Global Village Construction Set: Difference between revisions

From Open Source Ecology
Jump to navigation Jump to search
mNo edit summary
 
(166 intermediate revisions by 20 users not shown)
Line 1: Line 1:
{{mergefrom|GVCS tools}}
{{RequiredReading}}
{{mergefrom|Template:GVCS List}}


{{IncludeLang|GVCS List}}
{{OrigLang}}


<div style="text-align: right; direction: ltr; margin-left: 1em;"><flattr
{{TED Talk}}
uid="marcin_ose"
title="Global Village Construction Set"
description="The GVCS is a set of 50 tools / technologies for building post-scarcity, resilient communities."
category="text"
language="en_GB"
button="compact"
/></div>'''See http://opensourceecology.org for the official definition of the [http://opensourceecology.org/gvcs.php 50 GVCS Tools].'''


=Original Definition =


The ideas that guide the GVCS are:
The '''[[Global Village Construction Set]]''' (GVCS) is a modular, DIY, low-cost set of blueprints that enables fabrication of the 50 different Industrial Machines that it takes to build a small, sustainable civilization with modern comforts. The name, GVCS, has been coined for the first time in 2008 - at a lecture at the University of Missouri, Columbia - see [[UM Presentation]].


'''Open Source''' - we freely publish our 3d designs, schematics, instructional videos, budgets, and product manuals on our open source wiki and we harness open collaboration with technical contributors.
=Definition Evolution - GVCS 2.0 and GVCS 3.0=


'''Low-Cost''' - The cost of making or buying our machines are, on average, 8x cheaper than buying from an Industrial Manufacturer, including an average labor cost of $15 hour for a GVCS fabricator.
The original definition still applies, with more specifications added. Note that we are aiming for GVCS 1.0 by 2028.
#'''A set of fundamental technologies sufficient to build a thriving economy anywhere in the world.''' This implies that the the set must be proven to allow efficient production of food, shelter, consumer goods, cars, fuel, and other goods - except for exotic imports (coffee, bananas, advanced semiconductors in the initial phases of GVCS). This is included in GVCS 1.0.
#'''Reality check on the development cost''' of each product, estimated based on current experience to be roughly $1M per product for a total development budget need of $50M by 2028. For example, the Seed Eco-Home development cost to present has been about $1M, and we expect a similar figure to obtain for other technologies. The expected cost of first prototypes is on the order of $10k, but multiple prototypes are needed. Further, production engineering can easily cost 10x the initial prototype, and enterprise model development adds another factor of 10x - for a rough budget of $1M for economically competitive products that become candidates for [[Distributed Market Substitution]]. Given an essential absence of [[Collaborative Literacy]] throughout the world and financial pressure to make a living, OSE does not have sufficient infrastructure to allow for scaling of a Linux-style development effort, because the material costs and coordination costs are prohibitive. This Linux-style development infrastructure still remains our goal, but we don't see it becoming realized without significant capital investment into physical plant.
#'''GVCS 2.0''' -Each 'product' must be expanded to its fuller product ecology in terms of both [[Recursion]] and [[Modular Product Ecosystems]]. For example, for the humble ''cement mixer'' - we are now expanding to distributed [[Solar Concrete]] production (recursion in terms of material feedstocks) and application to [[Seed Eco-Home 4]] for foundations, driveways, stabilized [[CEB]] production, hardscapes, countertops, roof shingles, polished concrete, among others. We are aiming for GVCS 2.0 within 1-2 years of GVCS 1.0. This relies on rapid scaling via modular enterprise replication at the point that GVCS 1.0 is completed, and significant financial feedback loops are created.
#'''GVCS Opportunity''' - the scalable, open, modular design language for product ecosystems appears to be working at present - and working better than expected. The downside is that it takes much more effort to design such a product ecology, and thus much more time to teach it. Thus our product development programs now center on a 4 year program, not one month [[Dedicated Project Visits]] which were begun in 2009. The new development route allows for the continuity required to first, learn core aspects of [[OSE Culture]] and [[Collaborative Literacy]], and engage in the due diligence to achieve [[Immortality]] in any undertaking. This is consistent with general principles of [[Time Binding]].
#'''GVCS 3.0''' is open-sourcing of the entire [[Technosphere]], in the broad sense. This means that collaborative development has been normalized, patents have been eradicated, trade secrets are a rare occurrence. This also means that global instability has been significantly reduced by making self-determination accessible to all via financial independence, and global moral intelligence has increased greatly as integrated education becomes accessible to everyone. Incentives for rogue actors, dictatorial behavior, and other evil have been reduced to a minimum. We expect this transition to happen around 10 years from GVCS 2.0, and occurring within a similar timeframe as the [[Singularity]]. We aim for collaborative culture to enter before the singularity, otherwise the threat of evil AI dominating remains real. The battle is ongoing.


'''Modular''' - Motors, parts, assemblies, and power units can interchange, where units can be grouped together to diversify the functionality that is achievable from a small set of units.
=End State=
The above paragraph is a brief summary, but the goals of the GVCS are much larger. In 2019, our [[Vision]] has been reframed to '''collaborative design for a transparent and inclusive economy of abundance'''. The GVCS remains at the center of that. However, one cannot build sound technology without building sound people. Open, transparent collaboration includes developing the human aspect - in terms of soft skills to collaborate, be vulnerable, have self-esteem, have a growth mindset - the soft requirements for any [[Super-Cooperator]]. OSE strives to produce [[Integrated Humans]] who have both the hard and soft skills to make a better world - as movement entrepreneurs whose life revolves around solving pressing world issues.


'''User-Serviceable''' - Design-for-disassembly allows the user to take apart, maintain, and fix tools readily without the need to rely on expensive repairmen.
Currently there are several, outstanding, unconscionable aspects of civilization: continuing ecocide, war, consumerism, poverty, poor distribution of wealth or access, ignorance - see [[Pressing World Issues]]. The world has improved to more liberty for more people, but many are left behind. These are easily solvable by taking on a fundamental approach, such as planting trees, open-sourcing the economy, and learning to grow as humans. These solutions are very easy and very hard at the same time.


'''DIY''' - (do-it-yourself) The user gains control of designing, producing, and modifying the GVCS tool set.
At the core, OSE's work requires human evolution for a transition from a proprietary, military economy - to a collaborative economy.  


'''Closed Loop Manufacturing''' - Metal is an essential component of advanced civilization, and our platform allows for recycling metal into virgin feedstock for producing further GVCS technologies - thereby allowing for cradle-to-cradle manufacturing cycles
With great power comes great responsibility. ''Economy of abundance'' in our vision statement is a rigorous requirement that implies wisdom towards efficient production of basic needs, as a basis for [[Self-Determination]].


'''High Performance''' - Performance standards must match or exceed those of industrial counterparts for the GVCS to be viable.
'''When exactly do we say that the Global Village Construction Set is complete - that we have succeeded?''' It is when:


'''Flexible Fabrication''' - It has been demonstrated that the flexible use of generalized machinery in appropriate-scale production is a viable alternative to centralized production.
#All the 50 technologies of the [[GVCS]] are finished, to the point of economically-feasible business models being developed for each machine or product ecology of machines. Further, derivative industry is open source, such as materials production - which is a derivative of the productive capacity of the 50 GVCS machines. For example, the CNC multimachine can make motors which can make vacuum pumps, which combined with construction equipment can make clean rooms for making semiconductors or medical equipment.
#Anyone has access to build any product anywhere in an open source microfactory, which is powered by a repository of global, collaborative design and open source production tools. This means that any place in the world has a realistic capacity to create a modern economy if it chooses to do so, without having to make compromises of a typical [[Technology Colony]].
#All infrastructure-building tools to start villages, micro-states, farms, factories, civil works, land restoration operations, and any other human infrastructure - can be built at low cost using best-practice, open source techniques and equipment.
#We have succeeded in implementing a globally-distributed teaching infrastructure for regenerative enterprise. Hundreds of land-based, OSE facilities are built around the world - as land-based campuses somewhat like a university campus - which are fully regenerative global villages that thrive in harmony with their natural life support systems. These are places of real life, learning, and activism - with an explicit purpose of solving pressing world issues. Imagine going to college, where as a result - you end up not as a quant or symbolic analyst in a cubicle - but as a hands-on builder of a new world: a person who leaves college pursuing solutions to pressing world issues, and getting involved in a full time-effort of such transformation. Why the OSE campuses? Because sometimes transformative work has no money in it. The status quo does not pay change-makers to subvert itself. So the OSE Campus is a facility where people contribute 2 hours of work per day to guarantee thriving based on physical needs, and the rest of the time is spent in pursuit of self-determination. See [[Open Source Philosophy]] video for the 2 Hours of Work Per Day, whether it's people in huts like Marcin in 2006, or people in [[Seed Eco-Homes]] or Eco-Mansions.
#Numbers-wise, [[Distributed Market Substitution]] is growing as an exponential occurrence, with billions worth of markets already substituted on 3-year timescales.
#A large number of people are trained in [[Collaborative Literacy]], and thus engage in open source product development as the new norm - about 10% of all human enterprise across sectors (mining, manufacturing, governance, financial, agriculture, services). Open publishing is the norm.
#Mass creation of right livelihood has begun in earnest, and people have a fair chance to do what they love for a living
#Modular, open source standards are common, such that planned obsolescence - as occurring by virtue of black-boxing, self-destruct parts, changed form factors, proprietary software, non-interchangeable parts, hard to find parts, expensive parts, design-for-non-disassembly, easily-breakable parts, inferior materials, and others - are  design, and other bad design - has ceased to be a dominant factor in one's [[Cost of Living]].
#All pressing world issues mentioned above are in being solved in significant ways (such as [[Gini Coefficient]] rising at least to pre-industrial levels), species extinction ended, clean energy provided to all, [[Fab Cities]] as the new norm, as general self-determination replaces current alienation of people from themselves, from others, and from nature.
#We envision a life where a 'job' is replaced by 'living fully' (while 'making a living'). Where the office cubicle is replaced by your home office. Where manufacturing as we know it is replaced by microfactories and Fab City. Where people pursue self-determination (autonomy, mastery, purpose - which assumes unleashed innovation and creativity). And where the massive gaps between the haves and have-nots have been replaced by open access. Where institution of power concentration have been replaced by institutions of open collaboration. Where fear is replaced by love. Where selfishness is replaced by connectedness. Where the rigorous condition of abundance has replaced scarcity thinking.  Where the cookie cutter urban sprawl has been replaced by regenerative design that includes nature. Where a throwaway, consumer society has been replaced by a producer mentality and lifetime design. Where if you want to get a car, you can build one at your local microfactory to meet your exact needs, guided by your friendly teaching staff - or you can at least participate as much as you like (from 0 to fully) in its production. On first principles, this is all inevitable in a [[Kardashev Scale]] <1 earthling civilization - there is plenty of energy - about 10,000 times more energy comes from the sun to the Earth than civilization uses today..


'''Distributive Economics''' - We encourage the replication of enterprises that derive from the GVCS platform as a route to truly free enterprise - along the ideals of Jeffersonian democracy.
=Introduction=
Marcin Jakubowski explains the Global Village Construction Set in his TED Talk.


'''Industrial Efficiency''' - In order to provide a viable choice for a resilient lifestyle, the GVCS platform matches or exceeds productivity standards of industrial counterparts.
Can't see the video below? Try: http://www.ted.com/talks/marcin_jakubowski.html
(https://www.youtube.com/watch?v=S63Cy64p2lQ)


==The tools==
<html><div style="max-width:854px"><div style="position:relative;height:0;padding-bottom:56.25%"><iframe src="https://embed.ted.com/talks/marcin_jakubowski" width="854" height="480" style="position:absolute;left:0;top:0;width:100%;height:100%" frameborder="0" scrolling="no" allowfullscreen></iframe></div></div></html>
{| style="width:100%;" cellpadding="3" cellspacing="0" border="1" align="left"
! '''[[CEB Press]]'''
! A high-performance Compresssed Earth Block press. Compresssed Earth Block building is the highest quality natural building method. The page [[CEB intro]] contains introductory information on compressed earth blocks
! http://openfarmtech.org/temp-gvcs-icons/compressed-earth-brick-press.png
! <font color=green>COMPLETE AND TESTED!</font>


|-align="left"
Want to know more? Explore the [[Global_Village_Construction_Set|Global Village Construction Set tech tree]].
! '''[[LifeTrac|Tractor]]'''
! A versatile, 4-wheel drive, hydraulically-driven, skid-steering tractor with 18 to 200 horsepower capacity for agriculture, construction and other utility duties.
! http://openfarmtech.org/temp-gvcs-icons/lifetrac.png
! <font color=green>PROTOTYPE COMPLETE!</font>


|-align="left"
Want to contribute? Sign up for [[OSEmail]] to get monthly updates.
! '''[[Microtractor]]'''
! a small, 18 hp version of the full-sized tractor for powering a wide range of implements in agricultural and utility duties
! http://openfarmtech.org/temp-gvcs-icons/microtrac.png
! <font color=green>PROTOTYPE COMPLETE!</font>


|-align="left"
=Completion Status=
! '''[[Bulldozer]]'''
! A high-traction, heavy earth-moving machine indispensible for building ponds, berms, and other permacultural earthforms, as well as for other tasks such as building roads or clearing land
! http://openfarmtech.org/temp-gvcs-icons/bulldozer.png
! STATUS


|-align="left"
[[Image:completionstatus2018.jpg|800px]]
! '''[[Power Cube]]'''
! A multipurpose, self-contained, hydraulic power power unit that consisting of an engine coupled to a hydraulic pump
! http://openfarmtech.org/temp-gvcs-icons/powercube.png
! <font color=green>PROTOTYPE COMPLETE!</font>


|-align="left"
See [[GVCS_State_of_Completion]] for the history of the completion status.
! '''CNC Precision Multimachine'''
! A multipurpose, precision CNC machining and metal cutting device for milling, lathing, drilling to make precision parts; includes surface grinding and cold-cut metal sawing
! http://openfarmtech.org/temp-gvcs-icons/multimachine.png
! STATUS


|-align="left"
[https://docs.google.com/a/opensourceecology.org/spreadsheet/ccc?key=0AkNG-lv1ELQvdGYycGFSMjYtODlZcFROcHZ2NjBwNEE&usp=drive_web#gid=3 edit]
! '''Ironworker Machine'''
! A device that can instantly cut steel and punch holes in metal one inch thick
! http://openfarmtech.org/temp-gvcs-icons/ironworker.png
! STATUS


|-align="left"
=Prototypes - Visual Status=
! '''CNC Torch/Router Table'''
Items prototyped are in red. State in 2018.
! A computer-controlled cutting table for metal where a moving torch head is used to produce precision metal parts in a fraction of the time that it takes to do so manually
! http://openfarmtech.org/temp-gvcs-icons/torch-table.png
! <font color=green>PROTOTYPE COMPLETE!</font>


<html><iframe src="https://docs.google.com/presentation/d/e/2PACX-1vSSjK5xqiNRMCLF6tu4goP9bnc9Kt1RRlNRHmwXQEIx2cocOSEqB9H5-04ZofALogRnsmYLtbLrU4L1/embed?start=false&loop=false&delayms=3000" frameborder="0" width="960" height="569" allowfullscreen="true" mozallowfullscreen="true" webkitallowfullscreen="true"></iframe></html>


|-align="left"
[https://docs.google.com/presentation/d/1eSsI59MppMhLLDyBoN90T7vasJPmgK0iBBgWxtg5aZ8/edit#slide=id.g4071900322_0_32 edit]
! '''3D Printer'''
! An additive manufacturing technology where a three dimensional object is printed by laying down successive layers of material, just like a printer except in 3D
! http://openfarmtech.org/temp-gvcs-icons/3d-printer.png
! <font color=green>COMPLETE AND TESTED!</font>


=Timeline=
(needs updating since 2014 - see [https://www.opensourceecology.org/product-releases/ blog] or [ FB] for updates.


|-align="left"
The Open Source Ecology experiment was formulated in 2003. The practical experiment began on a 5 acre parcel on the outskirts of Madison, Wisconsin, USA. Networking with early collaborators, the project found its new home on a 20 acre parcel in Osborn, Missouri. In 2006, the project moved to its permanent location in Maysville, Missouri - to Factor e Farm - birthplace of the Global Village Construction Set.
! '''3D Scanner'''
! A device that can generate a 3D digital scan from a real-life object, where the file can be used to reproduce the object in 3D with a device such as the 3D printer or CNC Precision Multimachine
! http://openfarmtech.org/temp-gvcs-icons/3d-scanner.png
! STATUS


|-align="left"
<html><iframe src="https://cdn.knightlab.com/libs/timeline/latest/embed/index.html?source=0AkNG-lv1ELQvdEMxdzRnU2VFbUllZ2Y0cnZPRld3SXc&amp;font=Bevan-PotanoSans&amp;maptype=toner&amp;lang=en&amp;hash_bookmark=true&amp;start_at_slide=23&amp;height=650" width="100%" height="650" frameborder="0"></iframe></html>
! '''[[CNC Circuit Mill]]'''
= Media =
! A computer-controlled device that can produce electrical circuits by milling and drilling on copper-clad circuit boards
! http://openfarmtech.org/temp-gvcs-icons/circuit-mill.png
! STATUS


|-align="left"
See '''[[GVCS TED Talk]]
! '''[[Industrial Robot]]'''
! A robotic arm which can perform certain human tasks - such as welding or milling – for performing tasks that are not better done by humans
! http://openfarmtech.org/temp-gvcs-icons/robotic-arm.png
! STATUS


{|
|<html>
<!--copy and paste--><object width="600" height="400"><param name="movie" value="http://video.ted.com/assets/player/swf/EmbedPlayer.swf"></param><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always"/><param name="wmode" value="transparent"></param><param name="bgColor" value="#ffffff"></param> <param name="flashvars" value="vu=http://video.ted.com/talk/stream/2011U/Blank/MarcinJakubowski_2011U-320k.mp4&su=http://images.ted.com/images/ted/tedindex/embed-posters/MarcinJakubowski-2011U.embed_thumbnail.jpg&vw=510&vh=300&ap=0&ti=1122&lang=eng&introDuration=15330&adDuration=4000&postAdDuration=830&adKeys=talk=marcin_jakubowski;year=2011;theme=the_rise_of_collaboration;theme=new_on_ted_com;theme=tales_of_invention;theme=design_like_you_give_a_damn;event=Design+Like+You+Give+a+Damn;tag=Culture;tag=Technology;tag=open-source;tag=ted+fellows;&preAdTag=tconf.ted/embed;tile=1;sz=512x300;" /><embed src="http://video.ted.com/assets/player/swf/EmbedPlayer.swf" pluginspace="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" wmode="transparent" bgColor="#ffffff" width="600" height="400" allowFullScreen="true" allowScriptAccess="always" flashvars="vu=http://video.ted.com/talk/stream/2011U/Blank/MarcinJakubowski_2011U-320k.mp4&su=http://images.ted.com/images/ted/tedindex/embed-posters/MarcinJakubowski-2011U.embed_thumbnail.jpg&vw=510&vh=300&ap=0&ti=1122&lang=eng&introDuration=15330&adDuration=4000&postAdDuration=830&adKeys=talk=marcin_jakubowski;year=2011;theme=the_rise_of_collaboration;theme=new_on_ted_com;theme=tales_of_invention;theme=design_like_you_give_a_damn;event=Design+Like+You+Give+a+Damn;tag=Culture;tag=Technology;tag=open-source;tag=ted+fellows;"></embed></object>
</html>
|<html><iframe src="https://player.vimeo.com/video/16106427" width="600" height="400" frameborder="0"></iframe></html>
|}


|-align="left"
== Key Features ==
! '''[[Laser Cutter]]'''
! An industrial machine that can make precision, finish cuts in a wide array of substrates, such as metal, wood, or plastic
! http://openfarmtech.org/temp-gvcs-icons/laser-cutter.png
! STATUS
 
|-align="left"
! '''[[Open Source Welder]]'''
! A device used to make strong, permanent bonds in metal by melting and fusing the metal
! http://openfarmtech.org/temp-gvcs-icons/mig-welder.png
! STATUS
 
|-align="left"
! '''[[Plasma Cutter]]'''
! A device to cut metal using a plasma torch
! http://openfarmtech.org/temp-gvcs-icons/plasma-cutter.png
! STATUS
 
|-align="left"
! '''[[Induction Furnace]]'''
! An electrical furnace in which the heat is applied by induction heating of metal, providing clean, versatile, compact, energy-efficient, and well-controlled melting compared to flame furnaces
! http://openfarmtech.org/temp-gvcs-icons/induction-furnace.png
! STATUS
 
|-align="left"
! '''Metal Rolling'''
! A metal forming process in which metal stock is passed through a pair of rolls to produce a desired shape, such as flat bar, angle, or u-channel
! http://openfarmtech.org/temp-gvcs-icons/metal-rolling-machine.png
! STATUS


|-align="left"
{|
! '''Rod and Wire Mill'''
| '''See summary at [[OSE Specifications for Product Design]].'''
! A subset of metal rolling, used to make shafts, rebar, thin rods, and down to wire.
! http://openfarmtech.org/temp-gvcs-icons/wire-n-rod-mill.png
! STATUS


|-align="left"
*'''[[Open Hardware|Open Source]]''' - we freely publish our 3d designs, schematics, instructional videos, budgets, and product manuals on our open source wiki and we harness open collaboration with technical contributors.
! '''Press Forge'''
! A device for shaping metal by the application of a shaping die and a continuous pressure or force.
! http://openfarmtech.org/temp-gvcs-icons/forge.png
! STATUS


|-align="left"
*'''[[OSE Spec|Low-Cost]]''' - The cost of making or buying our machines is, on average, 8x cheaper than buying from an Industrial Manufacturer, including an average labor cost of  hour for a GVCS fabricator.
! '''[[Modern Steam Engine]]'''
! A modern engine where an external heat source is used to turn water into steam, and the steam in turn moves reciprocating pistons to provide shaft power
! http://openfarmtech.org/temp-gvcs-icons/steam-engine.png
! STATUS


|-align="left"
*'''[[Product Ecologies|Modular]]''' - Motors, parts, assemblies, and power units can interchange, where units can be grouped together to diversify the functionality that is achievable from a small set of units.
! '''Gasifier burner'''
! A clean and efficient burner that gasifies the material that is being burned prior to combustion
! http://openfarmtech.org/temp-gvcs-icons/gasifier-burner.png
! STATUS


|-align="left"
*'''[[OSE Spec|User-Serviceable]]''' - Design-for-disassembly allows the user to take apart, maintain, and fix tools readily without the need to rely on expensive repairmen.
! '''[[Steam Generator]]'''
! A device that generates steam from water that is passed through externally-heated coils
! http://openfarmtech.org/temp-gvcs-icons/steam-generator.png
! STATUS


|-align="left"
*'''[[RepLab|DIY]]''' - (do-it-yourself) The user gains control of designing, producing, and modifying the GVCS tool set.
! '''Solar Concentrator'''
! An array of mirrors to concentrate sunlight so it can boil water and drive a steam engine.
! http://openfarmtech.org/temp-gvcs-icons/solar-concentrator.png
! STATUS


|-align="left"
*'''[[Product Ecology|Closed Loop Manufacturing]]''' - Metal is an essential component of advanced civilization, and our platform allows for recycling metal into virgin feedstock for producing further GVCS technologies - thereby allowing for cradle-to-cradle manufacturing cycles
! '''[[Wind Turbine]]'''
! A device that produces electrical power from wind energy
! http://openfarmtech.org/temp-gvcs-icons/wind-turbine.png
! STATUS


|-align="left"
*'''[[OSE Spec|High Performance]]''' - Performance standards must match or exceed those of industrial counterparts for the GVCS to be viable.
! '''Aluminum Extractor from Clay'''  
! A device that produces aluminum from clay by dissolving the aluminum from aluminosilicate (clay), and then electrolyzing the resulting compound to form pure aluminum
! http://openfarmtech.org/temp-gvcs-icons/alluminum-extractor.png
!


|-align="left"
*'''[[Flexible Fabrication]]''' - It has been demonstrated that the flexible use of generalized machinery in appropriate-scale production is a viable alternative to centralized production.
! '''[[Pelletizer]]'''
! A device that compresses shredded pieces of biomass or other substances to compact, flowable pellets
! http://openfarmtech.org/temp-gvcs-icons/pelletizer.png
!


|-align="left"
*'''[[Distributive Economics]]''' - We encourage the replication of enterprises that derive from the GVCS platform as a route to truly free enterprise - along the ideals of Jeffersonian democracy.
! '''Universal Seeder'''
!  A tractor-pulled seeder than can plant any seed, from small seeds like clover to large seeds such as potatoes
! http://openfarmtech.org/temp-gvcs-icons/universal-seeder.png
!


|-align="left"
*'''[[OSE Spec|Industrial Efficiency]]''' - In order to provide a viable choice for a resilient lifestyle, the GVCS platform matches or exceeds productivity standards of industrial counterparts.
! '''[[Rototiller]] and [[Soil Pulverizer]]'''
|[[Image:GVCS.jpg|600px|The Global Village Construction Set]]
! A tractor implement that tills soil with blades via rotary action
! http://openfarmtech.org/temp-gvcs-icons/pulverizer-tiller.png
!
 
|-align="left"
! '''[[Spader]]'''
! A set of mechanical shovels that prepare soil for planting without causing a hardpan typical of rototiller tilling
! http://openfarmtech.org/temp-gvcs-icons/spader.png
!
 
|-align="left"
! '''Microcombine'''
! A small-scale harvester-thresher for mechanical harvesting of any grain crops, with a cutting swath of about 3 feet in width
! http://openfarmtech.org/temp-gvcs-icons/microcombine.png
!
 
|-align="left"
! '''[[Universal Rotor]]'''
! A tractor-mounted rotor that can be fitted with a wide array of toolheads, such as string trimmer, posthole digger, tree planting auger, slurry mixer, and many others
! http://openfarmtech.org/temp-gvcs-icons/universal-rotor.png
!
 
|-align="left"
! '''[[Baler]]'''
! A device that compresses hay and other light and dispersed materials into more compact bales
! http://openfarmtech.org/temp-gvcs-icons/baler.png
!
 
|-align="left"
! '''Hay Rake'''
! A mechanical implement for a tractor that rakes hay or other light materials into windrows or other formations for drying or baling
! http://openfarmtech.org/temp-gvcs-icons/hay-rake.png
!
 
|-align="left"
! '''[[Hay Cutter]]'''
! A device that cuts grass, hay, straw, or other light biomass for haying, baling, or combining
! http://openfarmtech.org/temp-gvcs-icons/hay-cutter.png
!
 
|-align="left"
! '''[[Backhoe]]'''
! A piece of excavating equipment or digger consisting of a digging bucket on the end of a two-part articulated arm for digging trenches or large holes
! http://openfarmtech.org/temp-gvcs-icons/backhoe.png
!
 
|-align="left"
! '''Chipper/Hammermill'''
! A machine used for reducing wood or other materials into smaller parts, such as chips or shreds
! http://openfarmtech.org/temp-gvcs-icons/chipper-hammermill.png
!
 
|-align="left"
! '''[[Trencher]]'''
! A piece of construction equipment that uses a cutting wheel for digging trenches, laying pipe, cable, or drainage
! http://openfarmtech.org/temp-gvcs-icons/trencher.png
!
 
|-align="left"
! '''[[Open Source Car]]'''
! A wheeled motor vehicle for transporting people
! http://openfarmtech.org/temp-gvcs-icons/automobile.png
!
 
|-align="left"
! '''Open Source Truck''' 
! A larger version of an automobile with a bed for trasporting loads
! http://openfarmtech.org/temp-gvcs-icons/truck.png
!
 
|-align="left"
! '''[[Sawmill|Dimensional Sawmill]]'''
! A dimensional sawmill is a circular blade sawmill with 2 blades that is used for producing dimensional lumber in one pass
! http://openfarmtech.org/temp-gvcs-icons/sawmill.png
!
 
|-align="left"
! '''[[Cement Mixer]]'''
! A device that homogeneously combines cement, aggregate such as sand or gravel, and water to form concrete
! http://openfarmtech.org/temp-gvcs-icons/cement-mixer.png
!
 
|-align="left"
! '''[[Well-drilling Rig]]'''
! A device for digging deep water wells
! http://openfarmtech.org/temp-gvcs-icons/well-drilling-rig.png
!
 
|-align="left"
! '''Bakery Oven'''
! A device for heating various forms of dough into breads and other baked goods
! http://openfarmtech.org/temp-gvcs-icons/industrial-bread-oven.png
!
 
|-align="left"
! '''Dairy Milker'''
! A device which harvests milk automatically from milk-producing livestock
! http://openfarmtech.org/temp-gvcs-icons/milking-machine.png
!
 
|-align="left"
! '''Electric Motor/Generator'''
! A device that functions as a motor when energized with a voltage, which can also function as an electrical generator when it is spun.
! http://openfarmtech.org/temp-gvcs-icons/electric-motor-generator.png
!
 
|-align="left"
! '''Hydraulic Motors'''
! A mechanical actuator that converts high-pressure fluid flow into rotation
! http://openfarmtech.org/temp-gvcs-icons/hydraulic-motor.png
!
 
|-align="left"
! '''[[Bioplastic Extruder]]'''
! An extruder takes a charge of plastic and extrudes a sheet or other profile of useful form, such as greenhouse glazing or water tubing
! http://openfarmtech.org/temp-gvcs-icons/plastic-extruder.png
!
 
|-align="left"
! '''Universal Power Supply'''
! This is a combination power supply for applications from off-grid power to supplying power to welders, induction furnaces, and plasma cutters.
!http://openfarmtech.org/temp-gvcs-icons/universal-power-supply.png
!
 
|-align="left"
! '''[[Nickel Iron Batteries]]'''
! Long-life batteries that have a track record of lasting 50 or more years
! http://openfarmtech.org/temp-gvcs-icons/nickel-iron-batteries.png
!
|}
|}


== GVCS Machines ==
''See main article [[GVCS Machine]]''


===Want to add another tool?===
OSE is developing 50 machines of the Global Village Construction Set via module-based design. This means that we break machines down into modules, and each module can be developed in parallel with other modules. Examples are [[CEB Press]] or [[Tractor]].  
If you think another technology belongs on the GVCS list, follow this procedure -
#Read the [[OSE Specifications]] and answer the [[OSE Specifications#Questionnaire|questionnaire]].
#If the tool scores highly on the questionnaire and meets most of the OSE specifications, start a thread on the [http://openfarmtech.org/forum/ forum] with a title beginning "Proposed Tool:" (e.g. "Proposed Tool: Washing Machine"). You may be challenged, and will have to convince the community that it is realistic and worth pursuing.
#If the consensus on the forum is in favor of adding the tool to the GVCS, feel free to edit the list above to add the new tool
#By proposing the tool, you take responsibility for it. You become project manager for that tool, and will have to build and prototype it yourself, or else recruit and manage someone who can.
 
====Proposed tools====
*'''Loader''' - an attachment for the [[LifeTrac]] tractor
*'''Village-scale washing machine''' - powered by the universal rotor
*'''Fridge''' - see the page on [[refrigeration]]
*'''Reversible heat pump''' - for controlling the temperature of homes and greenhouses, refrigerating food and medicine, harnessing solar and geothermal heat
*'''[[Stirling engine]]''' - transforms heat into mechanical energy
*'''[[Spectrometer]]''' and '''computer oscilloscope''' - adding these to the GVCS would form a complete Fab Lab. Most of the work will be done by other open-source groups.
*'''[[Juice Press]]''' - A juice press powered by the [[Power Cube]].
*'''[[Log Splitter]]''' - A log splitter powered by the [[Power Cube]].
 
== Videos ==
 
See a 2 minute video explainer about the GVCS:
 
<html>
<iframe src="https://player.vimeo.com/video/16106427" width="500" height="310" frameborder="0"></iframe>
</html>
 
* [[H+ Presentation]]
* Overview presentation at [[Linz Slides]]
 
See latest presentation on the GVCS (as of June, 2010)
<html>
<object width="400" height="225"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=13020225&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=13020225&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"></embed></object><p><a href="http://vimeo.com/13020225">Marcin Jakubowski - part 1</a> from <a href="http://vimeo.com/eastbaypictures">East Bay Pictures</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
</html>
 
 
 
Economy creates culture and culture creates politics. The politics we seek are freedom, voluntary contract, and human evolution in harmony with life support systems. Note that resource conflicts and overpopulation are eliminated by design. We are after the creation of new society, one which has learned from the past and moves forward with ancient wisdom and modern technology.
 
This is a real experiment, and product selection is based on us living with the given technologies. First, it is the development of real, economically significant hardware, product, and engineering. Second, this entire set is being compiled into one setting, and land is being populated with the respective productive agents. The aim is to define a new form of social organization where it is possible to create advanced culture, thriving in abundance and largely autonomous, on the scale of a village, not nation or state.
 
Here is a talk by [[Marcin Jakubowski]] on the GVCS at the 4th Oekonux Conference. <html>You can download the slides and see a transcript <a href="http://openfarmtech.org/index.php?title=Oekonux_4" target="_blank">here</a>.
 
First is an introduction by Franz Nahrada, leader of the <a href="http://globalvillages.ning.com/" target="_blank">Globally Integrated Village Environment</a>:<br>
 
<center> <script src="http://blip.tv/scripts/pokkariPlayer.js?ver=2008010901" type="text/javascript"></script> <script src="http://blip.tv/syndication/write_player?skin=js&amp;posts_id=1960623&amp;source=3&amp;autoplay=true&amp;file_type=flv&amp;player_width=&amp;player_height=" type="text/javascript"></script>
<p id="blip_movie_content_1960623"> <a href="http://blip.tv/file/get/Marcin_ose-Oekonux4ConferencePresentationIntroduction486.flv" onclick="play_blip_movie_1960623(); return false;" rel="enclosure"><img src="http://blip.tv/file/get/Marcin_ose-Oekonux4ConferencePresentationIntroduction486.flv.jpg" alt="Video thumbnail. Click to play" title="Click to play" border="0" /></a>
<a href="http://blip.tv/file/get/Marcin_ose-Oekonux4ConferencePresentationIntroduction486.flv" onclick="play_blip_movie_1960623(); return false;" rel="enclosure">Click To Play</a>
<br>
</center>
 
Here is the main body of the presentation.<br>
 
<center>
<script src="http://blip.tv/scripts/pokkariPlayer.js?ver=2008010901" type="text/javascript"></script> <script src="http://blip.tv/syndication/write_player?skin=js&amp;posts_id=1960410&amp;source=3&amp;autoplay=true&amp;file_type=flv&amp;player_width=&amp;player_height=" type="text/javascript"></script>
<p id="blip_movie_content_1960410">
<a href="http://blip.tv/file/get/Marcin_ose-Oekonux4ConferencePresentation778.flv" onclick="play_blip_movie_1960410(); return false;" rel="enclosure">
<img src="http://blip.tv/file/get/Marcin_ose-Oekonux4ConferencePresentation778.flv.jpg" alt="Video thumbnail. Click to play" title="Click to play" border="0" /></a>
<a href="http://blip.tv/file/get/Marcin_ose-Oekonux4ConferencePresentation778.flv" onclick="play_blip_movie_1960410(); return false;" rel="enclosure">Click To Play</a>
 
</center>
</html>
 
Click the arrows on the sides to see other videos.</center></html>
 
A video presentation on the [[first year at Factor e Farm]] and the GVCS from 2007-2008 [http://video.google.com/videoplay?docid=-710075551990473235#20m24s here].
 
And you can also view a GVCS [[UM_Presentation|slide show presentation]] for more information.
 
=Product Selection Criteria=
 
See [[OSE Specifications]]
 
=Enterprise Community Contract=
 
We are proposing the formation of Global Villages in the form of productive enterprise communities that strive for unprecedented quality of life:
* material abundance
* freedom from bureacracy and unnecessary activity
* total focus on one's true interests
 
For our particular OSE prototype implementation, we are interested in the following general essence of an ''Enterprise Community Contract'':
 
* 2 hours of productive activity daily, such that 100% of the community's food, energy, housing, transportation, and technology essentials are produced  for subsistence, with surplus production for market
** Agriculture base follows permaculture design, and includes production of water soluble organic fertilizer, orchard, nursery, and crops, as well as certain food processing and value added propositions
** Flexible fabrication produces advanced technologies ''at the cost of materials''
** Cost of living is reduced dramatically, from $20,000/year in the industrialized world, to negligible income requirements, under the assumption of high-tech self-providing
* Each participant undertakes a study program of full stewardship of the community, including:
** Agricultural production capacity
** Technological literacy to operate and maintain flex fab equipment and other machinery
** Numeracy to facilitate design
** Study of the mind and body to expand one's consciousness, skills, and abilities, and to disseminate such human augmentation widely towards eliminating mind control of the masses
* Entry of new people can be negotiated by the new participants providing skills and productive contribution to the community
* Beyond the 2 hour requirement, participants follow a research lifestyle to promote further development of the community or of the greater world
 
= Enabling Technology - Salient Features of Technology Base =
 
Without going into details, the main features for the comprehensive technology base are:
 
* ''Hybridization of power devices'' - decoupling of power source from the working unit in order to produce electrical drive is a formula for increasing integrated efficiency of electromechanical devices such as electric [[vehicle]]s, tools, heavy equipment, etc. For example, the hybrid car decouples the engine from its wheels by using an electrical generator to feed electric wheel motors. Note that this eliminates the clutch, transmission, crank case and its oil, differential, drive train, and other parts, and replaces these items with electric wire from the generator to electric motor. This is a huge efficiency leap, one in fuel efficiency, and two, in eliminating billions of dollars of industry which is outdated today due to the hybridization option. As such, we can talk of complex machines with huge simplification, assuming easy access to infinitely scaleable and controllable, low cost electric motors (these do not exist today). For example, we can envision an agricultural combine where each moving part is powered by its own electric motor - producing a leap in simplification and maintenance of the overall machine - as all belts, pulleys, gears, and other power transmission components driven by a single engine - are all replaced by electric wire. One can point to many examples where such strategy would provide leapfrog advance in device simplicity and maintenance.
 
* ''Solar turbine power generation including heat storage - look at [[Solar Turbine CHP System]]
 
* ''Open source fab lab'' - combine and expand the [http://groups.yahoo.com/group/multimachine/Multimachine] with xyz table as in RepRap (http://reprap.org/), and you can envision a robust fabrication device that integrates open source computer aided design (CAD) and computer aided manufacturing (CAM). This device would perform a large variety of machining and fabrication operations, and would be producible at the cost of materials if metal casting is available. When deployed, we are talking of '''''producing any advanced object or device at the cost of materials'''''. ''Would you like to fabricate an electric motor for your personal transport vehicle? Here, I'll email you a file to make on your local village fabber''. In practice, one could conceptualize a single or several Multimachines, with their milling-drilling-lathing functions, surrounding an xyz motion platform with interchangeable heads. These heads could include acetylene torch attachment, plasma cutter, CO2 laser, router, hot wire, or additive heads such as a plastic extruder found in RepRap.  This overall fab lab concept could start with a basic machine such as the Multimachine, with computer controls and table added in time. As such, this is a realistic proposition - with supporting open source knowhow with significant advancement already available. This propels civilization to new levels of decentralized material prosperity, and implies significant reduction of resource conflicts, especially if material feedstocks are sourced locally - as in the next point.
 
Here is an initial Fab Lab design:
[[Image:Fab_Lab.jpg]]
 
Here is a sample Product Matrix that falls right out of Fab Lab capacities:
[[Image:Product_Matrix.jpg]]
 
* ''Production of local feedstocks''-
** Wood and structural masonry compressed earth block (CEB) for construction - produced from on-site trees and soils
** [[Compressed Fuel Gas]] for cooking or melting metal - gas produced from trees
** [[Bioplastics]] - such as cellophane from trees
** Biofuels - [[Fuel Alcohol]] in temperate zones, palm oil in tropical zones
** Industrial detritus (waste materials) processing - includes [[Metal Casting and Extrusion]] or [[Plastic Extrusion & Molding]]
** [[Aluminum Extraction From Clays]]
 
= Sample Scenario =
 
Imagine a village with buildings of dirt (CEB) with year-round [[Greenhouses|greenhouses]] (sawmill, CEB, bioplastics from local trees), with all facility energy produced by a solar turbine, where people drive hybrid cars with car bodies (bioplastics) made from local weeds, with critical motors and metal structures (aluminum) extracted from on-site clay, which are fueled by alcohol produced on-site, on a wireless network linked to the greater world. That's just a sampling of the technology base. Food, energy, housing sufficiency. There are no poor among us - because we are all evolving human beings and farmer scientists.
 
= Development process =
[[GVCS Development Template]]
 
[[Product Cycle]]
 
[[Image:Engineering_Strategy.jpg]]
 
= Definition of Open Source Hardware and OSE Specifications =
 
See the updated entry for OSE Spec [http://openfarmtech.org/index.php?title=OSE_Specifications here].
 
We like to be clear about the meaning of ''open,'' or ''open source,''' as used in this work for items of physical production. By ''open source,'' we mean documented to the point where one may replicate a given item, ''without even consulting with the developers.'' To us, this embodies the most complete form of documentation possible, where sufficient detail is provided to enable independent replication. This is ''open source'' embodied in ''OSE Specifications''. Other features of OSE Specificationsare:
 
# Freely downloadable documentation
# DfD, lifetime design
# Simplicity and low cost are of prime importance
# Replaceable components
# Modular Design
# Scaleability
# Localization
## Level 1 - product fabrication or production is local
## Level 2 - material sourcing is local
# Product evolution - phases and versions are pursued
# Concrete Flexible Fabrication mechanism exists for others to purchase the product at reasonable cost
# Open franchising - replicable enterprise design is available, and training exists for entrepreneurs
 
Thus, these features are meant to promote ''[http://www.inclusivedemocracy.org/dn/vol4/fotopoulos_technology.htm#_ftn2 liberatory technology]'' - open, replicable, essential, optimal, and ecological goods and services for humankind living in harmony with natural life support systems.


= Working Assumptions =
The exact list of GVCS machines has evolved over time and is still subject to change. For example, while the [[MicroHouse]] and the [[Car]] are not GVCS machines in a strict sense (but products created by GVCS machines), they are treated as GVCS machines for historical and business-oriented reasons.


Here is a partial list of assumptions that we are making as we go about the development work of this wiki. These assumptions help one to understand our motivations and approach.
Documentation is found at different places for different target groups:
# Civilization are shaped by their resource base. The resource base is what gives people power. By controlling others through an economic or social hierarchy, we can control resources, and thus gain power. Resource conflicts occur because people have not yet learned to manage resources without stealing. Society has not transcended the brute struggle for survival. We remain on the bottom steps of Maslow's pyramid. Transcending resource conflicts by creating abundance, first for hundreds, then for thousands of people, is now possible if knowledge flows openly and advanced technology is applied to produce goods.
* Graphical list of 50 machines on our [http://opensourceecology.org/gvcs/ main website] (Public)
# Today, most humans are controlled not by a commercial force (armies) but by information and social engineering that feeds the commerce itself. Understanding means of social control; understanding the mechanics of one's mind, body, and spirit; learning to discern mechanics of mind control and propaganda as they are used in controlling agendas; and applying learnings to meditation, expansion of consciousness, and evolution of one's awareness and powers are all crucial if civilization is to escape the control of commercialism and is to give up its dependence on a centralized, planned economy.  
* Hierarchical representation of machines/modules at dozuki: http://opensourceecology.dozuki.com/ (Public, Prototypers, Developers)
# Said propaganda and conditioning has successfully removed the notion of self-sufficiency as a viable means of livelihood. Most people are afraid of self-sufficiency and consider it a return to the stone age. Most people cannot envision that advanced civilization can be created in small (100-1000 person), self-sufficient, highly skilled communities. Furthermore, most people do not realize that it is possible to educate, skill, and evolve human beings such that an integrated, self-sufficient lifestyle option that promotes advanced civilization on a small scale of human organization is created. It it possible to achieve this level of excellence if people are taught real knowledge and wisdom, as opposed to undergoing global workforce training.
* Wiki internal list of GVCS machines and their breakdown into modules - [[GVCS Machines and Modules]] and [[GVCS State of Completion]] (Prototypers, Developers)
# Education curricula have typically deleted practical applications deliberately, to produce subjects of the global workforce. If education is reinstated then self-sufficiency will emerge as a natural option.
# Self-sufficiency is not an antisocial behavior, but a means to full individual and community accountability for resource conflicts, foul politics, and other corruptions of large-scale endeavors. (review works of Gandhi, Schumacher, Fuller) Self-sufficiency is a means to highest quality life by definition, one is in control of one's destiny when one is self-sufficient. The assumption of self-sufficiency is that its practitioners must be highly skilled, and not products of centralist education.
# By self-sufficient, we mean in full control of providing one's needs. Note that self-sufficiency refers to needs - those things that allow one to survive in absolute health - and not wants. Self-sufficiency does not imply a solo, isolationist endeavor. Self-sufficiency may be accomplished with the help of as many people as it is possible to maintain full accountability, transparency, and sound ethics within that group. This group may be dispersed globally. Historically, sociology of human settlements has shown that this scale of self-sufficiency is a few hundred people. (see E.F. Schumacher; other references)
# The State promotes well-paid incompetence, largely through specialization, such that subjects produce sufficient surplus to pay for their own oppression.
# Education, media, and social engineering programs have subjugated human integrity to passive consumerism, with its related problems (resource conflicts, loss of freedom such as wage slavery). The only way out of this is creating a framework within which humans can prosper: provision of true education, learning of practical skills, stewardship of land, advanced technology for the people, and open access to economically significant know-how.
# Import substitution is reducing dependence on external feedstocks and replacing them with local ones. People in control of their resources control their own destiny. Thus, to localize the essential parts of an economy completely is the prime formula for social stability. Localization should not be considered a struggle, but merely a possibility. It is a possibility that is not recognized because most people, as specialists, lack integrated technical literacy and skills that make a local economy feasible.


{{GVCS_List}}


= See also =
== See Also ==


* [[Product Ecologies]] - illustrates how the different components of the GVCS relate with one another
* [http://makeprojects.com/Area/Open_Source_Ecology Build Instructions on Make Projects]
* [[GVCS Archive]]
* [[GVCS List]]
* [[Marketing]]
* [[Media]]
* [[Press]]
* [[Subject Matter Expert]]


[[Category: GVCS]]
[[Category: GVCS]]

Latest revision as of 01:14, 15 December 2024

OSE Required Reading
Wiki instructions  · Crash course on OSE  · Global Village Construction Set  · Getting Started Guide  · Team Culturing  · Version control - Genealogies

Template:TED Talk

Original Definition

The Global Village Construction Set (GVCS) is a modular, DIY, low-cost set of blueprints that enables fabrication of the 50 different Industrial Machines that it takes to build a small, sustainable civilization with modern comforts. The name, GVCS, has been coined for the first time in 2008 - at a lecture at the University of Missouri, Columbia - see UM Presentation.

Definition Evolution - GVCS 2.0 and GVCS 3.0

The original definition still applies, with more specifications added. Note that we are aiming for GVCS 1.0 by 2028.

  1. A set of fundamental technologies sufficient to build a thriving economy anywhere in the world. This implies that the the set must be proven to allow efficient production of food, shelter, consumer goods, cars, fuel, and other goods - except for exotic imports (coffee, bananas, advanced semiconductors in the initial phases of GVCS). This is included in GVCS 1.0.
  2. Reality check on the development cost of each product, estimated based on current experience to be roughly $1M per product for a total development budget need of $50M by 2028. For example, the Seed Eco-Home development cost to present has been about $1M, and we expect a similar figure to obtain for other technologies. The expected cost of first prototypes is on the order of $10k, but multiple prototypes are needed. Further, production engineering can easily cost 10x the initial prototype, and enterprise model development adds another factor of 10x - for a rough budget of $1M for economically competitive products that become candidates for Distributed Market Substitution. Given an essential absence of Collaborative Literacy throughout the world and financial pressure to make a living, OSE does not have sufficient infrastructure to allow for scaling of a Linux-style development effort, because the material costs and coordination costs are prohibitive. This Linux-style development infrastructure still remains our goal, but we don't see it becoming realized without significant capital investment into physical plant.
  3. GVCS 2.0 -Each 'product' must be expanded to its fuller product ecology in terms of both Recursion and Modular Product Ecosystems. For example, for the humble cement mixer - we are now expanding to distributed Solar Concrete production (recursion in terms of material feedstocks) and application to Seed Eco-Home 4 for foundations, driveways, stabilized CEB production, hardscapes, countertops, roof shingles, polished concrete, among others. We are aiming for GVCS 2.0 within 1-2 years of GVCS 1.0. This relies on rapid scaling via modular enterprise replication at the point that GVCS 1.0 is completed, and significant financial feedback loops are created.
  4. GVCS Opportunity - the scalable, open, modular design language for product ecosystems appears to be working at present - and working better than expected. The downside is that it takes much more effort to design such a product ecology, and thus much more time to teach it. Thus our product development programs now center on a 4 year program, not one month Dedicated Project Visits which were begun in 2009. The new development route allows for the continuity required to first, learn core aspects of OSE Culture and Collaborative Literacy, and engage in the due diligence to achieve Immortality in any undertaking. This is consistent with general principles of Time Binding.
  5. GVCS 3.0 is open-sourcing of the entire Technosphere, in the broad sense. This means that collaborative development has been normalized, patents have been eradicated, trade secrets are a rare occurrence. This also means that global instability has been significantly reduced by making self-determination accessible to all via financial independence, and global moral intelligence has increased greatly as integrated education becomes accessible to everyone. Incentives for rogue actors, dictatorial behavior, and other evil have been reduced to a minimum. We expect this transition to happen around 10 years from GVCS 2.0, and occurring within a similar timeframe as the Singularity. We aim for collaborative culture to enter before the singularity, otherwise the threat of evil AI dominating remains real. The battle is ongoing.

End State

The above paragraph is a brief summary, but the goals of the GVCS are much larger. In 2019, our Vision has been reframed to collaborative design for a transparent and inclusive economy of abundance. The GVCS remains at the center of that. However, one cannot build sound technology without building sound people. Open, transparent collaboration includes developing the human aspect - in terms of soft skills to collaborate, be vulnerable, have self-esteem, have a growth mindset - the soft requirements for any Super-Cooperator. OSE strives to produce Integrated Humans who have both the hard and soft skills to make a better world - as movement entrepreneurs whose life revolves around solving pressing world issues.

Currently there are several, outstanding, unconscionable aspects of civilization: continuing ecocide, war, consumerism, poverty, poor distribution of wealth or access, ignorance - see Pressing World Issues. The world has improved to more liberty for more people, but many are left behind. These are easily solvable by taking on a fundamental approach, such as planting trees, open-sourcing the economy, and learning to grow as humans. These solutions are very easy and very hard at the same time.

At the core, OSE's work requires human evolution for a transition from a proprietary, military economy - to a collaborative economy.

With great power comes great responsibility. Economy of abundance in our vision statement is a rigorous requirement that implies wisdom towards efficient production of basic needs, as a basis for Self-Determination.

When exactly do we say that the Global Village Construction Set is complete - that we have succeeded? It is when:

  1. All the 50 technologies of the GVCS are finished, to the point of economically-feasible business models being developed for each machine or product ecology of machines. Further, derivative industry is open source, such as materials production - which is a derivative of the productive capacity of the 50 GVCS machines. For example, the CNC multimachine can make motors which can make vacuum pumps, which combined with construction equipment can make clean rooms for making semiconductors or medical equipment.
  2. Anyone has access to build any product anywhere in an open source microfactory, which is powered by a repository of global, collaborative design and open source production tools. This means that any place in the world has a realistic capacity to create a modern economy if it chooses to do so, without having to make compromises of a typical Technology Colony.
  3. All infrastructure-building tools to start villages, micro-states, farms, factories, civil works, land restoration operations, and any other human infrastructure - can be built at low cost using best-practice, open source techniques and equipment.
  4. We have succeeded in implementing a globally-distributed teaching infrastructure for regenerative enterprise. Hundreds of land-based, OSE facilities are built around the world - as land-based campuses somewhat like a university campus - which are fully regenerative global villages that thrive in harmony with their natural life support systems. These are places of real life, learning, and activism - with an explicit purpose of solving pressing world issues. Imagine going to college, where as a result - you end up not as a quant or symbolic analyst in a cubicle - but as a hands-on builder of a new world: a person who leaves college pursuing solutions to pressing world issues, and getting involved in a full time-effort of such transformation. Why the OSE campuses? Because sometimes transformative work has no money in it. The status quo does not pay change-makers to subvert itself. So the OSE Campus is a facility where people contribute 2 hours of work per day to guarantee thriving based on physical needs, and the rest of the time is spent in pursuit of self-determination. See Open Source Philosophy video for the 2 Hours of Work Per Day, whether it's people in huts like Marcin in 2006, or people in Seed Eco-Homes or Eco-Mansions.
  5. Numbers-wise, Distributed Market Substitution is growing as an exponential occurrence, with billions worth of markets already substituted on 3-year timescales.
  6. A large number of people are trained in Collaborative Literacy, and thus engage in open source product development as the new norm - about 10% of all human enterprise across sectors (mining, manufacturing, governance, financial, agriculture, services). Open publishing is the norm.
  7. Mass creation of right livelihood has begun in earnest, and people have a fair chance to do what they love for a living
  8. Modular, open source standards are common, such that planned obsolescence - as occurring by virtue of black-boxing, self-destruct parts, changed form factors, proprietary software, non-interchangeable parts, hard to find parts, expensive parts, design-for-non-disassembly, easily-breakable parts, inferior materials, and others - are design, and other bad design - has ceased to be a dominant factor in one's Cost of Living.
  9. All pressing world issues mentioned above are in being solved in significant ways (such as Gini Coefficient rising at least to pre-industrial levels), species extinction ended, clean energy provided to all, Fab Cities as the new norm, as general self-determination replaces current alienation of people from themselves, from others, and from nature.
  10. We envision a life where a 'job' is replaced by 'living fully' (while 'making a living'). Where the office cubicle is replaced by your home office. Where manufacturing as we know it is replaced by microfactories and Fab City. Where people pursue self-determination (autonomy, mastery, purpose - which assumes unleashed innovation and creativity). And where the massive gaps between the haves and have-nots have been replaced by open access. Where institution of power concentration have been replaced by institutions of open collaboration. Where fear is replaced by love. Where selfishness is replaced by connectedness. Where the rigorous condition of abundance has replaced scarcity thinking. Where the cookie cutter urban sprawl has been replaced by regenerative design that includes nature. Where a throwaway, consumer society has been replaced by a producer mentality and lifetime design. Where if you want to get a car, you can build one at your local microfactory to meet your exact needs, guided by your friendly teaching staff - or you can at least participate as much as you like (from 0 to fully) in its production. On first principles, this is all inevitable in a Kardashev Scale <1 earthling civilization - there is plenty of energy - about 10,000 times more energy comes from the sun to the Earth than civilization uses today..

Introduction

Marcin Jakubowski explains the Global Village Construction Set in his TED Talk.

Can't see the video below? Try: http://www.ted.com/talks/marcin_jakubowski.html (https://www.youtube.com/watch?v=S63Cy64p2lQ)

Want to know more? Explore the Global Village Construction Set tech tree.

Want to contribute? Sign up for OSEmail to get monthly updates.

Completion Status

Completionstatus2018.jpg

See GVCS_State_of_Completion for the history of the completion status.

edit

Prototypes - Visual Status

Items prototyped are in red. State in 2018.

edit

Timeline

(needs updating since 2014 - see blog or [ FB] for updates.

The Open Source Ecology experiment was formulated in 2003. The practical experiment began on a 5 acre parcel on the outskirts of Madison, Wisconsin, USA. Networking with early collaborators, the project found its new home on a 20 acre parcel in Osborn, Missouri. In 2006, the project moved to its permanent location in Maysville, Missouri - to Factor e Farm - birthplace of the Global Village Construction Set.

Media

See GVCS TED Talk

Key Features

See summary at OSE Specifications for Product Design.
  • Open Source - we freely publish our 3d designs, schematics, instructional videos, budgets, and product manuals on our open source wiki and we harness open collaboration with technical contributors.
  • Low-Cost - The cost of making or buying our machines is, on average, 8x cheaper than buying from an Industrial Manufacturer, including an average labor cost of hour for a GVCS fabricator.
  • Modular - Motors, parts, assemblies, and power units can interchange, where units can be grouped together to diversify the functionality that is achievable from a small set of units.
  • User-Serviceable - Design-for-disassembly allows the user to take apart, maintain, and fix tools readily without the need to rely on expensive repairmen.
  • DIY - (do-it-yourself) The user gains control of designing, producing, and modifying the GVCS tool set.
  • Closed Loop Manufacturing - Metal is an essential component of advanced civilization, and our platform allows for recycling metal into virgin feedstock for producing further GVCS technologies - thereby allowing for cradle-to-cradle manufacturing cycles
  • High Performance - Performance standards must match or exceed those of industrial counterparts for the GVCS to be viable.
  • Flexible Fabrication - It has been demonstrated that the flexible use of generalized machinery in appropriate-scale production is a viable alternative to centralized production.
  • Distributive Economics - We encourage the replication of enterprises that derive from the GVCS platform as a route to truly free enterprise - along the ideals of Jeffersonian democracy.
  • Industrial Efficiency - In order to provide a viable choice for a resilient lifestyle, the GVCS platform matches or exceeds productivity standards of industrial counterparts.
The Global Village Construction Set

GVCS Machines

See main article GVCS Machine

OSE is developing 50 machines of the Global Village Construction Set via module-based design. This means that we break machines down into modules, and each module can be developed in parallel with other modules. Examples are CEB Press or Tractor.

The exact list of GVCS machines has evolved over time and is still subject to change. For example, while the MicroHouse and the Car are not GVCS machines in a strict sense (but products created by GVCS machines), they are treated as GVCS machines for historical and business-oriented reasons.

Documentation is found at different places for different target groups:


The Global Village Construction Set
Habitat CEB Press Cement Mixer Sawmill Bulldozer Backhoe
Agriculture Tractor Seeder Hay Rake Well-Drilling Rig
Microtractor Soil Pulverizer Spader Hay Cutter Trencher
Bakery Oven Dairy Milker Microcombine Baler
Industry Multimachine Ironworker Laser Cutter Welder Plasma Cutter
CNC Torch Table Metal Roller Rod and Wire Mill Press Forge Universal Rotor
3D Printer 3D Scanner CNC Circuit Mill Industrial Robot Chipper Hammermill
Drill Press Induction Furnace
Energy Power Cube Gasifier Burner Solar Concentrator Electric Motor Generator Hydraulic Motor
Steam Engine Heat Exchanger Wind Turbine Pelletizer Universal Power Supply
Nickel-Iron Battery
Materials Aluminum Extractor Bioplastic Extruder
Transportation Car Truck

Imprimante 3D Scanner 3D Extracteur d'Aluminum Pelleteuse Four à Pain Presse à balles de paille Extrudeuse à bioplastiques Bulldozer Voiture Presse BTC Betonnière Broyeur à marteaux Imprimante de circuits électroniques Table de découpe numérique Trayeuse Perçeuse à colonne Moteur électrique Gazogène Faucheuse Râteau à foin Moteur hydraulique Fourneau à induction Bras robotisé Poinçonneuse Découpeur Laser Laminoir à plaques Microcombine Microtracteur Multimachine Batterie Ni-Fe Machine à granulés Torche plasma Power Cube Presse hydraulique Laminoir à barres et fils de fer Pulvérisateur de terre Scierie Semoir Concentrateur solaire Roto-bêche Moteur à vapeur Echangeur de chaleur Tracteur Fraiseuse de tranchée Camion Alimentation électrique universelle Rotor universel Poste de soudure à l'arc Plateforme de forage de puits Eolienne

Key Design Planning Prototype Almost done Full Release

See Also