFQgZceHaB9f-uZ2077LhA4dqCCMEJgIYIE0kv7S-I/edit edit]
Meta: the audience for this writing is to expose a detailed technical rollout plan for 2016-2026, which is the time allotted to Full technical development of an autonomous infrastructure construction set known as the [[GVCS]], and implemented in the form of OSE's first full Campus. This is OSE's current plan, and is constantly up for review under agile development methodology. This writing assumes technical expertise in specific areas of endeavor. For a popular overview of this work, please see the [[GVCS TED Talk]], [[GVCS in 2 Minutes]], the [[MIT Innovations Journal]] article, the [[New Yorker Article]], and a recent interview at the [[Permaculture Voices Podcast]].


==Tractor Construction Set==
=Other Engagements - 2024=
Tractor Construction Set - a set of multipurpose, scalable, Design for Manufacturing modules that can be used to build any heavy machine at 2-10 times lower cost compared to industry standards by using an open source fab lab model of distributed production. The power level of this set spans from fractional horsepower to 168 horsepower machines and above.
OSE believes in the [[Art of Possibility]], is aiming to go from [[Good to Great]] with [[Level 6 Leadership]], and intends to scale to trillions as a [[Collaborative Hybrid]] organization. A core part of this involves contributing to world peace by facilitating a global transition to post-scarcity economics - solving the last unsolved frontier of human enterprise. Negotiable possibilities in state relations are part of our interest - which means studying the psychology of abundance, studying mental models for power flows between people and countries (such as [[48 Laws of Power]] and [[Global Chessboard]] and [[The Best and the Brightest]], [[On Freedom]])  - and acting on this by creating open sector enterprise that provides the prerequisite security for human self-determination. We envision an exciting public forum where we learn from practitioners about post-scarcity possibilities in international and inter-regional relations - with an online presence to facilitate this discussion. Currently, the best fora for global geopolitics include the [[World Economic Forum]] in Davos, but the current fora are built on scarcity economics and thus do not meet the ends of leveling the playing field for personal and political self-deterimnation. So instead of yodeling from the top of a mountain, we are ready for the transition of mindsets to post-scarcity thinking - starting by forming increasingly accurate mental models of personal and geopolitical power flows which balance power grabs with self-determination. The model here is that be reformulating economics to post-scarcity, more people will be exposed to post-scarcity thinking - and thus a new type of power balance can occur.


The machines of interest span any mechanical heavy machine, such as a backhoe, tractor, bulldozer, cement mixer, sawmill, well-drilling rig, agricultural combine, seeder, baler, mower, Hammermill, Pelletizer, etc.
=2 Year Overview Roadmap=
<html><iframe src="https://docs.google.com/presentation/d/1b0mQKJklYse2cTVqcaLSPUyhBqi5P5IHZ1wBh2t4eb8/embed?start=false&loop=false&delayms=3000" frameborder="0" width="960" height="569" allowfullscreen="true" mozallowfullscreen="true" webkitallowfullscreen="true"></iframe></html>


The component modules being developed to create any mechanical device include:
2018 - develop open source cloud editable docs equivalent of google docs, and a Collaborative Cloud CAD platform.
*Power Cube - a multipurpose, modular power source, also overlapping with the gasifier which allows the mechanical infrastructure to be powered by locally-derived, Pelletized biomass
*Universal Rotor - a multipurpose drive rotor that can be used as a drive wheel, a drive track, a chain drive, a sawmill, a Pelletizer, a Hammermill, cement mixer, or any rotor-based machine
*Pivot joint - a modular, bolt-together pivot structure that may be used as a pivot with heavy shafting, such as with 3" shaft. It is used wherever an articulated joint is required, such as on  a backhoe, Ironworker Machine, or articulated steering of a tractor.
*Articulated cylinder module
*Clamp module -


==Open Source Fab Lab==
Develop list. Prioritize, swat analyze, risk assess to re prioritize.
Immediate term goals are to implement a rapid prototyping infrastructure primarily for the Tractor Construction Set and other construction sets of the GVCS. The open source Fab Lab is an open source industrial upgrade of Neil Gerschenfeld's Fab lab concept, spanning a broader range of more powerful tools focusing on localized industrial production capacity.
 
Currently the open source CNC Torch Table is the most important tool. Near-term goals include capacity to forge and roll steel into tubing, to induction melt and alloy steel followed by hot rolling to generate virgin steel from scrap, and to precision machine steel - culminating in the manufacture of ball bearings.
 
A full range of supporting material feedstocks, such as cutting, heating, and heating gases is also required, and our approach to these is likewise via the use of ubiquitous resources. Charcoal generated from pelletized biomass will be used for generating fuel gas for space heating, running internal combustion engines, and oxy-fuel cutting, as well as to provide an important industrial feedstock (carbon). Water will be used to generate cutting oxygen and fuel (hydrogen) for oxy-hydrogen cutting.
 
Effectively, the goal is to enable the creation of advanced civilization using an integrated workshop facility on the scale of 400 square meters (civilization which uses a level of technology up to precision machined metal objects, such as engines) in any location where scrap metal is available as a feedstock.
 
==Project Management==
*[[OSE Warehouse]] of approved parts. Requires [[OSE Warehouse]] approval process. Module, link to repo, date, approval date
*[[Bug Reports]] - a set of specific details that need resolution
*[[Scrumy]] for backlog of tasks
*[[Social Media]] policy and SOPs
*[[FeF Journal]]
*[[OSE Blog]]
*[[OSE Communication Channels]]
*[[OSE Recruiting SOPs]]
 
=General Strategy=
*Create Roadmap for 3 years
*Start by 1 project complete at a time? Completion definition: workable enterprise model - production and workshop.
*Start with production machinery - CNC Torch table.
*Approach from Pit Crew appraoch - support team of generalists but with specific skills and tasks
*Focus is on building stable bootstrap economics
*Focus on staffing for needs, with replaceable people (SOPs on wiki)
*Create vetting SOPs
*Create HR team first
*Team funnels to technical development - on 4 priority modules/topics
*Alignment must be done by clear communication of Product Lead
*Profile of person: SME in a small area
*Distinction between Pit Crew and SMEs. Distinction needs to be made very clear, and SOPs needed for each.


More:
=Older Roadmaps=
*Create training materials for critical skill sets - FreeCAD, Kdenlive, Sketchup, mysweethome 3D, tool path workbench, Blender, YouTube interactive, Development spreadsheet, wiki, Kicad, laser scanning, reverse engineering 101, hydraulics (army manual), video production, Powtoons, screen casting, diy film studio, Natron, sound spectrum analysis (velocity), arduino, BBB, 3D printing enterprise ($5/print). Open source lab, open source product development
See [[Talk:Roadmap]]
*create teaching curriculum with certain leaders, focusing on specific subject matter
*Teams: IT, syndicated news show (studio content feed), enterprise development team, Aquaponics team.
*Each team progression: methodology, tasks and roles defined, recruiting + charter with a project leader and project manager. Vetting involves a person who has experience within area of interest
*Another approach is Defining Methodology; developing a business plan; developing a business strategy; determining projections; running a crowd funding campaign to support the documentation of a startup. This is based on presenting what is already available, and filling in gaps to what is missing. Some gaps are crowd funded, and others are work exchange funded. Funding funds a project manager. If 5 hours per week, then who is the full time manager? Can a solid team operate as 5 hour commitments? Quick to fire May be a good strategy. Specific deliverables outlined for each project. To be scalable, this process must be under a set of SOP guidelines, which points back to Dvelopment Spreadsheet - with a development on-ramp - with funding via a bootstrapping model.


=Links=
=Links=
*See [[SEH Roadmap]]
*'''Current [[OSE Development Priorities]]'''
*OSE 2015 First Quarter Review - [https://docs.google.com/presentation/d/1uZMPvh05emW6A_DHAm4sS78uhb3T0qWMXMHn6k2kMUo/edit#slide=id.g9cfbccbde_0_103]
*OSE 2015 First Quarter Review - [https://docs.google.com/presentation/d/1uZMPvh05emW6A_DHAm4sS78uhb3T0qWMXMHn6k2kMUo/edit#slide=id.g9cfbccbde_0_103]
*[[Infrastructure Building]]
*[[Infrastructure Building]]
*[[OSE News]]
*[[OSE News]]
[[Category:Roadmap]]
[[Category:Roadmap]]

Latest revision as of 21:18, 26 April 2024

2022 Status

The revenue goal for 2022 remains $400k, with $150k from foundations and $250k from house sales. However, we are more interested in net revenue, which must mean revenue minus materials and opearations. 5 houses constitute a net of $250k. Current plans call for 4 houses in 2022, thus leaving a small deficit, to be made up in 2023 in order to continue 100% year on year growth until a net of $25M in 2028- marginal for GVCS completion by 2028. We envision a 10x growth as soon as the house revenue model is proven. 24 students' tuition alone would be around $0.4M, and scaling to 2 cohorts would do the job right there.

The 10x can happen through investment in the 50/50 revenue share, as initiated at Entrepreneur to Systems Transformation Entrepreneur Program and at Seed_Home_2_Product_Strategy#2022_Investment_Product_-_Engaging_Investors_in_Mission-Aligned_Funding. Floating OSE Crypto where proof-of-work is buy-in, in other words laundering of funny-money. Funnymoney is thus converted into OSE Crypto. Laundering should be respected as a true demand of the modern economy, where Federal Reserve backing is an irresponsible mechanism that causes lots of death and suffering.

At best as of Sep 1, 2022 - we have a build in October, and another 2-3 in early December. This would have to be in a warm climate. Critical prep time means instructionals for construction, which are in progress.

Until 2028 - The Last Mile

2008-2018 marked the phase of rabid experimentation, until a discovery of the need for a transition from vision to execution. In 2018, the Founder declared that only 10 years remain in GVCS development - from which the shift will be towards applications and replication. Applications may be full open source microfactories, land-based productive operations, schools, communities, and other infrastructure projects. Specifically - we will use what we have available in 2028 to build and replicate the OSE Campus concept worldwide.

The OSE Campus is a rallying point of experimental communities to transform the world from proprietary to collaborative. The idea is for each Campus to serve as a focal point of local regeneration, combining to global transformation. This is done by Solving Pressing World Issues, as opposed to continuing the current System

In 2020 this crystallized as the observation of a significant 'error' in the experimental phase: OSE was project managing - not product managing. Since 2018, serious experiments were undertaken regarding replication training (Open Source Microfactory Boot Camp), and in 2020, the Extreme Enterprise concept was formulated based on OSE's experience with Extreme Manufacturing. Through module-based design and swarm builds, we are now capable of building heavy machines in one day, and houses in 5 days. Based on this learning, 2020-2021 is dedicated to solving for large-scale development of enterprise, by getting enough people to show in a rapid timeframe to take significant projects to product completion. We are starting with Seed Home 2 as the test case for the extreme enterprise model.

As of 2020, we estimate about $10M budget requirement for completion of the GVCS at the very minimum, where viable products are developed for the remaining technologies. If we are effective, that may involve a bootstrapping model based on Extreme Enterprise. Otherwise, a realistic cost (by MJ) is $50M over 2020-2028 to develop all the GVCS machines to the enterprise level. Specifically, we mean highly replicable, irresistible offers consisting of robust product ecologies that solve housing, energy, manufacturing, wealth distribution, and other issues.

Overview - 2021

The main learnings from 2021, based on OSE's first immersion, 6 month OSE Apprenticeship - is that learning OSE's integrated Open Source Product Development takes more time than 6 months. The techniques include Distributive Enterprise, Extreme Manufacturing, and Extreme Enterprise. Candidates pursuing these techniques must be designers, builders, entrepreneurs, teachers, and collaborators in one. Each of these requires a rigorous skill set - and rarely if ever is to be found in a single person. For example, the collaborative part involves mastering the balance between control and chaos, to the point of inviting anyone to contribute. Understanding true collaboration mainly involves evolving one's index of possibilities to the most ambitious state, such that autonomy of development effort is never an issue because there is plenty of room for everybody.

Two critical issues remain: people showing up, and training significant numbers in the OSE state of art. People Showing Up involves thousand-scale strong coordination of talent, in a self-funding way. Training significant numbers at this time means 2-6 year programs at the Master's level where the relevant skills are learned - by culturally-aligned individuals. These individuals must have physical grit enabled by purpose, and a glimpse of possibility regarding collaborative enterprise. They must learn to design and teach - teaching meaning giving in some way.

How do we solve for People Showing Up?

Overview - 2018

OSE uses several roadmaps. One is the overall roadmap to 2035. Another is the 10 year plan from 2008-2018. Third is a roadmap for each of the 50 machines. Roadmaps focus around product releases, with explicit intent to engage widespread replication as opposed to remaining in a project state. See Project vs Product.

The maps below represent more or less a linear development pattern, while we expect the reality to be more nonlinear. As such, the milestones in the maps below are being followed roughly and loosely. The end state of economic transformation to a Collaborative Economy remains the same.

Introduction

The following are the overarching milestones of OSE for a 20 year period (2016-2035), consistent with evolutionary timescale thinking (500 years). The main milestone for the first 20 years of OSE is eradication of artificial scarcity, as a basis for the evolution of humanity. The following on general roadmaps, and do not necessarily reflect specific milestone dates based on critical paths and sequencing. General notes on sequencing are shown below, but the specific tactical steps are reflected on the Critical Path and OSE Priorities page - which both reflect a strategic approach towards the open source economy.

20 Year Milestones

See corresponding Blog post - [1] Increasing the social production market share for goods and services...OSE. (Work in progress - 2003-2035)

edit

Roadmap 2019-2025

Work in progress, as everything.

edit

Roadmap 2018

edit

OBI Roadmap 2016 and 2022

End of 2017 Tasks

edit

Open Source Product Development Method - Roadmap

edit

Agriculture Equipment Construction Set Roadmap

edit

CEB Press Roadmap

edit

CEB_Press_Future_Work

3D Printer Roadmap

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Other Engagements - 2024

OSE believes in the Art of Possibility, is aiming to go from Good to Great with Level 6 Leadership, and intends to scale to trillions as a Collaborative Hybrid organization. A core part of this involves contributing to world peace by facilitating a global transition to post-scarcity economics - solving the last unsolved frontier of human enterprise. Negotiable possibilities in state relations are part of our interest - which means studying the psychology of abundance, studying mental models for power flows between people and countries (such as 48 Laws of Power and Global Chessboard and The Best and the Brightest, On Freedom) - and acting on this by creating open sector enterprise that provides the prerequisite security for human self-determination. We envision an exciting public forum where we learn from practitioners about post-scarcity possibilities in international and inter-regional relations - with an online presence to facilitate this discussion. Currently, the best fora for global geopolitics include the World Economic Forum in Davos, but the current fora are built on scarcity economics and thus do not meet the ends of leveling the playing field for personal and political self-deterimnation. So instead of yodeling from the top of a mountain, we are ready for the transition of mindsets to post-scarcity thinking - starting by forming increasingly accurate mental models of personal and geopolitical power flows which balance power grabs with self-determination. The model here is that be reformulating economics to post-scarcity, more people will be exposed to post-scarcity thinking - and thus a new type of power balance can occur.

2 Year Overview Roadmap

2018 - develop open source cloud editable docs equivalent of google docs, and a Collaborative Cloud CAD platform.

Develop list. Prioritize, swat analyze, risk assess to re prioritize.

Older Roadmaps

See Talk:Roadmap

Links